Hello
I played the whole game (Except Cryptic Passage and one or two secret levels) and this are my finds. Maybe some of them are from the original game, i'm not sure, but there are in BloodGDX.
- Floating Objects: Some objects are floating from the ground in some places, and sometimes other are mid buried in the ground (shields power ups normally) but this doens't happen always.
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- Fuzzy Parts: In some maps, there are some fuzzy parts (Marked in maps with arrows where are the point of view). There are more but maybe with that can you know because what are they happening.
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- Stucked: In Catacombs (E3M8) can be easily stucked in that secret (marked with a cross). Also in the map, the object marked with a circle is blinking.
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- Locked Doors: Also n Catacombs (E3M8), you can use the skull key in this door only once. If you try to do again it doesn't open, and you have the key. Also in Monster Bait (E3M6), the end level door opens and closes in a time, and it never open again.
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- Shooting throw low fences: I will show this example, but it happened in other parts. I don't know if it intended in that way, but when there are a low fence (a bar bar in this case) the enemys behind are less affected with any weapon you use. I used napalm launcher in this example and five shoots before i found the right place to kill both Fanatics there. The same happens using the machinegun.
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Also, talking about shooting, the Stone Gargoyle hitmap seems a bit messed because you can shot throw most parts of its body (with the napalm launcher) without hitting it.
- Water: It seems there is some issues with enemys in the water. Maybe all are in the original game (like the Cultist/Fanatic problem with Flare Pistol, for example). Playing the game i found some enemys (hands, zombies) tend to "float" in the top of a water pool, but the real problem is anyway you are in the bottom of the pool (far from the enemys), they catch or hit you and automaticly returns to the top of the pool. With that, and also with the problem of shooting diagonallly up and down what for sure is endemic of the engine, make this enemys so hard to kill.
Saying that, the first 5 episodes of the game (Blood + Plasma Pak) are completable without mayor problems, and now i will play Cryptic Passage, what you should put something in your web to say what files you need to copy in the folder to play it (I copy all named Cryptic files and CP* files and seems to work).
Thanks!