Guy in the left of that Q&A thumbnail looks the type to hang around the kids' pool.
Not at all interested in the remaster, seeing as the original game is a broken piece of trash so I can't find any will to play a worse looking version of it. It looks like they took the tiles in PhotoImpact, pressed "select near color" and used the built-in "special texture" presets on each.
Also not even remotely surprised by the cookie cutter music that was posted a while back. All in all it's set to be yet another thing that will come and go without anyone caring beyond YouTubers that probably got a free copy and whatever percentage of their audience will buy it, but probably never play more than five minutes of it. With how low effort it looks, I'm sure the people behind it will pocket a few quid anyway.
Never shared it on the board, but I did a
cover of "Sludge" a good while back using gear from the 70s and 80s: (40:05).
You can ignore the rest of the video as I ultimately quite the game after it ran afoul of my 'no softlocks' rule. It sucks because Snake Logan had a lot of potential as a character and I'm sure in some alternate reality he got popular instead of Duke Nukem, or else they both did and now have some weird crossover game.
As for the music, I have a version of that sequence adapted for Duke 3D's sound library, for reasons. Some odd decisions had to be made in it like whether to have a full tom roll, or whether to leave the gaps in like the original has due to the poly limit of the AdLib. Most of the cover is running on PD synths which were the cheaper competitor to the FM technology the AdLib used, though the bassline is just plain old analog subtractive stuff.