Darth Slaughter, on 17 November 2016 - 05:37 PM, said:
I've had an urge to replay duke nukem 3d using eduke32 with the fancy polymer renderer, and it's working almost perfectly... If only shadows, dynamic lighting and specular effects weren't deactivating everytime I have to reload a game. If I restart the game from main menu, everything works fine, but if I die and reload, I lose the effects, even if they're turned on in the settings menu. Also, if I complete a level, the next level will start working perfectly, but if I die and restart or reload, effects disappear...
Also If I enter the game and load a save to continue playing, the game starts with the effects turned off. This happens in both HRP and old sprites/original textures. Frame-rate is 60 in all cases, except when the effects are working with HRP models and textures, when FPS drops to 40 sometimes.
The only way to keep the effects is if I don't die at all.
Anyone could point me what's happening, and if there's a specific sub-forum or thread other than this one?
My computer is an i7-2600, GTX 970 4 GB, 16 ram, windows 7.
Here are screenshots of my problem:
Saved at this point:

Imediate reload:

same case with HPR on:


Thank you.
Since I got no answer, I'm creating a new topic presenting the problem. I'd try to report the bug on the tracker, but maybe this has already been fixed. Also, i'm not familiar with forum structure, so if I posted in the wrong section, feel free to move to the right one.