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  Topic Stats Last Comment
New Replies I did a test on CON file amount of code (not size) limits
Zaxtor  Concerning AMC TC due to large amount of coding
  • 4 Replies
  • 941 Views
New Replies Duke 2070 - Speedrun DEMO
Sanek  My quick playthrough of the map
  • 6 Replies
  • 1,352 Views
New Replies Attachments Recent snapshots and OpenGL mode
Fantinaikos 
  • 21 Replies
  • 1,880 Views
New Replies a new map warning message in log fie
Mark 
  • 2 Replies
  • 246 Views
New Replies MIDI playback issue with Roland SC-D70
XxMiltenXx 
  • 5 Replies
  • 490 Views
New Replies Attachments Adding hi-rez UI bar to eduke32
agris 
  • 6 Replies
  • 409 Views
New Replies Alpha channel rendering bug
RichardStorm  for overlapping sprites
  • 1 Reply
  • 354 Views
New Replies Double damage with RPG_IMPACT flag ?
RichardStorm  with RPG_TYPE and hitradius 0
  • 19 Replies
  • 786 Views
New Replies Mapster32 extremely long launching time
December Man 
  • 6 Replies
  • 434 Views
New Replies Attachments Need help regarding TROR on sloped surface
blizzart 
  • 5 Replies
  • 382 Views
New Replies autoaim and half-submerged sprites (cstator 128)
Trooper Dan 
  • 5 Replies
  • 364 Views
New Replies "Can't save the game"
Trooper Dan  need help diagnosing a problem
  • 1 Reply
  • 343 Views
New Replies Enemy weapon/item drops
Never Forgotten 
  • 5 Replies
  • 527 Views
New Replies [HELP] To Find a code line
Sanek  Can't find a code feature I don't need anymore
  • 2 Replies
  • 530 Views
New Replies Making a sound like the Shadow Warrior
darkcaleb 
  • 3 Replies
  • 381 Views
New Replies SOLVED Hardcoded enemy falling damage handled badly
Trooper Dan  let's talk about it
  • 7 Replies
  • 745 Views
New Replies Abusing EVENT_SCREEN
Trooper Dan 
  • 4 Replies
  • 444 Views
Hot Topic (New) Attachments [HELP]
Paul B  Loading EDuke32 from custom Subfolder
  • 29 Replies
  • 1,601 Views
New Replies EVENT_SOUND
Trooper Dan  need sprite ID
  • 5 Replies
  • 412 Views
New Replies Crashes in r6955
NightFright 
  • 0 Replies
  • 297 Views
New Replies Duke out in DC missing texture.
GLwolf 
  • 4 Replies
  • 458 Views
New Replies You know in polymer mode you cannot have more than 1 sky in a map
Zaxtor  about skies on floor and ceiling sectors.
  • 14 Replies
  • 891 Views
New Replies Eduke32 on Raspbian Strecth
Wild Dog 
  • 8 Replies
  • 925 Views
New Replies Looping sounds
Trooper Dan 
  • 8 Replies
  • 728 Views
New Replies Question about old .cfg files making Quicksave stop working
PsychoGoatee 
  • 1 Reply
  • 182 Views
New Replies Modifying enemy AI?
DeadSnow 
  • 3 Replies
  • 443 Views
New Replies Attachments Limit Voltage
Maisth 
  • 11 Replies
  • 998 Views
New Replies Attachments Disappearing sprites in software and polymost
fgsfds 
  • 12 Replies
  • 1,013 Views
New Replies kgroup and kextract fail to build
LoneFox 
  • 7 Replies
  • 654 Views
New Replies Attachments an odd glitch
Mark 
  • 20 Replies
  • 1,570 Views
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