Duke64Nukem, on 01 September 2014 - 05:49 PM, said:
1.)Anybody know how to re size the height of a map ? i know how to get to the option but i actually don't know what number to type in. Seems no matter the number I press, it turns out the same height....
2.) Is there a way to make glass sprites unbreakable ? Example a coffee cup can i make it not break ...
3.) You can't make aliens re spawn with pal 24 or re spawn transparent ? Is there a trick to implement that ?
1) I don't know what do you mean but if you used '' + F (Special functions) and change sky height, you just need to put the desired value, you can use a sector with the height as reference and copy the value.
2) Just for bullets using invisible wall aligned sprites around the object, it still can be broken by explosives.
3) I hope there's a simpler way to achieve it, but I ideated this method, better look at attached map to understand it.
![Attached File](https://forums.duke4.net/public/style_extra/mime_types/zip.gif)
Number of downloads: 499
It doesn't work with flying enemies though.
![;)](https://forums.duke4.net/public/style_emoticons/default/wink.gif)
The monster teleports until they see you when the ceiling door is open. Lower the gspeed value to achieve different effects (delay, delay between "respawns" depending on enemy sizes
![:)](https://forums.duke4.net/public/style_emoticons/default/smile.gif)