[RELEASE] EDuke32 Addon Compilation "Version 3.13 released on December 6, 2016!"
#1591 Posted 13 February 2022 - 07:12 PM
#1592 Posted 14 February 2022 - 10:25 PM
#1593 Posted 23 February 2022 - 12:41 AM
To update:
- Use the downloader script (unzip into your EDuke32 root dir and execute eac_install.bat) OR
- Get the updated EAC Base Pack (13.3 MB) and download wgmega.grp from the EAC repository
#1594 Posted 23 February 2022 - 10:55 AM
ETPC, on 14 February 2022 - 10:25 PM, said:
The reason is awful code:
action ABLOODSTEP1 43434 0 0 0 1 action ABLOODSTEP2 0 0 0 0 1 actor BLOODSTEP sleeptime -1 ifaction 0 action ABLOODSTEP1 ifaction ABLOODSTEP1 ifvare EVILTEMP 4477 action ABLOODSTEP2 enda
I have no idea why the frame offset is 43434 or what the original intention was, but it causes the tsprite picnum to overflow to -20224 and crash the game.
Setting it to 0 fixes the crash.
#1595 Posted 23 February 2022 - 12:23 PM
Doom64hunter, on 23 February 2022 - 10:55 AM, said:
action ABLOODSTEP1 43434 0 0 0 1 action ABLOODSTEP2 0 0 0 0 1 actor BLOODSTEP sleeptime -1 ifaction 0 action ABLOODSTEP1 ifaction ABLOODSTEP1 ifvare EVILTEMP 4477 action ABLOODSTEP2 enda
I have no idea why the frame offset is 43434 or what the original intention was, but it causes the tsprite picnum to overflow to -20224 and crash the game.
Setting it to 0 fixes the crash.
what in the goddamn. i guess old builds of eduke were just cool with that?
This post has been edited by ETPC: 23 February 2022 - 12:24 PM
#1597 Posted 26 February 2022 - 05:28 AM
To update:
- Use the downloader script (unzip into your EDuke32 root dir and execute eac_install.bat) OR
- Get the updated EAC Base Pack (13.3 MB) and download dreamtrilogy.grp from the EAC repository
#1598 Posted 26 February 2022 - 01:31 PM
#1601 Posted 28 February 2022 - 07:06 AM
- "25th Century Duke" by Kaotik Industries (1997) ............................................... 25th_century.grp [h] [s] - "Age of Evil" by Benjamin Richard 'Yahtzee' Croshaw ........................................... ageofevil.grp [h] [w] - "ALF's Resort" by ALF (2018) .................................................................. alfsresort.grp [c] [h] [v] [w] - "Alien Invasion" by Fred Hero (1998) .......................................................... alieninvasion.grp [h] - "Aqua Trilogy" by Ben Roffelsen (1996) ........................................................ aqua.grp - "Back in Business" by Alex 'Aleks' Pistol (2020) .............................................. business.grp [h] [p] - "Bad Weekend" by Mister Sinister (2010) ....................................................... badweekend.grp [h] [w] - "Bolduc Pack" by Paul Bolduc (1998-2017) ...................................................... bolduc.grp [h] - "Castle Quest" by Bobadoo (2013) .............................................................. castlequest.grp [h] - "Cerovsky Pack" by Lukáš Cerovsky/Castell Software (1998-2001) ................................ cerovsky.grp [h] - "Complex" by Jeremy 'Forklift' Wilson/Forklift Productions (1997) ............................. complex.grp - "Countdown to Christmas" by Sanek (2009) ...................................................... countdown.grp - "Death Drive" by Mister Sinister (2015) ....................................................... deathdrive.grp [p] - "DN64 Revisited" by Duke64Nukem (2015) ........................................................ dn64revisited.grp - "Downtown Journey" by Preto Murara (2020) ..................................................... downtown.grp [h] - "Duke Hard" by the Duke4.net Community (2014) ................................................. dukehard.grp [p] - "Duke Los Angeles" by Daniel Mitchell (2000) .................................................. duke_la.grp [h] [s] - "Duke Tournament" by Mikko Sandt and Duke Tournament Team (1999/2000) ......................... tournament.grp [w] - "Duke, It's ZeroHour" by ZeroHour Software (1997) ............................................. zerohour.grp [w] - "Dukeland" by Parasite Productions (1997) ..................................................... dukeland.grp [h] [p] - "DukeVR" by Geoffrey 'Fakir' van Dijk (2003) .................................................. duke_vr.grp - "Epic" by Fermion (1997) ...................................................................... epic.grp [p] - "Escape from San Angelos" by Gregory Douglas 'Chaos' Lemieux (1997-1999) ...................... escape.grp [h] - "Eye of Cul Episode" by Eye del Cul (2003) .................................................... eyeofcul.grp [h] - "God of War" by Ben 'Existence' Bradley (2001) ................................................ godofwar.grp [w] - "Haunted Nukem" by Duke64Nukem & Team (2015/2017) ............................................. haunted.grp - "Incubation: Alien Apocalypse" by James Hollidge (1999) ....................................... incubation.grp [h] - "Infestation in Time" by Zykov Eddy (2008/2012) ............................................... infestation.grp [h] [w] - "Kucera Pack" by Petr 'Artec' Kučera (1998-2003) .............................................. kucera.grp [h] [s] - "LORCH Trilogy" by Sanek & Merlijn van Oostrum (2012-2016) .................................... lorch.grp [c] [h] - "MatH Pak" by Matjaz 'MatH' M. (1997) ......................................................... mathpak.grp [h] - "Merc: Fatal Reality" by Ryan 'Heyyo' Conner et al. (1997) .................................... merc.grp [h] [w] - "Metropolitan Mayhem" by MetHy, MRCK, Mikko Sandt & Merlijn van Oostrum (2012) ................ metromayhem.grp [h] [p] - "Mill Town Rampage" by Geraldino 'David B.' Myloo (2013) ...................................... milltown.grp [h] [p] - "MSSP Episode" by Mikko Sandt (2001) .......................................................... mssp.grp - "Murder: The EDF Conspiracy" by Gabriel 'Wolf' Crown (1998) ................................... murder.grp - "Nuclear Pack" by Michael Clark, Matt Harris et al. (1997) .................................... nuclear.grp [h] - "Operation Blitzkrieg" by David Billing (2003/2012) ........................................... blitzkrieg.grp - "Penthouse Paradise" by Intersphere Communications, Ltd. & Tyler Matthews (1997) .............. penthouse.grp [h] [s] - "Pinxten Pack" by Maarten Pinxten (1999-2000) ................................................. pinxten.grp [h] - "Platoon TC" by The TNT Team (1997) ........................................................... platoon.grp [h] [w] - "Red Series" by Merlijn van Oostrum (2001-2005/2014) .......................................... red.grp [h] - "Redrum: The Shining II" by Bryant Arnett (1997) .............................................. redrum.grp [h] - "Rendezvous" by Henri 'RazorZ' K (2009/2010) .................................................. rendezvous.grp [c] - "Secrets of the Acropolis" by Level Infinity (1997) ........................................... acropolis.grp [h] - "Shark's Cove" by N. E. 'HangNail' Voigt (2007) ............................................... sharkscove.grp [v] [w] - "Space Map Pack" by Supertanker, William Gee, Robert Travis et al. (1996-2018) ................ space.grp [h] - "Space Mission" by Paul 'High Treason' Monteray (2012) ........................................ spacemission.grp [p] [s] - "Starship Troopers TC" by BGame and SST TC Team (2000/2006) ................................... starship.grp [h] [w] - "Steve Long Episodes" by Steve W. Long (1998) ................................................. stevelong.grp [h] - "Stranger Pack" by Stranger (1997-2000) ....................................................... stranger.grp [h] - "Sun Burn" by Rob 'HighWire' Wijkstra (2006) .................................................. sunburn.grp - "Super Nukem Bros." by Nukemdave (2014) ....................................................... supernukem.grp - "Taivo Pack" by Taivo Maripuu (2003-2012) ..................................................... taivo.grp - "TamDuke" by pmw (2015) ....................................................................... tamduke.grp [h] [p] - "The Asteroid" by Ray Tracer (1999) ........................................................... asteroid.grp [h] - "The Brave New World" by Mikko Sandt (2004) ................................................... braveworld.grp [w] - "The Day After" by Pipeline (1997-1998) ....................................................... dayafter.grp [h] - "The Final Fight" by The Freebrief Team (1999) ................................................ finalfight.grp [h] - "The Lost Duke Episodes" by Mark Hadley (1997) ................................................ lostduke.grp [h] - "The Prequel to Time" by Jeremy 'Forklift' Wilson/Forklift Productions (1999) ................. prequeltime.grp - "The Real Bad Ass" by Ray Tracer (1998/1999) .................................................. badass.grp [h] - "Time" by Jeremy 'Forklift' Wilson/Forklift Productions (1997) ................................ time.grp [h] [w] - "Total Apocalypse" by Juan Daniel 'Papamonos' Alcobre (2004) .................................. apocalypse.grp [h] - "Total Duke" by Juha 'Turpuli' Laaksonen (1999) ............................................... totalduke.grp [h] [s] - "V Series" by Ryan Isenberg (1996/1997) ....................................................... v_series.grp [h] - "Vermin Clearance" by Frode 'Puritan' Waksvik (2006) .......................................... verminclear.grp [h] - "WGRealms 2: Knee Deep" by Derek 'Drek' McPherson and Michael 'Micky C' Crisp (2012/2013) ..... kneedeep.grp [w] - "When Scum Returns" by Ryan 'X1997XII' Sickler, Derek 'AiC' Braun et al. (1999) ............... scum.grp [h] [p] [s] [w] - "Wolf Pack" by Gabriel 'Wolf' Crown (1998) .................................................... wolfpack.grp [h] - "XarTech Invasion" by Ben Smit (1997) ......................................................... xartech.grp [h] - "XMas 1997" by X-Team (2018) .................................................................. xmas97.grp
Please correct me if i'm wrong somewhere.
This post has been edited by Ax 34noff: 28 February 2022 - 09:08 AM
#1603 Posted 28 February 2022 - 09:26 AM
#1604 Posted 28 February 2022 - 09:54 AM
Quote
"MatH Pak"
--------------------------------------------------------------------------------- ------------------------
- The first level requires you to make a steroid jump from the top of a building (with the pool).
I beat it without steroid jumps.
This post has been edited by Ax 34noff: 28 February 2022 - 09:56 AM
#1606 Posted 28 February 2022 - 10:51 PM
OK
Bugs
Showstopper
This post has been edited by NightFright: 28 February 2022 - 11:12 PM
#1607 Posted 01 March 2022 - 01:31 AM
NightFright, on 28 February 2022 - 10:51 PM, said:
- Oblivion: Several maps cannot be completed --> OOZ and OOZ2 can no longer be used as pseudo-elevators (https://voidpoint.io...32/-/issues/105)
This was fixed.
#1608 Posted 01 March 2022 - 04:21 AM
Do we have any Voidpoint tickets opened for the DukeVR and Red Series issues (unable to stack pipebombs, pipebombs won't fit through hole, MIDI playback crash)?
Plus: Was the issue in GATE306 of "The Gate" with that SOS room teleporter fixed in r9560+ as expected?
But yeah, decent progress so far. 60/136 addons are greenlit. We are slowly approaching the 50% mark!
This post has been edited by NightFright: 01 March 2022 - 04:36 AM
#1609 Posted 01 March 2022 - 09:29 AM
NightFright, on 28 February 2022 - 10:51 PM, said:
Bugs
Showstopper
It's good but we need a list of what to playtest in order to speed up the process. Is my list OK, or maybe it includes already tested stuff, or vice versa lacks stuff that needs to be tested?
This post has been edited by Ax 34noff: 01 March 2022 - 09:30 AM
#1610 Posted 01 March 2022 - 01:45 PM
Updated list of what to playtest:
This post has been edited by Ax 34noff: 01 March 2022 - 01:49 PM
#1611 Posted 01 March 2022 - 02:58 PM
#1612 Posted 02 March 2022 - 08:55 AM
Looks like an issue similar to one in "Duke Hard"
This post has been edited by Ax 34noff: 02 March 2022 - 09:01 AM
#1613 Posted 02 March 2022 - 09:26 AM
#1614 Posted 02 March 2022 - 10:45 AM
NightFright, on 02 March 2022 - 09:26 AM, said:
It's Christmas Carol (snow6.map ?) as can be seen at the bottom left corner of the screenshot.
Meanwhile The Brave New World OK too.
Also i forgot to mention one thing about MatH Pak: second map (Factory) has this very-hard-to-fit-through secret vent hole:
This post has been edited by Ax 34noff: 02 March 2022 - 02:20 PM
#1615 Posted 05 March 2022 - 08:08 PM
BTW, I just put together a WIP version of the next ERP, if any of you are interested in testing with the EAC please message me.
#1617 Posted 28 March 2022 - 03:43 PM
#1618 Posted 28 March 2022 - 11:54 PM
Ax 34noff, on 28 March 2022 - 03:43 PM, said:
Screenshot_20220329_023407.png
I confirm that, even in my version (previous official) this glitch is present.
There's no way to get out of that hole in the wall once you got inside. A definite stuck situation.