Jamesfff, on 10 October 2020 - 03:46 PM, said:
it also says to check the Enable "autoload" folder option and turn off Polymer option, because it does not support voxels.
Jamesfff, on 10 October 2020 - 03:46 PM, said:
This post has been edited by NightFright: 10 October 2020 - 11:28 PM
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This post has been edited by jkas789: 10 October 2020 - 11:30 PM
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jkas789, on 11 October 2020 - 02:47 AM, said:
jkas789, on 11 October 2020 - 02:47 AM, said:
This post has been edited by The Battlelord: 11 October 2020 - 11:52 AM
Micky C, on 10 October 2020 - 10:44 PM, said:
This post has been edited by Jimmy: 11 October 2020 - 02:16 PM
The Battlelord, on 11 October 2020 - 11:34 AM, said:
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NightFright, on 09 October 2020 - 11:11 PM, said:
NightFright, on 10 October 2020 - 12:56 AM, said:
jkas789, on 10 October 2020 - 04:57 PM, said:
This post has been edited by ReaperMan: 11 October 2020 - 03:37 PM
NightFright, on 10 October 2020 - 10:51 PM, said:
This post has been edited by Striker: 14 October 2020 - 07:34 PM
// Freezer ammo animation action FREEZEAMMO_FRAMES 0 3 1 1 1 actor FREEZEAMMO 0 FREEZEAMMO_FRAMES fall ifmove RESPAWN_ACTOR_FLAG state respawnit else ifp pshrunk nullop else ifp palive ifcount 6 ifpdistl RETRIEVEDISTANCE ifcanseetarget { addammo FREEZE_WEAPON FREEZEAMMOAMOUNT quote 66 ifspawnedby FREEZEAMMO state getcode else state quikget } enda
// HoloDuke animation action HOLODUKE_FRAMES1 0 4 1 1 8 actor HOLODUKE 0 HOLODUKE_FRAMES1 fall ifmove RESPAWN_ACTOR_FLAG state respawnit else ifp pshrunk nullop else ifp palive ifcount 6 ifpdistl RETRIEVEDISTANCE ifpinventory GET_HOLODUKE HOLODUKE_AMOUNT ifcanseetarget { addinventory GET_HOLODUKE HOLODUKE_AMOUNT quote 51 ifspawnedby HOLODUKE state getcode else state quikget } enda
action FREEZEAMMO_FRAMES 0 3 1 1 6.
This post has been edited by NightFright: 15 October 2020 - 12:14 AM
This post has been edited by Dzierzan: 14 October 2020 - 11:30 PM
sprite 331 angoff -256
This post has been edited by NightFright: 14 October 2020 - 11:59 PM
This post has been edited by Jimmy: 15 October 2020 - 01:26 AM
This post has been edited by NightFright: 15 October 2020 - 01:34 AM