What are you working on for Duke right now? "Post about whatever Duke related stuff you're doing"
#6783 Posted 26 October 2015 - 06:39 AM
MetHy, on 26 October 2015 - 06:13 AM, said:
Oh, fine. That'll work I guess.
#6784 Posted 26 October 2015 - 05:44 PM
Just a map. Because I started dicking around in mapster again.
...Also because I haven't posted anything here in over a year
#6785 Posted 26 October 2015 - 06:09 PM
CruX, on 26 October 2015 - 05:44 PM, said:
...Also because I haven't posted anything here in over a year
Man welcome back & great screenshots! I like the details\texturing. Can't wait to see the rest!
This post has been edited by Paul B: 26 October 2015 - 06:10 PM
#6789 Posted 08 November 2015 - 07:32 PM
#6791 Posted 09 November 2015 - 05:07 AM
CruX, on 26 October 2015 - 05:44 PM, said:
Just a map. Because I started dicking around in mapster again.
...Also because I haven't posted anything here in over a year
Does the slide on that pistol work? Otherwise, looks cool.
#6794 Posted 12 November 2015 - 12:40 PM
#6795 Posted 12 November 2015 - 12:41 PM
pmw, on 12 November 2015 - 11:40 AM, said:
Stay tuned.
Looks awesome. Looking forward to playing it.
#6796 Posted 14 November 2015 - 06:08 PM
A timelapse video of my sector based car. Episode coming soon!
#6797 Posted 16 November 2015 - 07:42 PM
xenoxols, on 09 November 2015 - 05:07 AM, said:
It's an edit of an edit of something I found in the resources thread. I wouldn't pay it any mind, like the pallet-raped 64 troopers and this vested pig cop
it's just a thing in a mostly cosmetic personal mod of mine that tweaks a few things more to my liking. I don't plan on releasing it and even if I do, it won't be related to these map shots.
#6798 Posted 17 November 2015 - 12:18 PM
pmw, on 14 November 2015 - 06:08 PM, said:
A timelapse video of my sector based car. Episode coming soon!
Wow, that's some impressive sector work. You have an amazing talent with the editor, nice work! I really enjoyed watching it transform with all the different possibilities. Probably the best Duke vehicle i've seen. Das Auto!
This post has been edited by Paul B: 17 November 2015 - 12:20 PM
#6799 Posted 17 November 2015 - 05:29 PM
pmw, on 14 November 2015 - 06:08 PM, said:
A timelapse video of my sector based car. Episode coming soon!
Wonderful!!!
#6800 Posted 18 November 2015 - 05:57 AM
btw, if you wonder why I didn't do any changes to the rear of the car...That's because you can't actually go to next to that car, you can see it only from behind the windows of the building.. lol.
#6805 Posted 20 November 2015 - 03:11 AM
#6806 Posted 20 November 2015 - 03:43 AM
pmw, on 12 November 2015 - 11:40 AM, said:
Stay tuned.
I would already express my wishes to add this to the addon compilation, if you don't mind. Will probably be too late for v2.0 since I am aiming for an Xmas release by myself, but in a future update this stuff would be neat. I'd love to have more recent contributions in there. Levels look really good already, and I love the "no custom cons/art" approach. Always amazing to see what mappers are able to pull off with stock Duke3D assets, just look at quakis' "Flaming Shipwreck" released earlier this year.
This post has been edited by NightFright: 20 November 2015 - 03:45 AM
#6807 Posted 20 November 2015 - 05:15 AM
NightFright, on 20 November 2015 - 03:43 AM, said:
Hi, sounds fine to me. My current plan is to publish the episode at 5th of december. I've been betatested episode for over 100 hours with many different players..I think this starts to look good and 5th is pretty sure day....
This post has been edited by pmw: 20 November 2015 - 06:12 AM
#6808 Posted 20 November 2015 - 07:22 AM
A first map is almost done and it looks so great I can say it's now taking a very good shape.
But some pics are better than words....
(next step is to add normal maps & IA)
This post has been edited by David B.: 20 November 2015 - 07:23 AM
#6809 Posted 20 November 2015 - 07:26 AM
David B., on 20 November 2015 - 07:22 AM, said:
A first map is almost done and it looks so great I can say it's now taking a very good shape.
But some pics are better than words....
(next step is to add normal maps & IA)
Those shots look very nice but if you hadn't said it was Blade Runner I would never have guessed.
#6810 Posted 20 November 2015 - 08:48 AM
Trooper Dan, on 20 November 2015 - 07:26 AM, said:
There are not much clues in that first map allowing to guess what universe is this.
The purpose is to deep into the same atmosphere of the movie and some work remains to do it.