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AMC TC general

User is offline   Jblade 

#121

View PostThe_Sentinel, on 28 May 2012 - 11:45 AM, said:

I'm having some trouble with scoped weapons lately. Before v1.32, they worked fine, could zoom in/out with them easily, but now, whenever I zoom in (more than the initial zoom of close range), the sensitivity goes haywire, and I can only aim up/down (only the Y axis works) and can't aim left/right (X axis doesn't work). Why is this happening ? Does anyone else have this problem ?
Also, it is showing the regular blue crosshairs on top of the scope's crosshairs (I know, that the scope view has a small black crosshair in the middle and it displays the current range as well, which is now also missing).
Any ideas on how I could fix this ?

The sensitivity is something to be fixed; however for what it's worth the scope in previous versions was using a glitch that didn't really work very well and didn't shoot at what you were aiming at. I need to find a way to actually reduce sensitivity properly but the scope in the current version is a real scope rather than the fake hack used before :)
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#122

View PostJames, on 28 May 2012 - 11:59 AM, said:

The sensitivity is something to be fixed; however for what it's worth the scope in previous versions was using a glitch that didn't really work very well and didn't shoot at what you were aiming at. I need to find a way to actually reduce sensitivity properly but the scope in the current version is a real scope rather than the fake hack used before :)

Oh, OK, I see... but is aiming supposed to be like that (so I can only aim up/down and not left/right when zoomed in) ? Or did I do something wrong when I unzipped the files ?
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User is offline   Jblade 

#123

View PostThe_Sentinel, on 28 May 2012 - 12:23 PM, said:

Oh, OK, I see... but is aiming supposed to be like that (so I can only aim up/down and not left/right when zoomed in) ? Or did I do something wrong when I unzipped the files ?

It's supposed to be like that, but will be fixed so it's nothing you've done wrong :)
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#124

View PostJames, on 28 May 2012 - 12:28 PM, said:

It's supposed to be like that, but will be fixed so it's nothing you've done wrong :P

All right then; I was worried I did something wrong... Thanks for clearing that up :) !
BTW, it's really great that you reply so fast :( , I was actually wondering how you can manage to respond so quickly...
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User is offline   Jblade 

#125

View PostThe_Sentinel, on 28 May 2012 - 12:34 PM, said:

All right then; I was worried I did something wrong... Thanks for clearing that up :) !
BTW, it's really great that you reply so fast :P , I was actually wondering how you can manage to respond so quickly...

I'm at home, I just finished work, and I'm too tired to do anything else but browse the few forums I frequent before I go to bed :(
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User is offline   Player Lin 

#126

Welcome to Milhaven is really hard in 4th difficulty if you don't have any sliver/energy ammo, those supernatural enemies will kicking your Rivet's ass so hard. I was not finger that out and run out all of those ammunitions before encountering them , then I decided **** it and start that level all over from begining. But...

View PostMicky C, on 27 May 2012 - 09:38 PM, said:

IMO by far the hardest level on professional is Revolution: Now an entire level of fascists shooting automatic hitscan weapons at you non-stop is annoying. Those guys dont even stop when you go behind cover, so you can't even hide then shoot them while they're reloading.


View PostSomagu, on 27 May 2012 - 09:56 PM, said:

This guy here! You know my pain.

The suppressing fire is actually a bug, though. Go figure.


Was played that level with skill 4. Oh shit, it's so hard as ****.
I was thought those enemies can do "no-clipping" shooting...what the hell... I save/load a lot in that because it really too easy to die...sometimes I just see the enemies and try run back to hide but just one second later, my Highwire died...what?! :)

Nice to know it's bug...

(But the BOSS battle isn't that hard, someone was complained about not enough RPG ammo, but I noticed there are 2 RPGs in the BOSS battle field, it take my 14-16 RPG ammo to kill the BOSS in skill 4. But it can killed your Highwire with 1 missile hit even you have max hp and armor.)

This post has been edited by Player Lin: 29 May 2012 - 07:35 AM

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#127

Wow, I know what you guys are talking about. I finally beat Revolution on difficulty 4 and the game crashed 3 or 4 times because I saved and loaded so much. For some reason, Welcome to Millhaven wasn't as hard for me on difficulty 4, but I barely beat it on difficulty 3!
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User is offline   Danukem 

  • Duke Plus Developer

#128

I was driving through Oakland, California on Sunday and I came across this gang graffiti. I don't know what the 'AMC' means, but obviously it means something. I wonder how hard it would be to make a tile out of that?
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#129

@Trooper Dan: Yeah that would look pretty cool. BTW, when selecting an episode (even those not available yet) you can read their descriptions. Interesting stuff you guys have in mind, looking forward to it :(

I was wondering, where are the secret areas in Revolution ? I have found all the other secrets from the first episode except for those.
I'm going to list below all the secret areas I've found in the episodes, in case anyone was wondering. I will put it into a spoiler so you don't have to look at it if you wish to find them on your own. So, beware for SPOILERS ahead !!

Spoiler


I hope you guys put some more secret areas in the next episodes, I love finding them, even if some escape my attention :(

This post has been edited by The_Sentinel: 21 June 2012 - 04:12 PM

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User is offline   Jblade 

#130

Nice work finding those secrets, and don't worry there will be plenty more to find in Episode 2 :(

As for Revolution's secret (I beleive there's only one) you get it this way:
Spoiler

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User is offline   t800 

#131

Hi James!
I found bug. You cant kill enemies on the other side of abyss in canyon section of Megabase mission with sniper rifle before they spot you. You can see it in end of my part 2 of my walktrough. I tried to kill assault enforcer in his idle state, but he was immune to my fire. I had to provoke him to make him start moving, only after that I could kill him.
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User is offline   Somagu 

#132

View Postt800, on 20 June 2012 - 11:21 PM, said:

Hi James!
I found bug. You cant kill enemies on the other side of abyss in canyon section of Megabase mission with sniper rifle before they spot you. You can see it in end of my part 2 of my walktrough. I tried to kill assault enforcer in his idle state, but he was immune to my fire. I had to provoke him to make him start moving, only after that I could kill him.

I've brought this up to him. I think this is partially a duke bug.
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User is offline   Jblade 

#133

Yeah this is a Duke issue that could be fixed but isn't really that vital, for the moment.
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#134

I updated my list with a small correction for one of the secrets in For Providence.
I'm currently playing through the episode on Expert level, I reached For Providence. So far I can say the difficulty seemed fair enough (I'm playing as James) but the boss fight with Highwire (and the Revolution level in general) were quite difficult. Going to play through it on Professional as well :(

Also, I have one more question: When I look at the loadout screen and change to the Equipment slot, there is one thing missing: I have Medkit, Body Armor, Night Vision Goggles and Shotgun Loading Belt. What is that last equipment slot ?
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User is offline   Somagu 

#135

View PostThe_Sentinel, on 21 June 2012 - 04:45 PM, said:

I updated my list with a small correction for one of the secrets in For Providence.
I'm currently playing through the episode on Expert level, I reached For Providence. So far I can say the difficulty seemed fair enough (I'm playing as James) but the boss fight with Highwire (and the Revolution level in general) were quite difficult. Going to play through it on Professional as well :(

Also, I have one more question: When I look at the loadout screen and change to the Equipment slot, there is one thing missing: I have Medkit, Body Armor, Night Vision Goggles and Shotgun Loading Belt. What is that last equipment slot ?

Spirit armor, if memory serves. It's another research project.

Good luck with Revolution on Professional, by the way!
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#136

I have a problem: So I completed the episode on Expert and I started a new playthrough on Professional difficulty. I was excited that I could see the golden guns, but I went to the weapons dealer (behind the waterfall) and there are no golden guns ! What is the problem ?
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User is offline   Jblade 

#137

View PostThe_Sentinel, on 25 June 2012 - 12:32 PM, said:

I have a problem: So I completed the episode on Expert and I started a new playthrough on Professional difficulty. I was excited that I could see the golden guns, but I went to the weapons dealer (behind the waterfall) and there are no golden guns ! What is the problem ?

Hmm, did the achievement unlock? Check the computer in mine or Highwire's room - if you got the Gold Expert achievement than the weapons will be unlocked. If you didn't than go to the mission select room in the underground area of the base - you can see what trophies you have for each level there.
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#138

Well, I don't have the achievement yet, funnily enough... I had a look at all the levels, I have gold trophies for each one, except Dis Base... actually for that one I don't have trophies at all !
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User is offline   Jblade 

#139

View PostThe_Sentinel, on 25 June 2012 - 01:33 PM, said:

Well, I don't have the achievement yet, funnily enough... I had a look at all the levels, I have gold trophies for each one, except Dis Base... actually for that one I don't have trophies at all !

Did you cheat or are you using the secret exit? It's possible I didn't add proper stuff to the hidden level so if you did go that way, exit the 'standard' way.
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#140

View PostJames, on 25 June 2012 - 01:35 PM, said:

Did you cheat or are you using the secret exit? It's possible I didn't add proper stuff to the hidden level so if you did go that way, exit the 'standard' way.


Well I played it twice and both times I went to the secret level... Maybe that could be it.
I will play through that again using the standard exit; I'll see if that is the cause. Thank you for the quick reply :( !
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User is offline   Somagu 

#141

I'm positive that it is, as I had the same thing happen while testing. That's weird, I could swear I reported that and it got fixed.
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#142

Well, I finally had time now during my summer break to try it out again. The problem was definitely the secret exit. I exited the level normally and I got the achievement and the golden guns. Now I'm playing it on Professional and just passed the Revolution level (that was tough !).
I'm really looking forward to Episode 2 ! Keep up the great work guys :(
Oh, one more thing: When playing Megabase on Professional I noticed that there were these new types of liztroopers, the ones which dropped a different kind of chaingun that shoots small projectiles. I picked it up, but at the end of Abyss, after I returned to the AMC base, it wasn't added to the inventory. Why is that ? Should I replay the level ?
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User is offline   Jblade 

#143

View PostThe_Sentinel, on 28 July 2012 - 09:33 AM, said:

Well, I finally had time now during my summer break to try it out again. The problem was definitely the secret exit. I exited the level normally and I got the achievement and the golden guns. Now I'm playing it on Professional and just passed the Revolution level (that was tough !).
I'm really looking forward to Episode 2 ! Keep up the great work guys ;)
Oh, one more thing: When playing Megabase on Professional I noticed that there were these new types of liztroopers, the ones which dropped a different kind of chaingun that shoots small projectiles. I picked it up, but at the end of Abyss, after I returned to the AMC base, it wasn't added to the inventory. Why is that ? Should I replay the level ?

Glad you enjoyed it, and sorry about the bug - I'll fix that for E2.

That weapon is actually a research project - if you hit the lizman with the M.I.A gun than his weapon will be added as a research project in the weapons category ;)
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#144

OK, I see ;) .
Well, I'm almost finished with Providence (I'm curious how difficult the final boss will be now).
Also, I remember that you said that saving (or killing) Lilith will affect the later episodes ? Do you guys have something like that planned ?
You know, while playing the game I remembered quite a few of the sound effects you used from other FPS games, I consider these also like semi-hidden easter eggs... and they made me very nostalgic :D :
- The more obvious ones from Blood, Quake I, Shadow Warrior, Half Life and the addons, notably Opposing Force (for the night vision goggles);
- The MP40 has the firing and reloading sound from Return to Castle Wolfenstein, the FG42 has the reloading sound from there as well;
- On Professional, in Dis Base, I noticed some heavily armored chaingunners, their chainguns sound like the Venom Gun from Return to Castle Wolfenstein;
- Some gun sounds from the Call of Duty games (ex. the reloading sound of the FN FAL);
- The anti-personnel rocket blast from the mechsuit is the sound of the Flak Cannon from the Unreal Tournament series;
- Some explosions sound the same as in Deus Ex 1, I think
- Probably the one which surprised me the most was the sound of the wall mounted medkits, which sound exactly like the ones in Gunman Chronicles, an old game (from 2000 I think) I have played about 8 years ago... I have to search for the CDs somewhere :P ...
Hearing these again, it really took me back !

Well, anyways, take your time with Episode 2 guys, I'm always willing to wait if I know that it will be awesome ;) .

Slight Offtopic: Why can't I upvote any posts ? It always says I reached my quota for the day, but I couldn't even vote once !

This post has been edited by The_Sentinel: 29 July 2012 - 02:38 PM

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User is offline   Jblade 

#145

View PostThe_Sentinel, on 29 July 2012 - 02:36 PM, said:

OK, I see ;) .
Well, I'm almost finished with Providence (I'm curious how difficult the final boss will be now).
Also, I remember that you said that saving (or killing) Lilith will affect the later episodes ? Do you guys have something like that planned ?

Yes; that decision will come back ;)

Quote

Slight Offtopic: Why can't I upvote any posts ? It always says I reached my quota for the day, but I couldn't even vote once !

Hmm, I'm not sure. There may be a post amount you have to reach first before you can vote?
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User is offline   LeoD 

  • Duke4.net topic/3513

#146

View PostThe_Sentinel, on 29 July 2012 - 02:36 PM, said:

Slight Offtopic: Why can't I upvote any posts ? It always says I reached my quota for the day, but I couldn't even vote once !
Junior Members' (<50 posts) quota is 0.
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#147

View PostThe_Sentinel, on 29 July 2012 - 02:36 PM, said:

Slight Offtopic: Why can't I upvote any posts ? It always says I reached my quota for the day, but I couldn't even vote once !


Yeah, you need to get a higher reputation to vote up posts!
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User is offline   Radar 

  • King of SOVL

#148

Um, I'm stuck in Milhaven. I can't kill the magician/wizard things in the waste duct/mine/hell next to the church. They spawn some type of shield when I try to shoot them. I have tried emptying all my ammo on them and not a single one dies. I don't remember this last time I played through this mod. I'm using v1.3 from James' signature.
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User is offline   Somagu 

#149

View PostRadar, on 01 August 2012 - 12:05 PM, said:

Um, I'm stuck in Milhaven. I can't kill the magician/wizard things in the waste duct/mine/hell next to the church. They spawn some type of shield when I try to shoot them. I have tried emptying all my ammo on them and not a single one dies. I don't remember this last time I played through this mod. I'm using v1.3 from James' signature.

Sorcerers only take damage from supernatural/silver type weapons on expert and professional. If you don't have one, your only recourse is to run like a madman. Otherwise you might be able to go back to the HQ and then level select back to Millhaven after changing your loadout? I can't confirm that right now as I don't have AMCTC on hand, but it's worth a shot.
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User is offline   Micky C 

  • Honored Donor

#150

Energy weapons also work on them. I think there's a weapon with tesla ammo in the small hut on the raised path to the church.
1

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