DeeperThought, on May 11 2009, 06:07 PM, said:

How did Zchri9 get a hold of it then?
Coincidence? I think not.

DeeperThought, on May 11 2009, 06:07 PM, said:
DeeperThought, on May 10 2009, 11:07 PM, said:
This post has been edited by Hectic-Zombie: 10 May 2009 - 11:33 PM
Yatta, on May 11 2009, 01:18 PM, said:
This post has been edited by MusicallyInspired: 11 May 2009 - 08:20 AM
DeeperThought, on May 11 2009, 08:07 AM, said:
'Plagman' said:
OpenGL Information:
Version: 2.1.8395 Release
Vendor: ATI Technologies Inc.
Renderer: Radeon X1650 Series
Maximum anisotropy: 16.0
BGRA textures: supported
Non-x textures: supported
Texure compression: supported
Clamp-to-edge: supported
Multisampling: not supported
Nvidia multisample hint: not supported
ARBfp fragment programs: supported
Depth textures: supported
Shadow textures: supported
Frame Buffer Objects: supported
Rectangle textures: supported
Multitexturing: supported
env_combine: supported
Vertex Buffer Objects: supported
Shader Model 4: not supported
Extensions:
GL_AMD_performance_monitor GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_map_buffer_range
GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shader_texture_lod
GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos
GL_ATI_draw_buffers GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader GL_ATI_meminfo
GL_ATI_separate_stencil GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3 GL_ATI_texture_float
GL_EXT_abgr GL_EXT_bgra
GL_EXT_blend_color GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_copy_texture GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels
GL_EXT_point_parameters GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_stencil_wrap
GL_EXT_subtexture GL_EXT_texgen_reflection
GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_texture_sRGB GL_EXT_vertex_array
GL_KTX_buffer_region GL_NV_blend_square
GL_NV_conditional_render GL_NV_texgen_reflection
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod GL_WIN_swap_hint
This post has been edited by MusicallyInspired: 11 May 2009 - 09:07 AM
Another Duke Fan, on May 11 2009, 06:51 PM, said:
Parkar, on May 11 2009, 06:58 PM, said:
Another Duke Fan, on May 11 2009, 09:51 AM, said:
MusicallyInspired, on May 11 2009, 06:53 PM, said:
MusicallyInspired, on May 11 2009, 05:53 PM, said:
Plagman, on May 11 2009, 01:26 PM, said:
This post has been edited by MusicallyInspired: 11 May 2009 - 12:03 PM
MusicallyInspired, on May 12 2009, 07:40 AM, said:
This post has been edited by The Commander: 11 May 2009 - 05:00 PM
DeeperThought, on May 8 2009, 01:00 PM, said:
Tea Monster, on May 11 2009, 08:45 PM, said:
This post has been edited by moggimus: 11 May 2009 - 10:39 PM
moggimus, on May 11 2009, 11:38 PM, said:
Tea Monster, on May 12 2009, 05:45 AM, said:
Parkar, on May 11 2009, 09:58 AM, said:
This post has been edited by Tea Monster: 12 May 2009 - 04:58 AM
Tea Monster, on May 12 2009, 08:51 AM, said:
The Commander, on May 11 2009, 07:57 PM, said:
Quote
This post has been edited by MusicallyInspired: 12 May 2009 - 06:25 AM