Example:
[RELEASE] EDuke32 Addon Compilation "Version 3.13 released on December 6, 2016!"
#1951 Posted 27 December 2023 - 09:21 AM
Example:
This post has been edited by eqagunn: 27 December 2023 - 09:29 AM
#1952 Posted 27 December 2023 - 10:13 AM
Since when is that a thing?
@ December Man
Are these textures 8bpp compatible? I'd integrate them into the art file directly in that case.
This post has been edited by NightFright: 27 December 2023 - 10:17 AM
#1953 Posted 27 December 2023 - 10:41 AM
NightFright, on 27 December 2023 - 10:13 AM, said:
I have found it in Raze's grpinfo.txt file and I'm using it with Raze. Apologies upfront if this is not EDuke32 compatible.
#1954 Posted 27 December 2023 - 10:58 AM
#1955 Posted 27 December 2023 - 10:59 AM
NightFright, on 27 December 2023 - 10:13 AM, said:
Are these textures 8bpp compatible? I'd integrate them into the art file directly in that case.
Yup, they were exported as 8bpp.
#1956 Posted 28 December 2023 - 05:15 AM
To update:
- Use the EAC Downloader Script (unzip into your EDuke32 root dir and execute eac_install.bat) OR
- Get the updated EAC Base Pack and download acropolis.grp from the EAC repository
#1957 Posted 28 December 2023 - 11:27 AM
This post has been edited by Mark: 28 December 2023 - 11:29 AM
#1958 Posted 29 December 2023 - 12:26 PM
This post has been edited by December Man: 29 December 2023 - 01:26 PM
#1959 Posted 29 December 2023 - 01:42 PM
To update:
- Use the EAC Downloader Script (unzip into your EDuke32 root dir and execute eac_install.bat) OR
- Get the updated EAC Base Pack and download thegate.grp from the EAC repository
This post has been edited by NightFright: 29 December 2023 - 01:43 PM
#1960 Posted 02 January 2024 - 11:10 AM
https://www.moddb.co...ed-nukem-v2-21a
#1961 Posted 02 January 2024 - 11:41 PM
To update:
- Use the EAC Downloader Script (unzip into your EDuke32 root dir and execute eac_install.bat) OR
- Get the updated EAC Base Pack and download haunted.grp from the EAC repository
Note:
EAC Downloader Script has been updated to v1.24. To update, launch the script and choose option [5] under "Choose Installation Type". When done, quit and re-launch the script. This will bring wget.exe to its latest version (v1.21.4).
This post has been edited by NightFright: 03 January 2024 - 11:29 AM
#1962 Posted 03 January 2024 - 08:52 AM
NightFright, on 02 January 2024 - 11:41 PM, said:
To update:
- Get the updated EAC Base Pack and download thegate.grp from the EAC repository
why would someone download thegate.grp to update Haunted Nukem?
Doesn't it have it's own package, or are those two bundled together?
This post has been edited by Forge: 03 January 2024 - 08:53 AM
#1963 Posted 03 January 2024 - 09:30 AM
#1964 Posted 03 January 2024 - 09:49 AM
Most of the trolls have moved to discord.
This post has been edited by Forge: 03 January 2024 - 09:50 AM
#1965 Posted 03 January 2024 - 10:37 AM
*EDIT*
Looks as if something actually happened.
#1966 Posted 17 January 2024 - 01:27 AM
This post has been edited by December Man: 17 January 2024 - 01:28 AM
#1967 Posted 17 January 2024 - 03:45 AM
#1968 Posted 17 January 2024 - 04:43 AM
#1969 Posted 17 January 2024 - 05:47 AM
#1970 Posted 17 January 2024 - 05:54 AM
Radar, on 17 January 2024 - 04:43 AM, said:
^this
not a game breaking issue. leave it alone.
this is a perfect example of overreach
This post has been edited by Forge: 17 January 2024 - 05:55 AM
#1971 Posted 19 January 2024 - 12:07 AM
NightFright, on 17 January 2024 - 05:47 AM, said:
Makes sense.
Anyway, I missed these two sprites/textures from Secrets of the Acropolis when color-fixing so I'm adding them now.
#1972 Posted 19 January 2024 - 05:25 AM
To update:
- Use the EAC Downloader Script (unzip into your EDuke32 root dir and execute eac_install.bat) OR
- Get the updated EAC Base Pack and download acropolis.grp from the EAC repository
#1973 Posted 21 January 2024 - 04:47 AM
E1M6: Subarctica has several HoM bugs. Have you thought about fixing them?
E4M4: The Hive crashes eDuke32 when attempting to exit the map by any means, i.e. ending the level, quitting the game, ending the game. I guess this might be an eDuke32 issue? The log doesn't print anything.
And these are a color-fixed sprite and texture from The Gate I missed last time.
#1974 Posted 21 January 2024 - 05:01 AM
HoMs can have various causes. Often it's about missing textures. If I know where, I can take a look, but if it's only happening with Polymer, I also tend to not touch those renderer-specific issues any more. In general I've become rather reluctant with map tampering.
That being said... here is an updated "The Gate" with the two additional color-fixed tiles.
To update:
- Use the EAC Downloader Script (unzip into your EDuke32 root dir and execute eac_install.bat) OR
- Get the updated EAC Base Pack and download thegate.grp from the EAC repository
#1975 Posted 21 January 2024 - 01:30 PM
#1976 Posted 22 January 2024 - 02:45 AM
#1977 Posted 22 January 2024 - 04:25 AM
#1978 Posted 22 January 2024 - 07:56 AM
NightFright, on 22 January 2024 - 04:25 AM, said:
the hom in the gate is caused by the customized tiles000.art.
it doesn't have a tile 0 in it, so any instance of a zero texture (normally the ugly grey brick) will end up with no texture. It's like that in the original and is probably a missed texture by the original mapper.
The unnecessary thing to do would be to go edit their art file and put the original ugly grey brick in it.
The 'fix' is to ignore the non-game breaking nitpicking about the original release state of some projects.
Might as well do a sweep of your entire project and fix any misaligned/stretched wall textures while you're at it.
This post has been edited by Forge: 22 January 2024 - 08:02 AM
#1979 Posted 22 January 2024 - 09:14 AM
To update:
- Use the EAC Downloader Script (unzip into your EDuke32 root dir and execute eac_install.bat) OR
- Get the updated EAC Base Pack and download thegate.grp from the EAC repository
#1980 Posted 22 January 2024 - 09:45 AM
NightFright, on 22 January 2024 - 09:14 AM, said:
tile 0 goes there. Just like the original mapper left it in the original release.
At this point, you might as well offer random people the opportunity to re-texture everything to their liking and update your collection with their submissions
This post has been edited by Forge: 22 January 2024 - 09:47 AM