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Ion Fury  "formerly Ion Maiden, launching August 15!"

User is offline   MusicallyInspired 

  • The Sarien Encounter

#3797

Many have gotten their Founder's Editions, yes.
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User is offline   MrBlackCat 

#3798

View PostMusicallyInspired, on 24 December 2019 - 11:09 AM, said:

Many have gotten their Founder's Editions, yes.

Thank you for the reply... strange I have not. Maybe I will know something soon. I opened a ticket back in September and was told there was a delay and they would be shipping soon. <?>
I suppose it is the curse of Duke Nukem delays. :lol:

MrBlackCat
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#3799

So is this a big deal?
Posted Image
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User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#3800

Posted Image

However there are over 200 titles there
1

#3801

Way to kill the mod
but I have some even better news
2019 Indie of the Year Awards #1 , IndieDB

This post has been edited by Truck Stop Santa Claus: 27 December 2019 - 07:09 PM

5

User is offline   necroslut 

#3802

On the highest difficulty those flying little fuckers fucking suck. Worst enemy in a Build game. Yes, worse than the wasps in Shadow Warrior.

This post has been edited by necroslut: 29 December 2019 - 10:18 PM

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#3803

MMMMmmmm yes
they are spicy aren't they
1

User is offline   necroslut 

#3804

View PostTruck Stop Santa Claus, on 30 December 2019 - 06:41 PM, said:

MMMMmmmm yes
they are spicy aren't they

The game, though, is fucking great. On my third playthrough (on the highest diff.), and really, while I think the criticisms about weapon- and enemy variety are fair, I honestly think this is the best FPS in like 2 decades. Better than either Half-Life.
I'm not on the Discord so I miss out on all the juicy gossip, but what is this I hear about no sequel?

This post has been edited by necroslut: 30 December 2019 - 07:40 PM

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#3805

I haven't heard a yes or no on a sequel
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User is offline   Zaxx 

  • Banned

#3806

Guess necroslut will downvote me instead of joining the conversation and coming up with an argument for me saying this but I don't want a sequel. I'd love to have some DLC / expansion though and then a new Build game with a new theme and protagonist.
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User is offline   necroslut 

#3807

View PostZaxx, on 30 December 2019 - 08:03 PM, said:

Guess necroslut will downvote me instead of joining the conversation and coming up with an argument for me saying this but I don't want a sequel. I'd love to have some DLC / expansion though and then a new Build game with a new theme and protagonist.

I only downvote you when you post retarded shit, and I tend to not "join the conversation" when I feel others have already said what I would say.

Well, yeah, I could definitely live with that sort of "spiritual sequel" – like in my mind Shadow Warrior was always a true Duke 3D successor.
Once upon a time a game – or movie – used to be "just a game", not an "IP" or "franchise". Some got a sequel or two, most didn't. That was pretty nice.

As long as they don't just hang up their boots due to some dumb shitstorm, which was sort of the vibe I got from "no sequel"...
1

User is offline   Kerr Avon 

#3808

Is there any news of the console ports of Ion Fury? I've not kept up with the announcements, so I don't even know if the console versions have been officially confirmed.
0

#3809

Oh it's been confirmed
sometime in 2020
I know we will be talking about it once a date comes out
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User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#3810

They are being worked on

We already have some functioning builds
1

#3811

Yeah it's a 3rd party right?
I Want to see how the Switch port holds up :lol:

This post has been edited by Truck Stop Santa Claus: 31 December 2019 - 05:25 PM

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User is offline   Kerr Avon 

#3812

Wow! Playing Iron Fury on the PS4 will be fantastic.

I was very disappointed that Night Dive Studios didn't port their first person shooter remakes to the PS4, but hopefully they'll port their System Shock Remake to the PS4, as they speculated a while ago.
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#3813

Posted Image

found this on the Bombshell wiki
6

User is offline   the_raven 

#3814

View PostLazy Dog, on 14 January 2020 - 05:33 PM, said:

Posted Image

found this on the Bombshell wiki

Ugh, looks awful :rolleyes:
-3

User is offline   oasiz 

  • Dr. Effector

#3815

That's the raw render without any overpaint, intended for 3rd person model.
Facial features are just palceholder for the actual overpaint stuff.
3

User is offline   OpenMaw 

  • Judge Mental

#3816

View Postthe_raven, on 15 January 2020 - 04:59 AM, said:

Ugh, looks awful :rolleyes:



2

User is offline   Outtagum 

#3817

View Postthe_raven, on 15 January 2020 - 04:59 AM, said:

Ugh, looks awful :rolleyes:

Posted Image
1

User is offline   the_raven 

#3818

View Postoasiz, on 15 January 2020 - 05:20 AM, said:

That's the raw render without any overpaint, intended for 3rd person model.
Facial features are just palceholder for the actual overpaint stuff.


View PostCommando Nukem, on 15 January 2020 - 06:17 AM, said:




View PostOuttagum, on 15 January 2020 - 03:43 PM, said:

Posted Image


Well, not to insult anyone of course, I just think that 3d models of characters from sprite games usually don't look good. An example would be Duke Nukem 3D with full 3D.
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User is offline   oasiz 

  • Dr. Effector

#3819

A lot of models we have look quite bare before the overpaint. Models are more like a blueprint for the artist to work on.
The end result ends up being quite different to the renders, more colour depth gets added along with many additional details and cleanups.

Model renders directly are very bare bones and do not reflect the sprite itself, consider it 50% finished :rolleyes:
1

User is offline   OpenMaw 

  • Judge Mental

#3820

View Postthe_raven, on 16 January 2020 - 06:07 AM, said:

Well, not to insult anyone of course, I just think that 3d models of characters from sprite games usually don't look good. An example would be Duke Nukem 3D with full 3D.


You do understand that most of the sprites in Duke 3D were rendered off of 3D models just like this.
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User is offline   the_raven 

#3821

View PostCommando Nukem, on 17 January 2020 - 08:25 AM, said:

You do understand that most of the sprites in Duke 3D were rendered off of 3D models just like this.

No, I did not. Still, the reverse process is strange to me.
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User is offline   OpenMaw 

  • Judge Mental

#3822

View Postthe_raven, on 17 January 2020 - 08:37 AM, said:

No, I did not. Still, the reverse process is strange to me.


It's the reason that Duke3D was able to run on such a wide range of hardware, whilst Quake required a bit more juice.

Rendering out images of 3D models makes it easier to animate the sprites, instead of having to manually/hand paint every frame from scratch. Doom used clay models and toys to do this.

Trying to render a model like the one posted there, in real-time, would grind even a modern system.
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User is offline   oasiz 

  • Dr. Effector

#3823

Yes, animating and lighting, you get a consistent light source that way.
It's actually quite hard to make consistent directional frames without some reference like that, what gets obscured during rotation etc..
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User is offline   Mblackwell 

  • Evil Overlord

#3824

That's not even the full quality texture and lighting. It's a draft render for reference.
0

#3825

the Twin Peaks easter egg doesn't work

UPDATE: i'm a f*cking idiot. I pressed the button, fell to my dead, and after loading i forgot to press it again. :rolleyes:

This post has been edited by Lazy Dog: 20 January 2020 - 01:40 PM

0

#3826

So is it broken
or
not?
0

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