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Alien Armageddon [RELEASE]  "showcasing sebabdukeboss20 characters with some enhancements"

User is offline   xMobilemux 

#1531

View PostTrooper Dan, on 24 May 2020 - 11:37 AM, said:

We have some pretty detailed plans for babe-rescuing already, and I think you will like what we came up with.

Groovy!

Also when I mentioned I'd like to see some cool new designs from Bombshell, if possible it would be awesome to see all her concept art from previous DNF builds to make it into AA.
At one point one of her designs had her being a soldier and stripper at the same time, I'd like to see the possibilities explored with that outfit.

Also for the love of god, add that damn Whip in her load out, it's remained consistent with a lot of her DNF designs.

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Funnily enough, one of my first mods was Duke Nukem Arena back in 2006, and it had that exact feature. I used a sprite from the game of a naked babe stuck to an alien pole as the flag, which the players would carry on their back if they had the flag. The pole without the babe was the flag stand. In many ways it was that mod that I was remaking with the gladiator matches in AA, although AA is vastly superior in almost every way. Unfortunately I don't have any surviving gameplay footage of DNA, the only video that exists on the web was made by someone else and doesn't show CTF (or much of anything). And I don't want to go through the pain of making it run properly on modern eduke32.


You could make it work really well in AA.

In DNF they just stood in place, but maybe in AA you could have them running around all scared if they are dropped, causing players to hunt them down.

Hell you could even add a babe version of those "king of the hill" style matches, by having teams go out into the battlefield fight for babes, bring them back to the zones and the babes dance for points.
The more babes you find and bring back, the more points you get.
Endless possibilities with Babe themed matches!!
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User is online   Jim 

#1532

Are there any people mapping for AA? The CTF shows that there are a lot of monsters not utilized by the random replacement mechanic. If would get good if we get true single player maps using these monsters.
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User is online   Trooper Dan 

  • Duke Plus Developer

#1533

View PostJim, on 24 June 2020 - 09:00 PM, said:

Are there any people mapping for AA?


A few, but there's only a couple of maps being worked on at the moment.

View PostJim, on 24 June 2020 - 09:00 PM, said:

The CTF shows that there are a lot of monsters not utilized by the random replacement mechanic. If would get good if we get true single player maps using these monsters.


If you play randomized after beating Gladiator, you will see that several of them do appear. But not all, that's true. With maps that were not made for AA, every monster replacement has to be swapped in for one of the vanilla ones. The niches and threat levels of the old monsters versus the new monsters just don't match up very well. So, some were left out of the randomizer because there wasn't a good way to include them on short notice without ruining the experience.
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User is offline   xMobilemux 

#1534

Shouldn't Alien Armageddon get it's own subforum considering it's one of the hottest mods right now with planned future expansions?
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User is online   Trooper Dan 

  • Duke Plus Developer

#1535

View PostxMobilemux, on 28 June 2020 - 10:01 PM, said:

Shouldn't Alien Armageddon get it's own subforum considering it's one of the hottest mods right now with planned future expansions?


We have a Discord server and a non-expiring invite to it is posted on our Mod DB page: https://discord.com/invite/JUypdU6

Even AMC only averages about 1 forum post per day, I'm not sure a subforum for AA needs to exist.
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