Well, I'm replaying this wonderful mod now, the latest version; I honestly think that this could be considered a full game in its own right, it's really that good, and tons of variety give it a high replay factor IMO ! Can't wait for Episode 2 !
I have a few questions as well:
1. In Dis Base, I can't seem to find one of the secrets. I will list those which I did (if you want to find the secret areas by yourself, then stop reading now)
- Just before using the very first switch in the level to open the door, in the same room, you can use a monitor to open up a secret area behind it
- A cracked wall can be destroyed with explosives in the lower caves that leads to a lava stream and the secret area
- When you enter the room with toxic sludge, you can see a window at the end of it (a hostile scientist tries to shoot you through it, but he can't hit you
) ). Once you make your way up there (and you get ambushed by two satyrs), you can use a monitor to open up another secret area opposite the window
- At the switch that drains a part of the sludge (that reveals an artifact of the five) there is another monitor, behind which is a secret area
- The secret level, Doom Disco, in the room with the drill and the blue keycard
So where is the sixth secret ?
2. A strange bug in Millhaven: One of the secret areas at the start of the level contains a dead Yakuza member, along with a briefcase, wads of money and a Mini Uzi, which, when picked up, doesn't count as a weapon, instead, you will pick it up, the gun simply vanishes and the message "You found an artifact!" appears. Why ? I don't really think a compact SMG is an artifact
)
3. What kind of unarmed attacks are in the game. I know about the roundhouse kick, but what about other ones ? How to use James' super punch ?
4. Is there really a
as a secret temp weapon hidden somewhere ? If so, where ?
Keep up the great work otherwise, this mod is awesome ! Best of luck for Episode 2 !