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Doom Corner "for all Doom related discussion"
#2941 Posted 19 February 2019 - 11:05 AM
D1:
-Containment Area (E2M2)
-Nuclear Plant (E1M2)
-Command Control (E1M4)
D2:
-The Citadel (MAP19; also officially my favorite id-made Doom level period)
-Dead Simple (MAP07; but really, any of the first seven maps could go here, so consider it a 7-way tie)
-Suburbs (MAP16)
And because why not:
TNT:
-Wormhole (MAP04)
-Pharaoh* (MAP31)
-Central Processing (MAP20)
*only with the patch applied
Plutonia:
-Odyssey of Noises (MAP29)
-Go 2 It (MAP32)
-The Sewers (MAP28)
EDIT: Completely forgot No Rest For the Living
-Hell Mountain (favorite official Doom level of all time)
-The Pain Labs
-The Earth Base
(I did not forget the Master Levels; most of them are just meh to me at best, and The Cabal at worst)
This post has been edited by Ninety-Six: 19 February 2019 - 11:11 AM
#2942 Posted 19 February 2019 - 11:27 AM
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DOOM
- Toxin Refinery (E1M3)
- Computer Station (E1M7)
- Containment Area (E2M2)
DOOM 2
- Industrial Zone (map 15)
- O of Destruction (map 11)
- Tenements (map 17)
TNT (really difficult since I don't like TNT at all)
- Caribbean (map 32)
- Heck (map 28)
- Pharaoh (map 31)
PLUTONIA (love them all, maybe not Tombstone)
- Odyssey of Noises (map 29)
- Go2 it (map 32)
- Speed (map 12)
NO REST FOR THE LIVING (my god, what a brilliant episode)
- Hell Mountain (map 4)
- Vivisection (map 5)
- The Earth Base (map 1)
MASTER LEVELS (too hard to pick my favorite ones, as like you said... most of them are really meh)
This post has been edited by axl: 19 February 2019 - 11:27 AM
#2943 Posted 24 February 2019 - 03:07 AM
So, one of the maps in the WAD I'm working on (the map is ~95% done, which is why this is particularly annoying) has 7 secrets, but when I test play and make sure I tag all the sectors, the results screen gives me 87% for secrets, which suggests 7 out of 8. So, there's most likely a glitched secret in my level. I can't find anything but the ones that are supposed to be there, even with the editor's search function:
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I don't have any idea how to approach this problem, suggestions extremely welcome. I'm using the modern "Doom Builder 2"
This post has been edited by Steambull: 24 February 2019 - 03:08 AM
#2944 Posted 24 February 2019 - 10:19 AM
This post has been edited by Ninety-Six: 24 February 2019 - 10:20 AM
#2945 Posted 25 February 2019 - 03:01 AM
#2946 Posted 25 February 2019 - 01:04 PM
#2947 Posted 01 March 2019 - 01:29 PM
DooM footage, in a video about why I haven't done a video since last year....that counts for something, right?
(Also, for fairness' sake, I do in fact mention how previous attempts at doing a Let's Play of Thy Flesh Consumed didn't exactly work out....)
This post has been edited by Major Tom: 01 March 2019 - 01:29 PM
#2949 Posted 12 March 2019 - 12:14 AM
Also:
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This post has been edited by Sledgehammer: 12 March 2019 - 12:22 AM
#2950 Posted 12 March 2019 - 06:38 AM
#2951 Posted 12 March 2019 - 07:36 AM
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I'd call this good, honest advertising actually, I mean after watching that 30 seconds it's fully obvious that Universal just made some half-assed, cheap shit to stop their Doom movie licence from expiring.
#2952 Posted 12 March 2019 - 07:39 AM
#2954 Posted 12 March 2019 - 08:11 AM
For Chrissakes, what on Earth (or Mars) does it take to make a decent Doom movie these days? Maybe someone should just record 90 minutes of Knee-Deep in the Dead gameplay (HMP for PG13/UV for R) and sell that to a Hollywood studio.
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This post has been edited by NightFright: 12 March 2019 - 08:15 AM
#2955 Posted 12 March 2019 - 09:19 AM
NightFright, on 12 March 2019 - 08:11 AM, said:
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Or maybe something like this:
This is what I call quality entertainment (much better than any doom movie).
This post has been edited by ReaperAA: 12 March 2019 - 09:19 AM
#2956 Posted 12 March 2019 - 09:55 AM
Malgon, on 11 March 2019 - 11:55 PM, said:
Yup.
kudos to them, i didn't think they could f*ck it up even worse than 2005 Doom.
#2957 Posted 12 March 2019 - 10:04 AM
#2958 Posted 12 March 2019 - 11:00 AM
NightFright, on 12 March 2019 - 10:04 AM, said:
third time's the charm?
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don't think so
#2960 Posted 13 March 2019 - 01:07 AM
Tea Monster, on 12 March 2019 - 11:56 PM, said:
Lol, just noticed it too. The doomslayer will finally face his ultimate nemesis - ants.
#2961 Posted 13 March 2019 - 01:56 AM
NightFright, on 12 March 2019 - 06:38 AM, said:
No, it's pretty self evident this movie is bad. Low budget, delayed repeatedly, no-name cast. Really terrible production design depicted in the stills and in the trailer.
This is a dumpster fire. No defending this shit. Seriously. Shit. Show.
#2962 Posted 13 March 2019 - 02:00 AM
This post has been edited by NightFright: 13 March 2019 - 02:01 AM
#2963 Posted 13 March 2019 - 03:04 AM
#2964 Posted 13 March 2019 - 01:22 PM
axl, on 19 February 2019 - 11:27 AM, said:
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DOOM
- Toxin Refinery (E1M3)
- Computer Station (E1M7)
- Containment Area (E2M2)
DOOM 2
- Industrial Zone (map 15)
- O of Destruction (map 11)
- Tenements (map 17)
TNT (really difficult since I don't like TNT at all)
- Caribbean (map 32)
- Heck (map 28)
- Pharaoh (map 31)
PLUTONIA (love them all, maybe not Tombstone)
- Odyssey of Noises (map 29)
- Go2 it (map 32)
- Speed (map 12)
NO REST FOR THE LIVING (my god, what a brilliant episode)
- Hell Mountain (map 4)
- Vivisection (map 5)
- The Earth Base (map 1)
MASTER LEVELS (too hard to pick my favorite ones, as like you said... most of them are really meh)
Doom: E1M2, E1M3, E1M7, E2M2, E4M6 (Against Thee Wickedly is really an awesome level)
Doom II: Map 06, Map 11, Map 27, Map 28, Map 29 (Monster Condo is my favourite level of classic Dooom)
Plutonia: still not a fan, but I kinda enjoyed Abattoire of it's visuals despite WTF trap at the end, and some later maps like Impossible Mission.
NRFTL: all of it, probably my favourite thing ever in Doom, but in particular: Canyon of Dead, Hell Mountain, March of the Demons and Baron's Banquet.
#2965 Posted 13 March 2019 - 02:12 PM
And THEN I realized they are calling this an official trailer. Odd.
I'll hold judgment until I watch it, but my expectations aren't super high. I think the coolest thing will be if these marines all get murdered one by one and then actual Doomguy/marine/slayer shows up and wrecks shit to save the day.
At the very least, give us another awesome first person sequence.
#2966 Posted 15 March 2019 - 06:32 AM
This post has been edited by NightFright: 15 March 2019 - 06:35 AM
#2967 Posted 15 March 2019 - 01:48 PM
ReaperAA, on 12 March 2019 - 09:19 AM, said:
Exactly, i watched this a pair of months ago and i strongly wished that also the multiplayer would have be played like this, or at least closer, my my....
#2968 Posted 15 March 2019 - 02:04 PM
ReaperAA, on 12 March 2019 - 09:19 AM, said:
This is what I call quality entertainment (much better than any doom movie).
This is canon Doom Slayer. No wonder demons fear him.
This post has been edited by Lazy Dog: 15 March 2019 - 02:04 PM
#2969 Posted 15 March 2019 - 02:05 PM
The Battlelord, on 15 March 2019 - 01:48 PM, said:
Is that the original Doom 2016?
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#2970 Posted 15 March 2019 - 02:47 PM
Tekedon, on 15 March 2019 - 02:05 PM, said:
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Yep
NightFright, on 15 March 2019 - 06:32 AM, said:
We all knew it was going to be low budget schlock, but it could have been charming redeemable low budget schlock. Instead it appears to be generic. And there are plenty of talented writers who aren't big successes yet, all I ask is somebody involved in this movie having a bit of a clue. Can't blame everything on lack of funding, so many clever movies have been made for peanuts. Plus there are big budget movies with a lot of the same problems.
This post has been edited by PsychoGoatee: 15 March 2019 - 02:51 PM