The Supreme Topic of Miscellaneous Knowledge "Trivia, Research, etc."
#1321 Posted 25 May 2019 - 04:12 AM
This post has been edited by MetHy: 25 May 2019 - 04:14 AM
#1322 Posted 25 May 2019 - 06:28 AM
I wonder if any images remain in the 3DR archives?
#1323 Posted 26 May 2019 - 03:11 PM
#1324 Posted 09 June 2019 - 04:16 PM
In the level "Crude Oil" theres a screen broadcasting a video taken by a video camera but if you search the room being shown in the screen you wont find neither a sprite nor the camera voxel being used.
Also it seems someone has updated his Shadow Warrior Voxel Pack:
CHECK THE LAST PAGE OF THE THREAD FOR THE UPDATED DOWNLOAD LINK:
https://forums.duke4...ck/page__st__90
This post has been edited by mxrtxn: 09 June 2019 - 04:28 PM
#1325 Posted 10 June 2019 - 02:36 AM
Perro Seco, on 26 May 2019 - 03:11 PM, said:
I love seeing this type of stuff. Thanks for sharing that.
#1326 Posted 10 June 2019 - 07:33 AM
#1327 Posted 18 June 2019 - 08:21 AM
#1328 Posted 20 July 2019 - 11:31 PM
Gingis Khan, on 10 June 2019 - 07:33 AM, said:
Go to this link. It has some screenshots starting from June 1995 up till November 1995. To answer your question, the November shots look closer to 0.99/1.0 than the older betas.
#1329 Posted 30 July 2019 - 03:51 AM
#1331 Posted 30 July 2019 - 06:44 AM
#1332 Posted 30 July 2019 - 08:42 AM
#1333 Posted 10 September 2019 - 11:34 PM
They carefully put various connecting locations in both levels as well, although the main difference is that Sewer had been left a bit unfinished, and you can use these connections (shafts) breaking the flow of the level, while in Derelict, they are mostly multiplayer only available stuff. Also I think in Sewer the blue key is not had been put in its final location, it should have been in the small room that spawned Pigcops. Also there are some unused Pigcop spawns, presumably belong to one of the two touchplates share the same tag (one with the yellow key, the other is the room that supposed to have the blue one).
Overall, I wouldn't be surprised if Levelord took lessons from Allen when he made Sewer. Derelict was a very early map in the game, at first it wasn't even a stormy/dark level, but I assume it was the base of making Sewer, at least layout-wise. There are other levels that used verticality very well (ie. Spaceport, Freeway), but the segments on those maps aren't that different, they are just part 1 and part 2 of the same theme. Also, there are levels in the game which used the "change theme" effectively, like The Abyss, Dark Side, or even later levels like Mirage Barrage, but those maps are horizontal in comparison.
This might not be the first time when Levelord took hint from Allen's design. It's still unknown by the developement hell of Duke3D who created Warp Factor's main layout, but it's definitely took hints from Dark Side, they are also similarly structured maps.
#1334 Posted 11 September 2019 - 10:07 AM
This post has been edited by Commando Nukem: 11 September 2019 - 10:07 AM
#1335 Posted 11 September 2019 - 11:04 AM
The Watchtower, on 10 September 2019 - 11:34 PM, said:
Dark Side was made earlier, (since it was featutred heavily in the promo materials) and Blum joined Apogee before Grey, so he started working on the game earlier and made more content, isn't it?
Commando Nukem, on 11 September 2019 - 10:07 AM, said:
xMobilemux have the box, he showed it in his monster Duke Nukem Collection video. Perhaps he can make the scans?
#1336 Posted 11 September 2019 - 11:08 AM
Sanek, on 11 September 2019 - 11:04 AM, said:
Blum is Duke Nukem's daddy.
Sanek, on 11 September 2019 - 11:04 AM, said:
That's right, good call.
#1337 Posted 11 September 2019 - 10:53 PM
Sanek, on 11 September 2019 - 11:04 AM, said:
That's what I have said basically. I wouldn't be surprised if Warp Factor and/or Sewer were started by Blum (the map layout at least), since they are much more complex than Levelord's usual layouts, or simply Levelord taking hint from the high-profile maps in the development era when created them.
#1338 Posted 18 September 2019 - 06:14 AM
Oh I really hate whoever decided to translate "遊俠/Youxia" to "Paladin" because most of time, many Chinese games with Wuxia-theme had big f***ing chance named something in-game with Paladin and I always thinking something about medieval/fantasy one but totally wrong...
Morpheus Kitami, on 15 September 2019 - 01:19 PM, said:
Yeah. I'm try to explain about this Accend mess with my not-so-good English grammar...
Sorry about that.
This man, his surname is Liu, did tried to find a publisher for his Lot7P game, but many of them just refused his offer(mostly because FPS/Action games in Taiwan was just minority or just had no interest, at least in early 90s...), one of publisher did suspected about Liu's identity(Liu claimed he was lived outside of Taiwan since childhood and he can only speak English and little Chinese but actually not sound like that when they were went through meetings) and hired P.I. to find out, and then they found out Liu was just Taiwanese(well I'm really not sure, maybe he was from HK because I heard about Accend Inc. was an HK company, still not sure about that too), most what he said just lies, and of course due to that, this publisher also refused Liu's offer.
When Liu tried to find publishers/investors, he also claimed was developer of Wolfenstein 3D and of course it's NOT true, just a lie to those who didn't know about id software or video game industry in US or other place...and Liu and Accend Inc. keep did such bullshit things on TV interviews in that time.
Accend Inc. had a fighting game before Lot7P named "宇宙英雄"(Yǔ Zhòu Yīng Xióng, translation: Universe Heroes), you can find the footage here:
This mobygames site has this game's info, for some reasons, looks like it has English version too?
(I guess it released later, since this page said it was 1995, but original Trad. Chinese version came out from 1994 or earlier, before Lot7P.)
https://www.mobygame...e-universe-hero
(Other note: Lot7P also has a page on mobygames site, but it looks like whoever wrote the page, was using its Korean name...)
And it was shitty too. Accend was claimed this game got an award(can't found about the info of award), but later found Accend was "bought" the award(Accend became the sponsor of an expo which gave their game the award), just for marketing...still it was not working and the sale was so poor.
Accend also claimed they were developing a flight game based this aircraft but nobody even saw any of actually footage of the game, only screenshots which nobody knows if real or fake, and then never heard about that because Accend Inc. closed their door off/disappeared.
Nobody heard about Liu after Accend Inc. was gone, but years later, he reappeared and changed his sur-name to Lin(maybe it's his original name) and had a interview on Taiwan's business magazine - Business Weekly issue #668 -- Jan. 24, 2001, if someone know Chinese and want to know...their(Business Weekly) website still has this article but required to be paid member to access and I'm not...I found some online backup sites has that full article but...well I just can't translate them all due my shitty English grammar, but mostly Lin/Liu just keep lies about he and his company did a lot of games, got a lot of awards but were all not true], this asshole even claimed he was one of developer of Wolf3D, Duke Nukem 3D and other 20 games, earned a lot and some awards...as he claimed but nothing were/was true...) in that interview...WTF?!
I found a way to got a copy of the article but since it's all Chinese and I could not translate it well so I can't just put it here...and I think nobody should get "torture" by that interview article, with FULL of lies... and...for whatever reasons, in the article, Lin/Liu claimed his studio -- I guess it was Accend Inc., since he claimed his studio was in US in the interview...who knows -- got shut down because of Columbine massacre and aftermath...well I don't know what to say...at that point I don't even believe any shit from him...
Yes, when the interview article released, some of people tried to contact id software about this Lin/Liu and you guess it, id software declined that guy has anything to do with them, they never heard about him. Aside from that magazine articles, had a rumor about Lin/Liu went into/created a new game studio in that time but no news, no details and then nothing really happened(or I just didn't found out/nobody bother to check), and then nobody really even heard about this guy anymore, I guess he failed again and given up.....
which I think it's good thing. lol
This post has been edited by Player Lin: 18 September 2019 - 09:13 AM
#1340 Posted 18 September 2019 - 09:09 AM
Forge, on 18 September 2019 - 06:58 AM, said:
Well, at least that guy never try to make someone commit suicide.
#1341 Posted 18 September 2019 - 02:25 PM
Player Lin, on 18 September 2019 - 06:14 AM, said:
You're right it is weird. Paladin is from the poem Song of Roland, and even earlier from Latin, it originally meant "Palace Officer" rather than religious knight as it came to be known because of D&D. Given Youxia's origin it seems a better choice of word in English is "hero". Which also has a different original meaning, but I digress...
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Sorry about that.
Not a problem, I really appreciate this.
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So I guess that American address for the company on their Mobygames page was probably legit then? From what you're saying it seems possible the guy could've set up a PO box in America to make it seem like he's got a big company in America.
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I think whoever wrote the page was under the impression that the original version under the original name was never released.
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Would you happen to have any ideas where these screenshots would be? I'm not doubting you here, I'm just curious about it.
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Really? I guess Joseph Lieberman's anti-video game crusade had one good point.
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which I think it's good thing. lol
I wonder if he just started under another name afterwards. It is easier than ever to make a game from scratch, especially for someone like Lin/Liu, even quicker if he just puts something together quickly. Against that, he is a braggart and wouldn't be able to keep his mouth shut if he did.
Also, I'm doing a little project where I'm reviewing shooter games from the era, would you mind if I referenced this post when I get to Lot7P?
#1342 Posted 19 September 2019 - 05:16 AM
Morpheus Kitami, on 18 September 2019 - 02:25 PM, said:
Yeah...it was just someone famous enough decided to translate "Youxia" to "Paladin" and then everyone in Taiwan were doing the same shit, what the hell...
Personally I would think "ranger"(now most of "Youxia" will translate to ranger or similar words) would be better because hero has its own translations...and sometimes it may not mean heroic things...still...I don't really too care, just don't use "Paladin" for that.
This old RPG game was using "Chinese Paladin" as one of unofficial English name(well, I suspect that was "un"official, since the original MS-DOS version of game using "PAL" as default installation directory as its abbreviation, and most of Taiwan/HK/China players knows that, even the SDL port project for original game using that original directory name too) for a while, until someone decided used the new name fits the original Chinese game more...and yes, the MMORPG spin-off game was official called that name, screw whoever decided that.
Morpheus Kitami, on 18 September 2019 - 02:25 PM, said:
Yeah, maybe, considering what I found by google-ing, it could be like that.
Morpheus Kitami, on 18 September 2019 - 02:25 PM, said:
Hmm, you're right, because it was not "officially" released, and only in Taiwan (and/or HK, not sure), at least the publisher still give it a try, and at least release one patch...but still can't save the shitty game.
Morpheus Kitami, on 18 September 2019 - 02:25 PM, said:
I hope, but no luck(this part was rumor mostly, not sure if really the screenshots did existed or not...)...
I guess it maybe confidential or something like that...since that aircraft was the only one self-made by Taiwan, so our air force may not like it if info went to the public, and if that project was really a thing...or, maybe just totally fake at all, just hype since beginning, but nobody really knows.
Morpheus Kitami, on 18 September 2019 - 02:25 PM, said:
Nah, I feel that's more like collateral damage.
Morpheus Kitami, on 18 September 2019 - 02:25 PM, said:
Yeah, it mostly likely he decided to move into mainland China if he still want to do such bullshit again, and it would be more successful in the China, for some reasons, and that's normal if no one ever heard about he again.
Morpheus Kitami, on 18 September 2019 - 02:25 PM, said:
I guess you can, I don't really mind, I just somebody. Since most of info just found from internet, mostly Chinese website/blogs/backups (of course, using Accend Inc.'s Chinese name : "艾生資訊"), and unless somebody did a better article by translating those info to English then I guess I'm the only reference.
(Still, I can't guarantee these info are 100% correct, because of...well, rumors.)
This post has been edited by Player Lin: 19 September 2019 - 05:35 AM
#1343 Posted 19 September 2019 - 07:25 PM
Player Lin, on 19 September 2019 - 05:16 AM, said:
Yeah...it was just someone famous enough decided to translate "Youxia" to "Paladin" and then everyone in Taiwan were doing the same shit, what the hell...
Personally I would think "ranger"(now most of "Youxia" will translate to ranger or similar words) would be better because hero has its own translations...and sometimes it may not mean heroic things...still...I don't really too care, just don't use "Paladin" for that.
This old RPG game was using "Chinese Paladin" as one of unofficial English name(well, I suspect that was "un"official, since the original MS-DOS version of game using "PAL" as default installation directory as its abbreviation, and most of Taiwan/HK/China players knows that, even the SDL port project for original game using that original directory name too) for a while, until someone decided used the new name fits the original Chinese game more...and yes, the MMORPG spin-off game was official called that name, screw whoever decided that.
Hmm, ranger tends tends to be more associated with protectors of nature, and in one case law enforcement. If they're not always heroic, then knight would fit better, but that still brings up paladin-like imagery. There's champion, but that's not quite the same. The closest thing I can think of that would make sense in English is ronin...which is obviously a questionable choice. Perhaps Youxia should just be translated as Youxia.
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I was under the impression that it was released in Korea too, but nobody who still has a copy has bothered uploading the Korean version.
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I guess it maybe confidential or something like that...since that aircraft was the only one self-made by Taiwan, so our air force may not like it if info went to the public, and if that project was really a thing...or, maybe just totally fake at all, just hype since beginning, but nobody really knows.
That would make sense, since even an arcadey and bad simulation of it could give the PRC a slightly better shot at taking them out. Or copying them, given how they've obtained most of their air force...probably all their technology now that I think of it.
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Yes, that could be it, a whole new group of people he can tell that he was responsible for Wolfenstein, Doom and Tekwar.
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(Still, I can't guarantee these info are 100% correct, because of...well, rumors.)
Well, I'm not very good at understanding the various Chinese languages and I don't think I'll ever be, so even rumors and hearsay is better than nothing. It does expand the story to something beyond "some Chinese dude conned his way into getting the engine".
#1344 Posted 20 September 2019 - 08:45 AM
Morpheus Kitami, on 19 September 2019 - 07:25 PM, said:
Yeah, they all not fit well...it's like one of the special cases that you shouldn't translate and better leave it alone.
Morpheus Kitami, on 19 September 2019 - 07:25 PM, said:
Maybe some Korean site still has it can be download, but since I'm totally sucked at Korean so I can't help...
I did found some box arts of Korean version many, many years ago when I try to find a copy of the game so I know it was exist just sadly can't found a copy of Korean version of game, even I found a Korean site had link of that but...no, it was the original Taiwanese version...
Morpheus Kitami, on 19 September 2019 - 07:25 PM, said:
Yes, that's the problem...but...that aircraft in early revisions really just too faulty, even some joked it : "I Don't Fly/Fight" (based its other name "Indigenous Defense Fighter", short to IDF), so I'm not sure PRC would like try to copy that aircraft, when PRC can do better theirself, maybe.
But then again, it still better just don't do that.
#1345 Posted 20 September 2019 - 02:14 PM
Player Lin, on 20 September 2019 - 08:45 AM, said:
I did found some box arts of Korean version many, many years ago when I try to find a copy of the game so I know it was exist just sadly can't found a copy of Korean version of game, even I found a Korean site had link of that but...no, it was the original Taiwanese version...
The box art of the Korean version does exist, I've seen it myself, which I think is how we know that it was released physically.
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But then again, it still better just don't do that.
Ah, so its an early prototype of the F-35.
#1346 Posted 21 September 2019 - 03:50 AM
Morpheus Kitami, on 20 September 2019 - 02:14 PM, said:
Not sure, maybe unlikely as it was started about late 1970s and early 1980s and F-35 project started at 1992, but it sure did got some supports from US when in development...since I'm not very good at this topic so I can't say "too sure" about that.
This post has been edited by Player Lin: 21 September 2019 - 03:51 AM
#1347 Posted 21 September 2019 - 01:38 PM
Player Lin, on 21 September 2019 - 03:50 AM, said:
It was a joke. It being that the F-35 is basically a really expensive piece of scenery right now, since it has extensive problems flying. Hence, when you said that plane is jokingly referred to as the I Can't Fly, I made the connection.
#1348 Posted 22 September 2019 - 06:53 AM
There's some very little info that may be added by Brandon Cobb and his Taiwanese game-dev friends:
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A while ago I asked Brandon if he could add more to this but he said he didn't know anything more than already told himself and his friends probably wouldn't like to revisit the bad experiences they had because of Accend.
But Accend indeed had distributed an English shareware version of Sango Fighter and presumably sold the full version too. Two flavours of the shareware release can be downloaded here among other places. The included order form contains the following address:
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Address:
ACCEND INC. Voice:816-429-2520
P.O. Box 484 Fax :816-429-2579
Warrensburg,MO 64093
Also HELP.TXT contains a tech support phone number.
#1349 Posted 23 September 2019 - 06:05 AM
Morpheus Kitami, on 21 September 2019 - 01:38 PM, said:
Okay, looks like my joke detector just failed at this one.
---
So...Sango Figher one is something I never heard(or I just forgot if I even heard about that so many years ago), but I'm not surprised at all.
Yeah, now this make sense if some of Taiwanese game devs really HATE Accend Inc. and that asshole, I just didn't know about Panda Entertainment also became Accend's victim too, wow, what the hell...
#1350 Posted 23 September 2019 - 01:37 PM
This post has been edited by Radar: 23 September 2019 - 01:38 PM