Ion Fury "formerly Ion Maiden, launching August 15!"
#3121 Posted 15 August 2019 - 04:18 AM
(Un)Fortunately, the journey hasn't ended, yet. We'll see how is this going to progress.
On a side-note, great to see you making a visit, PhReAkINDEE (LGR)! I might not communicate in forums a lot, but this is still a thing.
#3122 Posted 15 August 2019 - 04:24 AM
xMobilemux, on 15 August 2019 - 04:18 AM, said:
I wouln't have a problem with introducing a power weapon (or just the crossbow reworked into a power weapon) after launch. This is a Build game, maybe an old school style expansion episode is possible and we all know how Blood retroactively changed the weapon balance and introduced new firing modes even for the main campaign, not just Post Mortem.
#3123 Posted 15 August 2019 - 04:49 AM
NightFright, on 15 August 2019 - 04:14 AM, said:
Since Shelly already has one of those, I guess you're right.
#3127 Posted 15 August 2019 - 05:37 AM
DavoX, on 15 August 2019 - 02:06 AM, said:
I'll send you my Paypal address.
#3130 Posted 15 August 2019 - 06:05 AM
Zaxx, on 15 August 2019 - 05:15 AM, said:
Dangit I can't finish the video past the spoiler tags until I play through it myself...to be continued, Civvie...
#3131 Posted 15 August 2019 - 06:06 AM
#3132 Posted 15 August 2019 - 06:15 AM
interesting that if let go on its own accord, the comic-book intro plays twice before the menu comes up
going around drink sodas, or whatever & I can get over 100hp, but if I use the chip vending machine it reduces my hp back down to 100
#3133 Posted 15 August 2019 - 06:16 AM
This post has been edited by Micky C: 15 August 2019 - 06:19 AM
#3135 Posted 15 August 2019 - 06:21 AM
make sure to change the settings for testing from eduke32.exe to fury.exe
drop in the game folder
#3136 Posted 15 August 2019 - 06:23 AM
#3137 Posted 15 August 2019 - 06:29 AM
#3139 Posted 15 August 2019 - 06:31 AM
Also, kudos to you guys for the size of the game. I didn't expect it to be heavy on release, but still would like to point that out. Another proof that this is not some yet another garbage pretending to be oldschool retro shooter. I don't think I saw other ambitious "retro" games caring about such things and it's very pleasing to see. Reminds me of days when I with my friend were making amateur simple games. Even Sonic Mania is bigger (the size of it is 200MB).
This post has been edited by Sledgehammer: 15 August 2019 - 06:36 AM
#3140 Posted 15 August 2019 - 06:36 AM
#3141 Posted 15 August 2019 - 06:38 AM
#3142 Posted 15 August 2019 - 06:45 AM
BTW have fun everyone!
#3143 Posted 15 August 2019 - 06:50 AM
This post has been edited by MusicallyInspired: 15 August 2019 - 06:50 AM
#3144 Posted 15 August 2019 - 06:52 AM
Also texture rotation bit only exists after a certain revision.
Strange that it doesn't work on your laptop as I've had success on mine, had problems at one point before it was fixed.
What laptop is it and are the drivers up to date ?
#3146 Posted 15 August 2019 - 06:59 AM
oasiz, on 15 August 2019 - 06:52 AM, said:
Also texture rotation bit only exists after a certain revision.
Strange that it doesn't work on your laptop as I've had success on mine, had problems at one point before it was fixed.
What laptop is it and are the drivers up to date ?
It's a Lenovo Thinkpad T420i. It has Win10 loaded on it but the chipset doesn't have any legit Win10 drivers because they were too lazy to make any. At least not for OpenGL. I've looked into this a couple years ago extensively. Drivers simply do not exist. I brought this up in the bugs subforum and someone (TX?) said something about it making calls or something through OpenGL even if you pick software rendering mode and that it should be changed, but it hasn't yet. Here's the thread.
EDIT: Oh, it was actually you that replied lol:
Quote
There still should be a fallback for this when this fails.
This post has been edited by MusicallyInspired: 15 August 2019 - 07:04 AM
#3147 Posted 15 August 2019 - 07:00 AM
Mblackwell, on 11 August 2019 - 11:39 AM, said:
GOG rips the entire package open and repacks everything with their own configurations, installers, etc and sometimes mess it up (yay).
They upload it when they feel like.
[...]
@ Master O
Maybe because of that?
This post has been edited by NightFright: 15 August 2019 - 07:01 AM
#3148 Posted 15 August 2019 - 07:14 AM
Finally, retro FPS that understands what 90s games made tick and not just wear its skin on superficially in exxagarated way.
Just wondering, when can we look forward to MacOS and Linux versions?
This post has been edited by t800: 15 August 2019 - 07:15 AM
#3149 Posted 15 August 2019 - 07:29 AM
Some questions:
- what is gamestate.bin for? A third configuration file?
- how do I compile fury.exe? The parameter POLYMER=0 is obvious, but otherwise?
- is there a CON equivalent to the grpinfo entry "flags 128"? I've tried "definegametype 128" but that results in a compile error.
fury.log:
Loading "fury.def" ........Error: file "/3dr_480.png" does not exist
Cause: leading slash in content.def line 6. I wonder if the "/palette/*" entries work as expected despite no error/warning messages.
[EDIT] mapster32.log:
Including: scripts/names.con Warning: Truncating name "A_NUKEMUTANT_GDF_DEADHEAD" to 24 characters on line scripts/names.con:369
[EDIT2] mapster32.log:
Loading "fury.def" ........Error: file "/3dr_480.png" does not exist Loading module "editor.def" ........Error: file "/3dr_480.png" does not exist
-> Line 2 in editor.def ("include fury.def") lets the whole DEF structure be loaded a second time. So it can be removed. (Newlines messed up in editor.def, btw.)
This post has been edited by LeoD: 15 August 2019 - 08:17 AM
#3150 Posted 15 August 2019 - 07:43 AM
MusicallyInspired, on 15 August 2019 - 06:59 AM, said:
It's a Lenovo Thinkpad T420i. It has Win10 loaded on it but the chipset doesn't have any legit Win10 drivers because they were too lazy to make any. At least not for OpenGL. I've looked into this a couple years ago extensively. Drivers simply do not exist. I brought this up in the bugs subforum and someone (TX?) said something about it making calls or something through OpenGL even if you pick software rendering mode and that it should be changed, but it hasn't yet. Here's the thread.
EDIT: Oh, it was actually you that replied lol:
Oh yeah, that unlucky one... Really sucks since I used to have an even shittier laptop and I had no issues, darn win10.
You could maybe dualboot linux or something?
Have you tried something like dxwnd and piping the software through that ?