[EDIT:]Mark., the new definition will be added on my next checkin. (Wrong thread, btw.
This post has been edited by LeoD: 04 January 2016 - 05:58 PM
LeoD, on 04 January 2016 - 04:46 PM, said:
getactor[THISACTOR].z temp subvar temp player[THISACTOR].posz mulvarvar temp vel_mod shiftvarr temp 2 setactor[THISACTOR].zvel temp
geta[].z temp sub temp player[].posz mul temp vel_mod shiftr temp 2 seta[].zvel temp
Jblade, on 09 January 2016 - 02:14 PM, said:
Jblade, on 09 January 2016 - 02:14 PM, said:
Jblade, on 09 January 2016 - 02:14 PM, said:
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This post has been edited by M210: 23 January 2016 - 11:48 PM
This post has been edited by Jblade: 25 January 2016 - 03:23 PM
Jblade, on 25 January 2016 - 02:34 PM, said:
This post has been edited by Jblade: 26 January 2016 - 02:26 AM
Jblade, on 26 January 2016 - 12:20 AM, said:
This post has been edited by Jblade: 26 January 2016 - 03:11 AM
Hendricks266, on 26 January 2016 - 10:39 AM, said:
Trooper Dan, on 25 January 2016 - 09:41 PM, said:
Fox, on 26 January 2016 - 05:55 PM, said:
Tea Monster, on 30 January 2016 - 01:46 PM, said:
pal 0 { file "texture.png" specpower 25 specfactor 2 }
specular { file "gloss.png" }This post has been edited by Drek: 30 January 2016 - 02:05 PM
This post has been edited by Drek: 30 January 2016 - 09:48 PM
This post has been edited by Mark.: 31 January 2016 - 07:01 AM
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Trooper Dan, on 02 February 2016 - 11:03 AM, said: