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The Supreme Topic of Miscellaneous Knowledge  "Trivia, Research, etc."

User is offline   Shaq Fu 

#1129

Does anyone else know what's with this place outside the map in E1L2 of the 0.99 beta?

It looks to be an early version of the beginning of the map.

Posted Image

Posted Image

More images of this place can be seen here: http://imgur.com/a/DdQqH
0

User is offline   Hendricks266 

  • Weaponized Autism

  #1130

That certainly makes way more sense that an elevator into the street.
1

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#1131

Posted Image
2

#1132

View PostShaq Fu, on 09 October 2016 - 08:55 PM, said:

Does anyone else know what's with this place outside the map in E1L2 of the 0.99 beta?

It looks to be an early version of the beginning of the map.

-snip-

-snip-

More images of this place can be seen here: http://imgur.com/a/DdQqH

Someone should make a version of E1L2 with that added back in
0

User is offline   oasiz 

  • Dr. Effector

#1133

There are actually more areas in 0.99 that got unused/cut later.
E1L2 is probably the most developed map in the game as it's the big city from lameduke.
Every pre-release shot showing this big city is just parts of E1L2 (and E1L1 in some cases) as it got chopped more and more.
Tilted rooftop with a large building / bar&club / room interior with beds and that girl / etc.. shots of the city and flipped police car. All just the same street bit and bar.. They really tried everything possible ;)

My link I did a 0.99 vs. 1.00 comparison walk through ~2 years ago, has most of the stuff I could find.

This post has been edited by oasiz: 10 October 2016 - 05:47 AM

6

User is offline   Perro Seco 

#1134

View PostCaptain Massive, on 09 October 2016 - 10:17 AM, said:

Posted Image

This ones hawt. ;)

I hope they release that beta version with that amazing city level.
0

User is offline   MrFlibble 

#1135

View PostLunick, on 09 October 2016 - 04:15 PM, said:

It looks like a lot of these screenshots comes from this magazine scan in Jimmy's Build Archive http://imgur.com/a/DUmZP

The CD that the shots are found on was bundled with an earlier issue of the same magazine, SCORE.
1

User is offline   MrFlibble 

#1136

Hopefully this is not the wrong place to ask, and someone can provide info on this topic.

Until recently I did not realise that the Secrets of the Acropolis TC was made by the same team as the originally commercial Shadow Warrior add-on Twin Dragon. While SotA has always been freeware, does anyone know if it was included on any Duke3D add-on disks? It doesn't matter if the collection was authorised or just a shovelware CD.
1

User is offline   MrFlibble 

#1137

View PostMrFlibble, on 29 September 2016 - 12:55 AM, said:

I found five pre-release screenshots of Redneck Rampage in a OGR preview (Wayback Machine link) dated 10 December 1996. All shots show a Duke Nukem/Shadow Warrior-style low-res HUD:
http://web.archive.o...es/redneck6.gif

Here's another preview, this time from cdmag.com and dated 5 February 1997. The screenshots are scaled down but one of them quite clearly shows that the crosshair is the same as in Shadow Warrior. No idea where the site got those screenshots, but they're mostly using official stuff for their reviews and previews.

This post has been edited by MrFlibble: 19 October 2016 - 04:49 AM

0

#1138

I've been wondering this ever since I started looking into the sound definitions for Duke3D, but have MDEVL01.VOC and SMACK02.VOC only been added with the Atomic Edition?

If so, then I am deeply shocked. I always thought those were already present in 1.3D
1

User is offline   Hendricks266 

  • Weaponized Autism

  #1139

Yes.
0

User is offline   Darkus 

#1140

I don't know if it was mentioned before, but in the Faces of Death level, some portraits have changed from 1.3D(left row) to Atomic Edition(right row):

Posted Image
7

User is offline   Hendricks266 

  • Weaponized Autism

  #1141

v1.3D
Posted Image

v1.5
Posted Image
5

User is offline   Micky C 

  • Honored Donor

#1142

Wow, it'd sure suck to have your face replaced like that.

Any idea why they replaced and reduced?

This post has been edited by Micky C: 22 October 2016 - 04:43 AM

0

#1143

Wasn't there another one, with two heads impaled? Pretty sure it was printed in manuals (at least in one of my copies).
0

User is offline   oasiz 

  • Dr. Effector

#1144

Relationships might have gone sour?
Taking in to account that LL's name was removed from atomic maps and replaced with randy's RSP signiature, this comes as no surprise..

That does stink though ;)
A very petty thing to go ahead and erase original creators like that.
0

User is offline   Perro Seco 

#1145

Some art from LameDuke:

Posted Image
Posted Image
10

User is offline   HMNuke93 

#1146

I just discovered that the Japanese version of Duke Nukem Total Meltdown is heavily censored.

This tile for example replaces the "bleached blonde" poster in duke3d:
Posted Image

This post has been edited by HMNuke93: 11 November 2016 - 03:24 PM

4

User is offline   Lunick 

#1147

I believe some lines are also censored in the Japanese version, someone here posted a video a while ago and the first one-liner in Hollywood Holocaust was censored.
0

User is offline   MrFlibble 

#1148

View PostHMNuke93, on 11 November 2016 - 03:23 PM, said:

I just discovered that the Japanese version of Duke Nukem Total Meltdown is heavily censored.

This tile for example replaces the "bleached blonde" poster in duke3d:
Posted Image

Yeah, sure, a reference to a Nazi propaganda film is a great replacement for that poster :mellow:
1

User is offline   Darkus 

#1149

View PostHMNuke93, on 11 November 2016 - 03:23 PM, said:

I just discovered that the Japanese version of Duke Nukem Total Meltdown is heavily censored.

This tile for example replaces the "bleached blonde" poster in duke3d:
Posted Image

Interesting, I'll have to take a closer look at this version...
0

User is online   NNC 

#1150

What are these japanese people smoking? They ban half naked girls from their games, but shooting mosters' heads are OK? Seriously japs, get some sense.

This post has been edited by Nancsi: 12 November 2016 - 03:58 PM

1

User is offline   Sanek 

#1151

On the behalf of Duke's 20th Aniversary, I want to make a little post which will be relevant to this theard. :mellow:
After spending last night by reading this theard, playing lameduke and some of the betas, my opinion about the final game grew more than ever. Most of us probably don't realise that we've got probably one of the best FPS's ever made! Sure, when we launch Duke almost every day our initial opinion will diminish rapidly and Duke3d will become a routine. Like the rest of you, I'm just as interested in the original concept - all the robots, weapons, space stations, futuristic cities and coca cola cans. But let's be honest - if Lameduke was somehow finished and released as Duke Nukem 3D, it will go pretty much unnoticed and fade into oblivion very fast. Just imagine - there will be no forums, no sites and user maps that we made over all these years! I have nothing against Lameduke enemies and levels, but there's just no atmosphere that made the final DN3D so cool and iconic. Lameduke is just a 3D version of the previous 2D games, somehow mixed with TekWar and Doom-engine shooters set in space. I feel some strange feel of nostalgia, through - thanks to Rise of the Triad soundtrack in the background and those generic 90s shooters feel. It's sad that most of the pre-release content is collecting dust somewhere in 3DRealms vaults (or Scott Miller's attic lol), because I would like to have a clear look on the aliens we saw on the promo materials.

And so, the developers was trying to make the coolest game possible and I think they pretty much achieved it. We take the original game for granted, but If you're a mapper my advice to you is to replay the original game and analyse every level of it, and if you somehow care about layout, design and progression, you'll find out that the original maps, despite very basic design, is better than 99% of the user maps released today(even great ones!), with all of it's fancy spritework and architecture. You can't ask for a better thing. What we've got in the end is the best version of Duke Nukem 3D ever, with the best maps ever, still fresh and interesting 20 years later. Long live Duke Nukem! :)

This post has been edited by Sanek: 13 November 2016 - 09:58 AM

4

User is offline   Kawa 

#1152

Well, it is LameDuke...
2

User is offline   oasiz 

  • Dr. Effector

#1153

LD does show that ton of effort that was behind d3d is largely unseen. They really had radically different directions and ideas during development.
I disagree with it not working as they had some really memorable stuff in store like the rooftop battle with the helicopter and whatnot, would have just been a very different experience.
These are kind of hard to compare since most of the design elements evolved through iterative design, some of the most memorable EP2 levels (dark side for example) actually got designed pretty early on and space stuff in general has a lot more of the "classic" feel to it. So much of the stuff simply evolved over time so had they got as much time with LD, things could be very different too.

When I have more time again, I really want to do a mini-episode series with stuff from lameduke tuned up. EP2 has some of the first levels that got started and first "story" bits water / nuclear reactor / bats / army guy and early city designs. There are couple of other snippets that could be restored rather faithfully. Loads of other cool stuff but would require too much fanfiction to fill in the parts.
These wouldn't be user maps but actual modifications instead due to major differences in weapon balancing / running speed and whatnot.
2

User is offline   Darkus 

#1154

Going back to the Japanese censored PSX version:

The new movie:
Posted Image

Replacement screens. I though it was an emulation bug on the left one, but it's probably a glitch. Note that you can't broke them.
Posted Image

Much censoring. Very Edited. Also the 'exotica' poster the replaces the 'hot hot hot' one.
Posted Image

Of course, some of Duke's quotes have been rerecorded badly edited:

- Those aliens are gonna pay for shooting down my ride

- So many aliens, so few butts

- Your face, your face, whats the difference?

- It's time to beat butts and chew bubblegum...


I'll try to rip the tiles, there's probably more censored stuff.
7

User is offline   jet_nick 

#1155

View PostDarkus, on 15 November 2016 - 06:37 AM, said:

Going back to the Japanese censored PSX version:

The new movie:
Posted Image

Replacement screens. I though it was an emulation bug on the left one, but it's probably a glitch. Note that you can't broke them.
Posted Image

Much censoring. Very Edited. Also the 'exotica' poster the replaces the 'hot hot hot' one.
Posted Image

Of course, some of Duke's quotes have been rerecorded badly edited:

- Those aliens are gonna pay for shooting down my ride

- So many aliens, so few butts

- Your face, your face, whats the difference?

- It's time to beat butts and chew bubblegum...


I'll try to rip the tiles, there's probably more censored stuff.



i ' am so curious to see that cinema animation with duke's face
0

User is offline   Jolteon 

#1156

View PostDarkus, on 15 November 2016 - 06:37 AM, said:

Going back to the Japanese censored PSX version:

Replacement screens. I though it was an emulation bug on the left one, but it's probably a glitch. Note that you can't broke them.
Posted Image



I wonder if the one on the left was the Title screen, for it does look like it. But it's probably messed up because the Title Screen uses a Different Palette than the one in game. Like for example here's what the Title Screen from Duke 3D would look like in that room.

Attached Image: capt0062.png

Probably not as messed up as the one above but it's still messed up. It's just my guess though.

This post has been edited by Jolteon: 15 November 2016 - 08:26 AM

1

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#1157

That wouldn't be the case. The image format in Total Meltdown is very different (no such a thing as the title screen using another palette). Plus the there's no tile for the title screen like in the PC...
1

User is offline   Darkus 

#1158

It's a different tile than the title screen. I got the image with the correct colors, it's also animated. And found the censored 'sister act' poster replacement.

I made a quick playtrough, and I found that they removed all of the womens (strippers, slimed womens etc...), I mean that they're even not in the VRAM, that mean they're completely erased.
They also removed some gore effects in some maps; E3L1 for example.
Posted Image

Some other actors like the doomed spacemarine are also deleted (they forgot to remove the one-liner, haha)

Strange thing that they left the ending movies in all their glory.
The E3L4 'wink women' and the 'Alley Cat Lounge' signboard have not changed also.

However, they changed Luke into a piece of meat:
Posted Image


And also this:
Posted Image

This post has been edited by Darkus: 15 November 2016 - 02:59 PM

4

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