Dzierzan, on 30 November 2020 - 07:50 AM, said:
Guys! What's your opinion about voxelizing RPG's rocket? Yay or nay?
Yay! I started working on RPG rocket (7+1 distinct frames) half year ago but paused it at certain point. Just can't decide on few details regarding length, light, etc so I left it for later.
Some months ago on this thread there was a discussion about how to interpret rocket dimensions, since sprites are quite inconsistent. It looks like original 3D renders were couple of times modified by hand in pixelart(y) style. There was rocket sprites comparison from various DN3D builds that Jimmy once published, all problems are visible there.
Looks like You are dedicated to get it done now and probably have your own set of ideas, so please go with it Dzierzan.
EDIT:
Jimmy beat me to it.