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Alien Armageddon [RELEASE]  "showcasing sebabdukeboss20 characters with some enhancements"

User is online   Danukem 

  • Duke Plus Developer

#1531

View PostPhredreeke, on 30 March 2021 - 04:59 PM, said:

Does that mean Ep 1-4 will be available in updated form like DC and Caribbean?


You will notice a few cosmetic changes to the maps, but nothing major. Mostly changed posters and added NPCs, but sebabdukeboss20 would be able to say more about that. The refurbishing on DC and VACA was much more extensive. However, the changes to enemies are universal and apply to the old episodes as well, so that will be a big change when playing them.
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#1532

I only did minor changes to the vanilla levels. Mostly decorative since I made several new furniture pieces over the years. A few weapon upgrade placements in secret areas. I did however overhaul the look of the stadium though cause I really hated how lazy that last level looked. That's about the most extensive edit from the vanilla episodes.
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User is online   Ninety-Six 

#1533

Since the AA DC soundtrack is being replaced with the modern one, I want to ask before it becomes too distant to recall. It might even be already, but: what was the song used for Dread October? I really want to track down the original.

This post has been edited by Ninety-Six: 01 April 2021 - 08:01 PM

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User is offline   Forge 

  • Speaker of the Outhouse

#1534

View PostNinety-Six, on 01 April 2021 - 08:00 PM, said:

Since the AA DC soundtrack is being replaced with the modern one, I want to ask before it becomes too distant to recall. It might even be already, but: what was the song used for Dread October? I really want to track down the original.

from 1997?
wouldn't that be the track for E3L8?
not sure if the tracks remained in order or not

if you want nightfrights track list:
https://www.youtube....x5eCwK6MfZJG48p

This post has been edited by Forge: 01 April 2021 - 11:07 PM

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User is online   Ninety-Six 

#1535

View PostForge, on 01 April 2021 - 10:57 PM, said:

from 1997?
wouldn't that be the track for E3L8?
not sure if the tracks remained in order or not

if you want nightfrights track list:
https://www.youtube....x5eCwK6MfZJG48p


Not the one from '97, because yes that would have been the normal E3L8 song.

I'm also not talking about Nightfright's, since that's what's going in there with the update.


In the older versions of AA, a custom soundtrack was provided for the episode. It was partially based on Nightfright's original music pack, before he commissioned an original soundtrack from Jimmy, but it wasn't 1:1 to what was in that original pack. Several changes were made, and L8 was one of them.

This post has been edited by Ninety-Six: 01 April 2021 - 11:28 PM

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User is offline   Forge 

  • Speaker of the Outhouse

#1536

this one?

Attached File  dreadoctober.zip (10.21K)
Number of downloads: 17

i don't know where dan or sebab got it from
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User is online   Ninety-Six 

#1537

Yep that's exactly the one. Of course I expect it was some midi site like vgmusic, but I hoping to find the source for the melody itself before it was gone. I remember opening the file up to check for metadata but there wasn't any.
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User is offline   Aleks 

#1538

View PostNinety-Six, on 02 April 2021 - 08:53 AM, said:

Yep that's exactly the one. Of course I expect it was some midi site like vgmusic, but I hoping to find the source for the melody itself before it was gone. I remember opening the file up to check for metadata but there wasn't any.


Have you tried one of those sites where you can "tap" a melody of a song and it gives you some titles that would fit it? Slight chance it's popular enough to be added in such a database, but who knows, I did have a couple of successful tries like this in the past, so who knows.



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User is online   Danukem 

  • Duke Plus Developer

#1539

I'll be doing a live stream of the new Alien Armageddon at 9pm PST (in about 3 hours from this post). A lot of content has been added or changed since last version, so please tune in if you are interested and I will be happy to answer any questions.

Here is a non-expiring invite to our discord: https://discord.gg/JUypdU6

Here is my YT channel where you will be able to find the stream, and also past streams: https://www.youtube....NWaFi3cjH6v3WSg
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User is online   Danukem 

  • Duke Plus Developer

#1540

Going live now!
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User is offline   Scarred 

#1541

Really awesome work you guys have done. im looking forward to 4.0.
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#1542

I was just playing DC Alien Armageddon, and got to the end, so does this ALSO lead into the Space Gladiators episode?
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User is online   Phredreeke 

#1543

My understanding the chronological order is Life's a Beach -> New Invasion -> D.C. -> Gladiators
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#1544

View PostPhredreeke, on 14 April 2021 - 09:45 AM, said:

My understanding the chronological order is Life's a Beach -> New Invasion -> D.C. -> Gladiators

That makes sense
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User is online   Danukem 

  • Duke Plus Developer

#1545

That's correct, in AA canon Life's a Beach is the vacation Duke goes on after the original episodes. Then some years later, New Invasion is the new invasion, and if you follow the cutscenes DC is after that, then they are taken from Earth and Gladiators happens.
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User is online   Phredreeke 

#1546

The question remains where Penthouse Paradise fits in the timeline
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User is online   Ninety-Six 

#1547

View PostDanukem, on 14 April 2021 - 10:36 AM, said:

Then some years later, New Invasion is the new invasion,


I thought it was only a few months later, going by the calendars
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User is online   Danukem 

  • Duke Plus Developer

#1548

View PostNinety-Six, on 14 April 2021 - 11:35 AM, said:

I thought it was only a few months later, going by the calendars



Nah its years in between, the calendar sprite just had a placeholder date on it. Its being changed to 20XX now.

From the narrative in space gladiators (Deanova's speech about her brother, Cycloid Jr getting revenge for his dad) its pretty clear there is a big gap in time between the original invasion and the new invasion, but it's not very explicit.
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User is online   Danukem 

  • Duke Plus Developer

#1549

https://www.moddb.co...ddon-40-release

The release of AA 4.0 happens in 12 hours. Snooper has made an amazing general purpose trailer for our mod which is featured in the release article linked above. For the AA team, the timing of this release is our tribute to the 25th anniversary of Duke Nukem 3D.
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User is offline   stumppy84 

#1550

Awesome mod! I like all of the additions, including attrition!
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User is offline   max_nukem 

#1551

Thanks, guys. This mod makes my evening!
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#1552

I'll never understand how you guys are able to accomplish such freaking-sick-crazy stuff, looks like you have no limits!


I can say congrats and nice job, but it may sound repetitive, so i want just say WOW and thanks for the big efforts!

Noticed something, if you wanna give a look:

Spoiler



And many thanks again!

This post has been edited by The Battlelord: 18 April 2021 - 04:54 AM

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#1553

https://forums.duke4...55446_thumb.png
I see what you did here :lol:

OK just played the Caribbean level so far, cos it's my favourite, lots that I liked but seriously..... what in the HELL was up with those red, superpower enemies that glowed green underneath?! Not gonna lie, it kinda ruined it for me :angry:

The money/upgrades thing was interesting. Didn't pay much attention TBH but that's because I'm a guy who likes to keep things simple.

I'll definitely be playing the other episodes though.

Attached thumbnail(s)

  • Attached Image: duke0096.png

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#1554

What soundfont would you guys recommend for AA?
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User is online   Danukem 

  • Duke Plus Developer

#1555

View Postdarkprince227, on 18 April 2021 - 06:20 AM, said:

OK just played the Caribbean level so far, cos it's my favourite, lots that I liked but seriously..... what in the HELL was up with those red, superpower enemies that glowed green underneath?! Not gonna lie, it kinda ruined it for me :angry:

The money/upgrades thing was interesting. Didn't pay much attention TBH but that's because I'm a guy who likes to keep things simple.



For you I recommend turning off the progression features since it sounds like you don't like them. In the scripts folder, open the file AAUSER.CON in a text editor, and near the top where it says "gamevar PROGRESSION YES 0" change it to "gamevar PROGRESSION NO 0" The progression features will still be there in the Attrition campaign, but otherwise they will be off.
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User is online   Danukem 

  • Duke Plus Developer

#1556

View PostThe Battlelord, on 18 April 2021 - 04:48 AM, said:

I'll never understand how you guys are able to accomplish such freaking-sick-crazy stuff, looks like you have no limits!


I can say congrats and nice job, but it may sound repetitive, so i want just say WOW and thanks for the big efforts!

Noticed something, if you wanna give a look:

Spoiler



And many thanks again!


It looks like there is a bug where you get a discount for playing solo, but the discount isn't showing up in the displayed price. I'm not sure yet, though. The arrow cam on the spy arrows is correct and their damage increases over distance.
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#1557

View PostDanukem, on 18 April 2021 - 10:14 AM, said:

For you I recommend turning off the progression features since it sounds like you don't like them. In the scripts folder, open the file AAUSER.CON in a text editor, and near the top where it says "gamevar PROGRESSION YES 0" change it to "gamevar PROGRESSION NO 0" The progression features will still be there in the Attrition campaign, but otherwise they will be off.

Ah, much better :D No offence to whoever thought it up, but it's just not for me, personally. Thanks for the tip, mate.
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User is offline   MrFlibble 

#1558

This is gotta be my new favourite Build engine game poster :) (taking the title from Fat Earth Society)
Attached Image: duke0002.png
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#1559

View PostMrFlibble, on 18 April 2021 - 01:23 PM, said:

This is gotta be my new favourite Build engine game poster :) (taking the title from Fat Earth Society)
duke0002.png


Be sure to look at it in nightvision too.
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#1560

Love the THEY LIVE posers, RIP Rowdy Roddy Piper, we'll always miss you.

One question though, why the different Lunar Apocalypse posters? The one in the classic episodes is the usual.....
Attached Image: duke0140.png
But then there's this variant in DC Metro Mayhem....
Attached Image: duke0141.png

is it supposed to be like that? I also love the Cyberella poster, but that's cos I'm a big Disney fan. Soon as the conditions are right, I'm planning to return to Orlando
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