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Ion Fury  "formerly Ion Maiden, launching August 15!"

User is offline   Forge 

  • Speaker of the Outhouse

#1997

View PostMark, on 03 November 2018 - 07:42 AM, said:

MB: ... And yes they will be (and are) documented.

Oasiz: Effect documentation already exists in mapster32, you get a popup that tells you what each parameter does.

That lead me to think that Mapster32 already contained what was needed to map in the new features. But evidently it will also require external code. No biggie. Just a miscommunication. I was anxious to see the new features for myself.

I read it as it's already in the scripts in the samples folder that come with a snapshot, just that they won't work, except with IM
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User is offline   oasiz 

  • Dr. Effector

#1998

It's a custom 295KB file plus another 12KB file, two .m32 scripts :rolleyes:
First one is pretty much completely IM specific and the second one is more general purpose but still tied to IM a bit.

Second one could be modified for general use though.
These have nothing to do with anything that comes with m32 by default, I've actually never used those so I wouldn't know :D

Only thing that gets dropped to our dev folders is a slightly modified game .exe and mostly stock (if not 100%?) mapster .exe. Rest are all our own stuff that we keep adding stuff to.

Sorry for the confusion.
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User is offline   DavoX 

  • Honored Donor

#1999

If I knew the tiniest bit of coding I would've made an all purpose script useful for everyone but I can't code for shit :rolleyes:
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#2000

View PostMark, on 01 November 2018 - 08:24 PM, said:

Daedolon would be a close 2nd place to High Treason for "Angry Euro-guy Award" :rolleyes:


Oi! How dare you!
I am not European, I am a British man of Levantine descent.
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User is offline   Forge 

  • Speaker of the Outhouse

#2001

View PostHigh Treason, on 03 November 2018 - 11:36 AM, said:

Oi! How dare you!
I am not European, I am a British man of Levantine descent.

Posted Image
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#2002

Not even close
Spoiler



Can't believe it's almost 2019 already. Given my luck is generally poor, I'm wagering that I won't be in on the day my Ion Maiden box shows up... Unless it gets delayed for another decade.

This post has been edited by High Treason: 03 November 2018 - 03:11 PM

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User is offline   Mblackwell 

  • Evil Overlord

#2003

View PostHigh Treason, on 03 November 2018 - 03:08 PM, said:

Unless it gets delayed for another decade.


Alright, if you insist.



Initiating Ion Maiden decade long delay...
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User is offline   Forge 

  • Speaker of the Outhouse

#2004

View PostMblackwell, on 03 November 2018 - 05:11 PM, said:

Alright, if you insist.

Initiating Ion Maiden decade long delay...

So the team hired George?
Interesting.
He works for poker chips and cheeseburgers, so that helps with the bottom line
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User is offline   Master O 

#2005

View PostHigh Treason, on 03 November 2018 - 03:08 PM, said:

Not even close
Spoiler



Can't believe it's almost 2019 already. Given my luck is generally poor, I'm wagering that I won't be in on the day my Ion Maiden box shows up... Unless it gets delayed for another decade.



For the love of God, don't jinx it! :rolleyes:
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#2006

https://twitter.com/...876566593880065

Alternate fire mode?
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User is offline   Mblackwell 

  • Evil Overlord

#2007

Yes.
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User is offline   Mr. Tibbs 

#2008

So good!

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User is offline   Zaxx 

  • Banned

#2009

I love metal and modern electronic stuff just as much as the next guy but FINALLY something different. You can be awesome while chilling too! :rolleyes:
1

User is offline   oasiz 

  • Dr. Effector

#2010

I was pretty anal about music quite early on for this game, tracker music was like #1 on my wishlist.

I'm glad Roz got interested on this game. Metal / distorted guitar was like the last thing I wanted. It's nice in smaller doses but it's way too overused. Modern electronic stuff is kind of a thing as well where they try to mimic analog synth sounds but even that seems to be more about getting a fat and echo'y sawtooth with the unnecesary tape-like distortion or just use otherwise tinny electronic sounds, ignoring the jazz / funk / disco that made the old stuff shine.

Very happy with what Roz has produced so far, Quite DnB and energetic at times.. Amen break 4ever :rolleyes:
There are some really nice tunes that are ready and more are brewing :D
5

User is offline   MusicallyInspired 

  • The Sarien Encounter

#2011

Excellent choice indeed.
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User is offline   Zaxx 

  • Banned

#2012

View Postoasiz, on 08 November 2018 - 12:02 PM, said:

I'm glad Roz got interested on this game. Metal / distorted guitar was like the last thing I wanted. It's nice in smaller doses but it's way too overused. Modern electronic stuff is kind of a thing as well where they try to mimic analog synth sounds but even that seems to be more about getting a fat and echo'y sawtooth with the unnecesary tape-like distortion or just use otherwise tinny electronic sounds, ignoring the jazz / funk / disco that made the old stuff shine.

Yeah, it's kinda like that in videogames. The school of Mick Gordon is going strong now and I have no problem with that since the man made a highly influential masterpiece with Doom 2016's OST... but sometimes that type of music can feel forced in the hands of a worse musician. The "true modern electronica" is kinda like this:


And we definitely need more of this kind of music but thankfully sometimes even the "Doom metal monster" can chill:

Also a special shoutout to Martin Stig Andersen for Wolfenstein TNC's atmospheric tracks.
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User is offline   OpenMaw 

  • Judge Mental

#2013

View PostMr. Tibbs, on 08 November 2018 - 10:30 AM, said:



OOh, very nice.

I'm pretty done with the modern take on metal and rock in soundtracks myself. I don't even think it was the influences of Mick Gordon. No offense to Andrew Hulshut intended, but goddamn everything Apogee/3D Realms/Interceptors were putting out there for awhile was just metal remixes of the classics. The infamous Apogee logo re-imagining being the one that sticks out most in my mind. Not everything needs to be metal.

Personally i'd really love to hear a bombastic orchestral score for a First Person Shooter. Something with influences of Shirley Walkers work on Batman.




Not that i'm suggesting that for IM of course. I like the sound shaping up for IM, it fits the world they are creating perfectly.
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User is offline   TerminX 

  • el fundador

  #2014

Man, that Batman cartoon was the best ever for a variety of reasons.
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User is offline   Hank 

#2015

I say, music is a personal preference. Thus I hope the background music is/will be an option, not a must listen too. :rolleyes:
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User is offline   MusicallyInspired 

  • The Sarien Encounter

#2016

I know it'd be a huge blowup in expense and wouldn't make any business sense at all, but it would be really cool if at some point one game developer went crazy and hired like 3 composers to produce 3 separate soundtracks for the same game all toggleable in options. Perhaps one metal, one electronic, one orchestral. Maybe even an ambient soundtrack. Totally unrelated melodically, but all of them catered to the game's experience.

Total waste of money, but it would just be cool.

This post has been edited by MusicallyInspired: 08 November 2018 - 07:23 PM

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User is offline   Mark 

#2017

Even though the music posted earlier seems like good quality I got burned out from so much "tracker" music in the 90's I just don't care for it any more. The only backround I like in games these days is an ambient style that doesn't stand out. A lot of game tracks sound good by themselves but as part of the map, meh. I guess I've been around too long and it seems like its all been done before. But that may be just me. I'm an old timer.
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User is offline   MusicallyInspired 

  • The Sarien Encounter

#2018

Actually, I'm more the opposite. I've had enough fill of boring random orchestral/ambient scores with no hummable themes or memorable melodies. I want themes. I want riffs. I want melodies. Repeating patterns. Even Doom 2016 is guilty of lacking this to a degree. For as many that say that its score is a spiritual successor to Quake 2, I have to say I disagree somewhat. It's similar for sure, but Quake 2's themes were a fair amount more melodious. Doom 2016's score is amazing, don't get me wrong. But it's more riffs and fills than actual themes.
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User is offline   Zaxx 

  • Banned

#2019

View PostCommando Nukem, on 08 November 2018 - 04:05 PM, said:

Personally i'd really love to hear a bombastic orchestral score for a First Person Shooter. Something with influences of Shirley Walkers work on Batman.

Bulletstorm:

I was surprised by this soundtrack because I really don't like orchestral stuff in video games but this was great.

Btw. if we're talking Batman music Mask of the Phantasm is where it's at (also from Shirley Walker of course):


This post has been edited by Zaxx: 08 November 2018 - 10:28 PM

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User is offline   Mark 

#2020

I guess it depends on the theme/style of the map. If its strictly move fast and plow thru a horde of enemies in a blaze of glory map then an energetic soundtrack is helpful. But for anything else it will obscure the mood or immersion you try to set with ambient sound effects.
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User is offline   DavoX 

  • Honored Donor

#2021

View PostMark, on 09 November 2018 - 04:41 AM, said:

I guess it depends on the theme/style of the map. If its strictly move fast and plow thru a horde of enemies in a blaze of glory map then an energetic soundtrack is helpful. But for anything else it will obscure the mood or immersion you try to set with ambient sound effects.


We are designing the levels so that the game can be enjoyable without music as well. At some point in development we do a special sound pass specifically for this.
5

User is offline   Master O 

#2022

View PostMark, on 08 November 2018 - 07:32 PM, said:

Even though the music posted earlier seems like good quality I got burned out from so much "tracker" music in the 90's I just don't care for it any more. The only backround I like in games these days is an ambient style that doesn't stand out. A lot of game tracks sound good by themselves but as part of the map, meh. I guess I've been around too long and it seems like its all been done before. But that may be just me. I'm an old timer.


Brian Eno's "Music for Airports" for Ion Maiden. (joking)
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User is offline   Forge 

  • Speaker of the Outhouse

#2023


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User is offline   Daedolon 

  • Ancient Blood God

#2024

Posted Image

https://steamcommuni...714563516042278
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User is offline   Perro Seco 

#2025

Looks good as always, but I don't like the left SMG for being just a mirrored image. Would be possible to create something like this?

Posted Image

The reload animation has a lot of frames, so I guess it would cost a bit, but it would look better in my opinion, just like the Uzis from Shadow Warrior. :rolleyes:
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User is offline   Forge 

  • Speaker of the Outhouse

#2026

View PostPerro Seco, on 13 November 2018 - 11:49 AM, said:

Looks good as always, but I don't like the left SMG for being just a mirrored image.

and if someone did manage to randomly find a right handed and left handed SMG, why would they want the shell casings flying into their face instead of outward and away from them?
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