solopy567, on 02 June 2011 - 01:42 PM, said:
No, it is possible, because when you used the HRP before you probably weren't using the Polymer renderer.
Try starting with the -forcegl command line and see what happens.
solopy567, on 02 June 2011 - 01:42 PM, said:
DeeperThought, on 02 June 2011 - 02:29 PM, said:
solopy567, on 03 June 2011 - 06:27 AM, said:
This post has been edited by calituz: 15 June 2011 - 03:31 AM
This post has been edited by calituz: 15 June 2011 - 03:29 PM
calituz, on 15 June 2011 - 03:06 PM, said:
E.C.S, on 15 June 2011 - 04:23 PM, said:
This post has been edited by calituz: 15 June 2011 - 07:27 PM
calituz, on 15 June 2011 - 07:13 PM, said:
DeeperThought, on 15 June 2011 - 08:22 PM, said:
calituz, on 15 June 2011 - 09:14 PM, said:
DeeperThought, on 15 June 2011 - 09:20 PM, said:
Bubbles, on 17 June 2011 - 12:27 AM, said:
This post has been edited by Bubbles: 17 June 2011 - 12:36 AM
This post has been edited by RetroNutcase: 19 June 2011 - 08:38 PM
E.C.S, on 03 June 2011 - 07:13 AM, said:
This post has been edited by Bubbles: 20 June 2011 - 01:20 AM
MetHy, on 07 March 2012 - 01:40 AM, said:
Quote
This post has been edited by nogames: 18 March 2012 - 01:09 AM
nogames, on 18 March 2012 - 03:47 AM, said:
This post has been edited by LeoD: 18 March 2012 - 06:51 AM
Micky C, on 18 May 2011 - 01:27 AM, said:
Vendor: ATI Technologies Inc. Renderer: ATI Radeon HD 5800 Series
This post has been edited by WheatleyNukem: 18 March 2012 - 01:55 PM
Plagman, on 29 June 2012 - 10:54 PM, said:
// Widescreen versions of menu tiles (replace 5:4 versions from above, not usable right now)