Jamesfff, on Feb 21 2010, 11:39 AM, said:
The map ADG04.map (which is attached to this message) is one example. The blue key in this map is acquired by detonating an explosion at the far north end of the map, down a path behind a gate.
The map is not actually attached but I know where to get a copy. Just to clarify, though, before I spend time hunting down a bug which may not exist: Are you sure this is not also a problem using the same eduke32.exe without Duke Plus? I have seen something like what you describe in the unmodified game, where objects cannot be picked up (but never with a keycard). I think it happens due to a failure of the ifcanseetarget command, which is used by the ACCESSCARD actor.

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