Mblackwell, on 04 October 2018 - 02:12 PM, said:
Yes, I noticed that, you basically see where you're shooting because of the projectiles too so at least it's manageable. What I'm really curious about is how this will work in dual wield because guess if the spread stays the same it won't. The main problem with the SMG in the preview campaign is that it's just useless compared to the other weapons (the pistol does good damage and stays accurate at a distance, the shotgun can one shot most things with a well-placed shot + it work even from medium range) and I hope dual wielding will help that.