Thanks, Merlijn! Imperium is looking really good too! And Commander: your mod is really starting to shape up, looking better by every update!
I managed to get some work done today/yesterday too, I replaced the player model:
It's looking great and all the animations smoothly blend into eachother. There's three different idle animations + a combat idle which you can see in the above image.
There's a walking animation and a running/sprinting animation - the latter of which you can't fire your weapon (theoretically! I have no idea how to code this)
There's also the standard "HL Grunt" kicking animation, which is kinda useless.. but I decided to import it anyway.
Crouching idle, but no crouchwalk, so it'll be like The Christmas Project where you can't move while crouched. There's a reload animation where the player drops to a knee while reloading, not sure if I'll end up using this. Then there's five different death animations.
The
downside to all of this is that now that everything has been converted to models, only the actual alien remains. It's not a super duper priority, but if anyone wants to help out with this it would be beyond great. It can even use basically the same frames as the newbeast, since that's what the model is replacing. Run, walk, stand and clawing. No jump!
So there you have it! I'm officially looking for a hand here.
edit: Oh yeah, since I had to convert the model to md2 before md3 it has that wobbly effect, but hey. Small pain in the arse!
edit2: Closer look: