Striker, on 03 September 2019 - 09:34 PM, said:
I guess(!) it is something not very easy to fix if it is that old.
I got an idea, please tell me guys if it makes sense.
Lets say we have couple of Slimer Eggs next to each other, like in the room in sushi restaurant in E3L1. When we look at couple of them they are very repetitive. They all have same rotation angle. Original maps doesn't take in to account need to add little variation to models rotation, it was obviously not necessary for sprites.
What if each egg whould have a random rotation to add variation to way they look in groups? Some random value would be added/substracted from rotation value of an object.
It wouldn't require any extra data saved or any changes to game logic. It would only change cosmetical aspect of viewing certain objects. Examples of objects that could use it: some of vegetation models, trash, barrels, trashcanwithsomething, etc. That way groups of same objects would never look repetitive.