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The Supreme Topic of Miscellaneous Knowledge  "Trivia, Research, etc."

User is online   Marphy Black 

  • 895

#1231

Finishing off my Redneck kick, I've taken a gander at the internals of Redneck Deer Huntin'. I think there are some interesting graphics left in the ART files, but before I finish scrutinizing those, here's the interesting stuff I found in the code.

  • The acronym "RRGH" appears several times in the game files: one con file is named RRGH.CON, "RRGH" is used in several variable names, and most tellingly, this comment appears in DEER.CON:
    // RRGHBETA 1.02 - space btwn leavetrax for walk is now actioncount 4


    Based on this acronym, I think it's reasonable to assume that the original working title for the game was Redneck Rampage Gone Huntin'. The "Rampage" was dropped possibly to eliminate any suggestions of overt violence (it's just a T-rated hunting game, after all), and the "Gone Huntin" was changed to "Deer Huntin'" almost certainly to make it more closely compete with the successful Deer Hunter series of the time.

  • In USER.CON, two difficulty settings are defined:
    defineskillname 0 AMATEUR
    defineskillname 1 EXPERT


    However, no such difficulty selection is available in the game.

  • Also in USER.CON, a seventh map is referenced:
    definelevelname 0 0 e1l1.map 04:45 03:53 LAKE SWAMPY
    definelevelname 0 1 e1l2.map 04:05 03:46 SAGEBRUSH FLATS
    definelevelname 0 2 e1l3.map 00:00 00:00 OZARK FOREST
    definelevelname 0 3 e1l4.map 00:00 00:00 SNOWBUSH RIDGE
    definelevelname 0 4 e1l5.map 00:00 00:00 NORTH RANGE
    definelevelname 0 5 e1l6.map 00:00 00:00 SOUTH RANGE
    definelevelname 0 6 e1l7.map 00:00 00:00 TEST MAP


    No e1l7 is included in the game files, however.

    Also of note here are the non-zero par times, both of which are taken from Redneck Rampage Rides Again. Lake Swampy's comes from RA's e1l1, while Sagebrush Flats' comes from RA's e2l1. Hence, Sagebrush Flats probably occupied the e2l1 map slot at some point during development.


Formerly RinyRed
aka Revenant100

This post has been edited by Marphy Black: 02 July 2017 - 06:32 PM

5

User is offline   Tea Monster 

  • Polymancer
  • 1,821

#1232

Just to let you know, we have added an MD3 with sixteen separate objects with individual UV maps into EDuke and it works.
1

User is online   Fox 

  • Fraka kaka kaka kaka-kow!
  • 4,183

#1233

This texture is present in Zero Hour 3rd level:

Posted Image
8

User is offline   Daedolon 

  • Ancient Blood God
  • 860

#1234

I noticed that the early Shadow Warrior ad in CGW #140 has a screenshot that I don't believe is in circulation at the moment. It's not in Jimmy's BUILD Archive or in any of the disc previews I've went through on my own. ANY information on this would be welcome.


Posted Image


The three first screenshots are available and around:

Posted Image

Posted Image

Posted Image

P.S. If anyone has any idea for the source of the Shuriken render on this ad as well, please let me know. I don't think I've seen it anywhere else.

Lunick: I can't believe you can pre-order Duke Nukem 3D in 2016
3

User is offline   neznam 

  • 38

#1235

View PostPlayer Lin, on 30 August 2013 - 09:09 AM, said:

C. 搖滾少林系列 - 廖添丁傳
Rock 'n' ShaoLin - Legend of Liao Tian-Ding 3D
(Looks like the sequel of the Lot7P...)

I'm not a native speaker of Chinese, but using google translate, I find that some Chinese forum posts say that this sequel was indeed released on August 11th, 1995.
https://bbs.saraba1s...682153-1-1.html

Perhaps someday someone with more intimate knowledge will find the game itself.

This post has been edited by neznam: 16 September 2017 - 12:47 PM

0

User is offline   Player Lin 

  • 188

#1236

View Postneznam, on 16 September 2017 - 12:41 PM, said:

I'm not a native speaker of Chinese, but using google translate, I find that some Chinese forum posts say that this sequel was indeed released on August 11th, 1995.
https://bbs.saraba1s...682153-1-1.html

Perhaps someday someone with more intimate knowledge will find the game itself.


People in China didn't really know Taiwanese shit, at least about shit from EngineSoft and Accend. :P

https://forums.duke4...e-by-taiwanese/

The 4th game of EngineSoft(東方傳記 Legend of Eastern, released on 1998) may not be a FPS-like game, since it's RPG and according the guy who were worked for EngineSoft and he didn't said any about that game so I'm not sure...and I just can't found more about that game(unless I can found a copy and check) so maybe I'm wrong. :\

Accend, Inc. only released RS:Lot7P and then went bankrupt, states with their rest games just unknown...

I'm the guy at 3DRealms Forum...

http://forums.3dreal...mber.php?u=3816

Sometimes, I act like a stupid asshole. I know, and I'm sorry about that. :(

This post has been edited by Player Lin: 17 September 2017 - 08:00 AM

0

User is offline   RunningDuke 

  • 225

#1237

I have asked on this topic and I didn't get an answer, so I will ask again: What was changed on maps E1L1, E1L2, E1L8 and E3L11 between versions 1.3D and 1.5?
1

User is online   Fox 

  • Fraka kaka kaka kaka-kow!
  • 4,183

#1238

They fixed some warp glitches in the maps (and added some expander ammo to E1L8).

Posted Image

Posted Image
3

User is offline   RunningDuke 

  • 225

#1239

Thanks! I was actually thinking that Expander Ammo was added in E1L8. :)
0

User is offline   MrFlibble 

  • 418

#1240

I was just browsing a gaming site archived by the Wayback Machine and came across this screenshot (source):
Posted Image

It clearly belongs to the same batch as some of the shots in the November 1995 preview, but it's not there. Anyone know where this is from? Also the Trooper sprite has some weird pixels on the edges.
0

User is online   oasiz 

  • 581

#1241

Not part of that bunch... just look at the missing skull/armor HUD icons and toxic dump being very different compared to the DM shot and this snap.
Possibly earlier 1995 with this snap.
1

User is offline   MrFlibble 

  • 418

#1242

You're right, silly me didn't look closer at the HUD in the November pack. I meant the August 1995 Duke/Shadow Warrior combo pack, it has the same type of HUD.


This post has been edited by MrFlibble: 20 September 2017 - 11:48 PM

0

User is offline   Perro Seco 

  • 127

#1243

I've found an unboxing video of Tekwar. With the box comes a magazine which also talks about other games in development, like Duke 3D. There's no much to see, and the screenshots aren't new, but looks like the story is a bit different:

Posted Image
Something about a giant bomb and a dome in which Duke has to infiltrate? Here's the video, but it is hard to read the rest.

Posted Image
3

User is offline   MrFlibble 

  • 418

#1244

I seem to vaguely remember the dome concept from somewhere, perhaps it was in some magazine preview.
0

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