Duke Nukem 3D: Atomic Reload. "New sprite replacements for characters/weapons. Contains NSFW images."
#121 Posted 02 July 2010 - 09:35 AM
Here is the current pack.
Have fun
Can only be downloaded 10 times so if you try to download it and the limit is reached let me know and i will upload it here. It's just easier right now as it is all ready uploaded.
Happy Duking!
#122 Posted 02 July 2010 - 09:42 AM
DISRUPTOR, on Jul 2 2010, 10:35 AM, said:
Here is the current pack.
Have fun
Can only be downloaded 10 times so if you try to download it and the limit is reached let me know and i will upload it here. It's just easier right now as it is all ready uploaded.
Happy Duking!
Thanks ! <3
Edit: But how can i enable High Res Models and your mod?
This post has been edited by Atlas555: 02 July 2010 - 09:51 AM
#123 Posted 02 July 2010 - 09:52 AM
http://www.mediafire.com/?2og4z5jxmyq
#124 Posted 02 July 2010 - 10:09 AM
SchoeteCitie, on Jul 2 2010, 09:52 AM, said:
http://www.mediafire.com/?2og4z5jxmyq
Thanks SchoeteCitie
#125 Posted 02 July 2010 - 10:25 AM
How can i enable HRP models and your weapons? =D
#126 Posted 02 July 2010 - 10:34 AM
Atlas555, on Jul 2 2010, 11:25 AM, said:
How can i enable HRP models and your weapons? =D
Remove the models from your sprites folder.
Remove the chaingun, Pistol, Pistol pickup, The babe from the bar in E1L2, The jetpack and the Devastators.
#127 Posted 02 July 2010 - 10:35 AM
DISRUPTOR, on Jul 2 2010, 10:34 AM, said:
Remove the chaingun, Pistol, Pistol pickup, The babe from the bar in E1L2, The jetpack and the Devastators.
Thanks !!
I think, when the mod is 100% finished, it will look like DNF.
BTW. Gorillaz 4 life 8-)
This post has been edited by Atlas555: 02 July 2010 - 10:38 AM
#128 Posted 02 July 2010 - 10:42 AM
Atlas555, on Jul 2 2010, 11:35 AM, said:
I think, when the mod is 100% finished, it will look like DNF.
BTW. Gorillaz 4 life 8-)
How did you know i am a Gorillaz fan?
This post has been edited by DISRUPTOR: 02 July 2010 - 10:43 AM
#129 Posted 02 July 2010 - 10:42 AM
DISRUPTOR, on Jul 2 2010, 11:42 AM, said:
(o-o)
0
Because I am god!
No joke; your profile
#130 Posted 02 July 2010 - 10:46 AM
DISRUPTOR, on Jul 2 2010, 11:42 AM, said:
(o-o)
0
Because I am god!
No joke; your profile
Damn, sorry for double post !!!
This post has been edited by Atlas555: 02 July 2010 - 10:47 AM
#131 Posted 02 July 2010 - 11:14 AM
Atlas555, on Jul 2 2010, 10:42 AM, said:
No joke; your profile
Oh you like that? I made it myself
#132 Posted 02 July 2010 - 11:21 AM
DISRUPTOR, on Jul 2 2010, 11:14 AM, said:
Yeah. Gorillaz ftw =D
Btw. did you will make the monstern in DN 3D in 2D?
#133 Posted 02 July 2010 - 11:25 AM
Atlas555, on Jul 2 2010, 11:21 AM, said:
Btw. did you will make the monstern in DN 3D in 2D?
They will be the same as the weapons. 2D sprites made from 3D models.
#134 Posted 02 July 2010 - 11:30 AM
DISRUPTOR, on Jul 2 2010, 12:25 PM, said:
Ähm^^
That means new textures for the old models? (i am a noob )
#135 Posted 02 July 2010 - 11:37 AM
Atlas555, on Jul 2 2010, 11:30 AM, said:
That means new textures for the old models? (i am a noob )
It means just like the original Duke3D. But High Def and the monsters will be remodelled.
Here is the full version of my profile pic if you want it by the way.
The monsters are going to take a little while though. Currently getting the RPG out of the way.
Also if anyone can model me some pods for the babes in high poly that would be great. I am having some serious trouble with them.
I was using Zbrush to do them as it's great for adding slimy details but it just crashes everytime now (My pc isn't all that)
#136 Posted 02 July 2010 - 11:46 AM
DISRUPTOR, on Jul 2 2010, 11:37 AM, said:
Here is the full version of my profile pic if you want it by the way.
The monsters are going to take a little while though. Currently getting the RPG out of the way.
Also if anyone can model me some pods for the babes in high poly that would be great. I am having some serious trouble with them.
I was using Zbrush to do them as it's great for adding slimy details but it just crashes everytime now (My pc isn't all that)
But the monsters in the original Duke 3D are 2D?! *SRATCH*
I think Nfelli64 can model, but idk if he had got time.^^
Thanks for the picture...
Have you got Skype?
#137 Posted 02 July 2010 - 11:48 AM
Atlas555, on Jul 2 2010, 11:46 AM, said:
I think Nfelli64 can model, but idk if he had got time.^^
Thanks for the picture...
Have you got Skype?
Yup they are good observation lol. But so are the weapons
I will have to ask Nfelli about that. And yup i have skype.
#138 Posted 02 July 2010 - 11:50 AM
DISRUPTOR, on Jul 2 2010, 11:48 AM, said:
I will have to ask Nfelli about that. And yup i have skype.
Do that =)
I asked that with Skype, because its not so good to Chat in the forum :)
#139 Posted 02 July 2010 - 11:55 AM
#141 Posted 02 July 2010 - 12:34 PM
Atlas555, on Jul 2 2010, 03:46 PM, said:
DISRUPTOR, on Jul 2 2010, 03:48 PM, said:
I can model small low poly things. The last thing i modeled was a week ago with trying a forklift for my fallout mod.
I found it rather neat because it was my first model that I finished.
Now i cant make anything high poly, so my modeling is useless unless DISRUPTOR can clean it up or I can put it through zbrush and smooth out the edges
#142 Posted 02 July 2010 - 01:11 PM
Nfelli64, on Jul 2 2010, 12:34 PM, said:
Forklift.png
I found it rather neat because it was my first model that I finished.
Now i cant make anything high poly, so my modeling is useless unless DISRUPTOR can clean it up or I can put it through zbrush and smooth out the edges
Zbrush is more than likely the way to go. I had a good pod going on then it crashed.
Nfellie could you have a go in Z?
#143 Posted 02 July 2010 - 01:16 PM
DISRUPTOR, on Jul 2 2010, 05:11 PM, said:
DISRUPTOR, on Jul 2 2010, 05:11 PM, said:
Nfellie could you have a go in Z?
Yeah i could have a go on zbrush. I always use to mess around on that thing.
#144 Posted 02 July 2010 - 01:26 PM
Nfelli64, on Jul 2 2010, 01:16 PM, said:
Yeah i could have a go on zbrush. I always use to mess around on that thing.
Cool
#145 Posted 02 July 2010 - 01:32 PM
This post has been edited by Atlas555: 02 July 2010 - 01:41 PM
#147 Posted 02 July 2010 - 03:03 PM
Atlas555, on Jul 2 2010, 03:57 PM, said:
Yeah i sent you a pm lol
#148 Posted 02 July 2010 - 03:41 PM
#150 Posted 02 July 2010 - 03:48 PM
Atlas555, on Jul 2 2010, 04:44 PM, said:
Sure does.
I have almost finished one.
The Proton Pistol. It will be a handgun that never has to be reloaded. Though energy clips will have to be found of course, it isn't unlimited ammo.