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Sticky
[RELEASE] NBlood - Blood port based on EDuke32
Nuke.YKT
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403 Replies
- 293,661 Views
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Sticky
Rednukem - Redneck Rampage & Duke3D/64 port with focus on accuracy
Nuke.YKT
Now with official autobuilds on first post
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289 Replies
- 235,757 Views
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Sticky
Ion Fury
Lunick
formerly Ion Maiden, launching August 15!
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4,083 Replies
- 1,559,090 Views
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Sticky
Shadow Warrior: Deadly Kiss Restoration
Hendricks266
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310 Replies
- 226,139 Views
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Sticky
PCExhumed - Exhumed/PowerSlave PC port
sirlemonhead
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163 Replies
- 130,206 Views
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Blood source code reconstructed
Nuke.YKT
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Blood corner
DustFalcon85
For Blood 1 & 2 related talk.
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998 Replies
- 342,314 Views
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Bio Menace corner
Hendricks266
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The cash prize for the programmer
LAW
For real
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Rare video interview with Ken Silverman
JesseP
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Shadow Warrior difficulty level question
Gargoyle
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BioMenace (DOS) level packs: Mangle is back from the dead
NY00123
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Redneck Rampage missing animations on exit
ixfd64
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Duke3D & SW - Early/Alpha/Beta/Gold Material
Frederik Schreiber
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2,465 Replies
- 1,417,437 Views
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Skilander (Build Engine skiing game)
NY00123
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SlaveDriver Engine for Sega Saturn Source Code Released
Hendricks266
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Terminal Velocity
DustFalcon85
Anyone played this game? NOT the movie starring Charlie Sheen.
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552 Replies
- 221,211 Views
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[RELEASE] Duke Nukem 64 PC port
Nuke.YKT
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Rise of the Triad
Micky C
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Bio Menace July 1992 beta, updated for February 2025
NY00123
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Bloody Port Wars
Ninety-Six
Source ports for Blood comparison
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BuildLauncher
fgsfds
BuildLauncher is a frontend for Build Engine games
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Does VoidSW fix the crosshair misalignment?
Ninety-Six
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[RELEASE] Historical snapshots of Ken Silverman's works
NY00123
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Pantsmo's Pantaloon Adventure
MrFlibble
Cosmo's Cosmic adventure mod
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Jesse Petrilla's Duke3D standalone mods
MrFlibble
Were they officially sanctioned by 3DR?
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Build question
Ninety-Six
(Not a "help me" issue, just a curiosity)
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Blood Co-op
LAW
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Halloween Harry beta released
Hendricks266
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Zeta Touch - Raze and EDuke32 Android ports
NY00123
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