![Posted Image](http://i734.photobucket.com/albums/ww345/crimic01/eduke322010-03-0619-44-24-89.png)
I've put in a fully functional urinal with reflective background. Polymer handles mirrors much better than the other renderers.
![Posted Image](http://i734.photobucket.com/albums/ww345/crimic01/eduke322010-03-0619-42-59-18.png)
Here's a pic from the outside. I plan to put more windows in and other stuff to make it look less bland.
![Posted Image](http://i734.photobucket.com/albums/ww345/crimic01/mapster322010-03-0620-02-28-35.png)
It's going to have a bit of polymer RoR. So polymer is a requirement. There's also a bit of custom art. I'll try to put in some good polymer lights later.
Pretty much all the textures there are just placeholders, so they won't be that repetitive in the final version, and if they are, it'll be reflecting the actual building. In the meantime, I have a lot of geometry to work on and sprites to place.