We play through a set of maps/mods during the month, and use this thread to discuss it as we're still all fresh with our comments/opinions/feelings about the maps.
What's the purpose?
Basically, there are 4 purposes:
- Showcasing some of the older mods/maps to wider public - they definitely deserve the attention!
- Getting more people to actually enjoy and appreciate the user content - because let's be honest, over the past 27 years this was really what kept Duke alive after all.
- ...and while we're at it - keeping Duke alive by still enjoying it, as there's no new games in the franchise on the horizon (and let's be honest, they wouldn't be as good as some of this stuff!).
- Having a more structured discussion on maps than what's going in "Last map you played" thread - which is great, but it's basically a monologue most of the time.
Can I join?
Sure, as long as you find some spare time during the month to play the stuff that's on the table!
Why a month?
Because people have lives, jobs or other stuff to do (like mapping). For smaller maps, this could be shorter time - it's all up to debate in the future!
What port should I use? Are mods allowed? Where to get the maps?
It's entirely up to you how you play the game, so you can use whatever port or mod allowed - it would be cool to state in your posts what you're using too, as there might be some slight differences between the ports! As for the maps, they should be always linked within the first post.
How should I play the maps or post about them?
Again, it's up to you. You can finish them all in one go or play them one by one whenever you feel like. On Doom forums, there's a rule that you should keep the pace by not posting about a map that has a higher number than the day of the month, so e.g. on 6th you shouldn't post about map 7 etc. I think that might be a good practice if there's a large interest in this, but first let's see how active the thread is for a start - so if there's nothing going on, feel free to post about whatever map you want to.
Previous 2024 Editions
Previous 2023 Editions
Previous 2022 Editions
Previous 2021 Editions
For this month, Duke!Zone II has been chosen.
If you are familiar with the Zone! series and the Duke Nukem 3D's addons, you already know that Duke!Zone II was a commercial (and semi-official) addon for Duke Nukem 3D released in early 1997. It was developed by Simply Silly Software (the same people who would make Duke: Nuclear Winter later that year) and published by WizardWorks.
Duke!Zone II not only includes the first Duke!Zone as well (which contains 500 user maps for Duke3D) but also THREE unique episodes designed for all versions of Duke Nukem 3D! Featuring 21 levels of dubious quality, split across three episodes, Duke!Zone II would go down in history as one of the worst addons ever created for DN3D. Nowadays, it is considered abandonware and can be downloaded for free from various sources.
Duke!Zone II was also included (without the first Duke!Zone) in various compilations such as Duke: The Apocalypse, Duke Nukem 3D: Kill-a-Ton Collection, the old 3DRealms Anthology digital release and the digital release of Duke Nukem 3D: Atomic Edition available at Zoom-Platform. The latter even includes the first Duke!Zone as a bonus.
Duke!Zone II is also available for free as an addon designed for EDuke32, featuring various bug-fixes done by NightFright. Changes include making E1L7 available as a secret level, which previously could only be reached by using command line parameters. For more information regarding changes/fixes and installation, consult the readme file.
Installation
If you are playing the DOS version of Duke Nukem 3D and have the Duke!Zone II CD (or Apocalypse CD or Kill-a-Ton Collection CD), all you have to do is copy the contents of the DZ2 folder (if running Duke3D 1.3D) or DZ2PP folder (if running Duke3D 1.4/1.5) and paste the contents into your DUKE3D directory.
It is recommended to make a copy of your DUKE3D folder, rename it to DZ2 or DZ2PP, depending of your version of the game and paste that folder's contents into your own. Then, when using DOSBox (or a retro PC), you can start the launcher D!Z2.EXE and select the episode and difficulty, then play.
A small note regarding the launcher and the mod's confusing difficulty. If you press the EASY button, the game will launch on Let's Rock difficulty. If you press the HARD button, the game will launch on Come Get Some difficulty. You can choose any episode and skill in-game but the episode names will not be replaced if playing the original 1.3D release, so here are the equivalents of DN3D and DZ2 episodes if you are playing the original 1.3D release and don't know which episode is which:
L.A. Meltdown = Arctic Assault
Lunar Apocalypse = Alien Abby
Shrapnel City = Monkey Shines
The mod's difficulty is pretty damn hard, at least for the first two episodes, regardless of what skill you pick. That's because the mod has a couple levels without much thought put into the difficulty settings. Some maps take into account all difficulties (yes even a few extra enemies available on Damn I'm Good skill level, good luck beating the mod on that skill) but others only have like one or a few extra enemies on higher skills and that's pretty much it. And I haven't even talked about how some levels feature heavy enemy spawns, which are unaffected by difficulty levels.
On top of that, the harder levels are front-loaded, with the game becoming much easier as you progress past the first two episodes. By comparison, episode three is much easier with better and more straightforward design, with exception of one level halfway in the episode (you will know when you get to that level).
I advice to save your game often (have a backup save for each level and have multiple saves for the current level) and progress cautiously. If you are playing continuously, it is recommended to finish the levels with as much health and armor as possible. While the ammo is usually abundant in each level, the health/armor can be a bit scarce in some levels and having some extra from the previous level can help a lot. And that's without taking into account the many death traps present in some of the levels. You have been warned!
If you are playing in the original 1.3D release, be careful of the paletted enemies appearing in some levels. Those enemies have twice as much health, making the combat even more frustrating. Also, if you are playing the original 1.3D release, when finishing an episode and returning to the title screen, the game will quit trying to play the first demo while it tries to find E2L8.MAP, which doesn't exist in the mod (the second and third episodes are only defined up to E2L7 and E3L7 respectively). The solution is to simply delete the two original DMO files and the three new demos will now play.
Speaking of which, there are three new demos that will play if you quit to main menu. They are only compatible with version 1.3D and are played at the Come Get Some difficulty.
DEMO1 -> E2L2 -> Player does surprisingly well and eventually he gets killed by an enemy horde.
DEMO2 -> E1L5 -> Player does well until he gets killed by a pig cop.
DEMO3 -> E1L2 -> Player does okay until demo desyncs and he gets killed by a pig cop, then the rest of the demo is shown with the player dead in slime.
If you are playing in EDuke32 or any other source port, all you need is to download the fixed version of the addon and forget about playing the original version of the addon. Or if you have bought the version at Zoom-Platform, then that version may also include its own bug-fixes. Not sure about that, I don't have Duke Nukem 3D at the Zoom-Platform to confirm if there are any changes.
And finally, if you don't have Duke!Zone II at all or you aren't interested in getting the full version for some reason (you can find the original at archive.org), then you can just download the DEMO VERSION! It only features a slightly modified version of DZ2's E1L5 without any exit. When you get to the end, instead of fighting the boss, you get a message telling you to buy the full version.
Downloads
Duke!Zone II - Demo Version
https://www.dosgames...ile.php?id=1259
Duke!Zone II - Fixed Release
http://www.duke4.org...c/dukezone2.zip
Duke Nukem 3D: Atomic Edition - Zoom Platform
https://www.zoom-pla...-atomic-edition
Screenshots
Screenshots from the actual launcher.
Have fun!