Lunick, on 03 February 2014 - 05:29 AM, said:
Duke Nukem: Mass Destruction "All Out Of Gum aka Gearbox foils Interceptor's plan again"
#151 Posted 03 February 2014 - 07:57 AM
#152 Posted 03 February 2014 - 08:07 AM
PikaCommando, on 03 February 2014 - 06:12 AM, said:
Duke! You're not capable of thinking for yourself when we're not around, so we're going to graft a headset to your ear so you can hear us gab ad infinitum to you about what to do and where to go.
#153 Posted 03 February 2014 - 10:49 AM
PikaCommando, on 03 February 2014 - 06:12 AM, said:
11.
#154 Posted 03 February 2014 - 10:50 AM
Even though i do not like RPG games i'm excited for a new Duke, and i think Interceptor has fresh yet original ideas for an old school style of game. But i guess all we can really do is wait and see and i am tired of waiting for Duke. Stupid COD fans get spoiled with game after game i wan't to be spoiled to. Give us more Duke don't care what it is man damn i just want the option to be able to play more Duke.
Edit: Also am i wrong or is the picture for Duke Reloaded updated ? I don't remember seeing this picture for it last time i checked http://interceptor-e.../site/projects/
This post has been edited by Duke64Nukem: 03 February 2014 - 10:55 AM
#155 Posted 03 February 2014 - 11:09 AM
Duke64Nukem, on 03 February 2014 - 10:50 AM, said:
I'm sorry buddy but that's a real bad attitude to have. That's the kind of thinking that allows terrible, lazy, movie to game abominations to make money.
We need to set the bar very high for any future Duke games. Top down shooter or not, this game better be seriously good or it's another nail in the Duke Nukem coffin.
As I said earlier I really want to see what games are inspiring this new Duke game. A Contra style game with hand drawn really detailed graphics might have been a better option, Contra had no problem switching perspective and it worked even on the NES.
Maybe something like this would have been nice art wise (Duke vs Ash), nice big sprites but with the ability to zoom out to get a better picture of your surroundings. But then making really nice sprites is something that requires more than knowledge of the Unreal engine I'd imagine.
This post has been edited by Ronan: 03 February 2014 - 11:14 AM
#156 Posted 03 February 2014 - 11:45 AM
#157 Posted 03 February 2014 - 11:46 AM
brownfarted, on 03 February 2014 - 02:57 AM, said:
Dookie has MORE stinky lines ! then ANYONE !
brownfarted
Now Dookie is a flying stinky line!
#158 Posted 03 February 2014 - 11:53 AM
The Commander, on 03 February 2014 - 11:46 AM, said:
Now Dookie is a flying stinky line!
Physics , Bitch !
brownfarted
This post has been edited by brownfarted: 03 February 2014 - 11:55 AM
#159 Posted 03 February 2014 - 12:19 PM
#160 Posted 03 February 2014 - 12:25 PM
Really hope that Interceptor is just toying with us...
#163 Posted 03 February 2014 - 01:18 PM
Here is what I think -
1. We do not know what the game play will be like.
2. We do not know what the game will be about. All we have is a few bits of concept art from Interceptor and A Countdown on a webpage.
3. They could be using an older name because it fits their game...
I am going to hold on before I pass my judgement and hey can it be worse than DNF?
This post has been edited by HeadClot: 03 February 2014 - 01:27 PM
#164 Posted 03 February 2014 - 01:42 PM
I made a video for that game some months back. It was even recorded before the updates also keep in mind fraps is running at the same time and i'm using a laptop my laptop isn't horrible but it isn't great either fps kind of low. All of this and i say i got some decent footage of the game i never had that much a problem with it.
#165 Posted 03 February 2014 - 02:19 PM
DanM, on 03 February 2014 - 11:45 AM, said:
You forgot to mention buggy and laggy as hell at launch (or whatever word means lots of bugs and lag).
PS:
Lunick, on 03 February 2014 - 06:41 AM, said:
Probably from this thread:
http://www.reddit.co...nnounced_pcps4/
Or somewhere else, IDK.
This post has been edited by LkMax: 03 February 2014 - 05:42 PM
#167 Posted 03 February 2014 - 06:33 PM
#168 Posted 03 February 2014 - 07:26 PM
#169 Posted 03 February 2014 - 07:40 PM
RinyRed, on 03 February 2014 - 07:57 AM, said:
This post has been edited by K100: 03 February 2014 - 07:44 PM
#170 Posted 03 February 2014 - 07:53 PM
NUKEMDAVE, on 01 February 2014 - 06:06 PM, said:
The shitty graphics and level design that would look like crap if you look at it from too close, that's who.
Trying to turn a top down game into an fps is the absolute worst idea ever.
Sure you can do it for fun and out of curiosity but to actually hope to have it become the main way of playing it, you have to be beyond desperate...
This post has been edited by Mr.Deviance: 03 February 2014 - 07:55 PM
#171 Posted 03 February 2014 - 08:02 PM
The graphics don't look that bad in this with first-person view.
#172 Posted 03 February 2014 - 08:19 PM
NUKEMDAVE, on 03 February 2014 - 08:02 PM, said:
The graphics don't look that bad in this with first-person view.
I have to say I like your huge reserves of optimism.
I say that your pretentions would be too much even if this upcoming duke game was made by a real dev studio but here you are hoping for such things from Fresch...
I could already guess how Rise of the Triad remake would come out looking and after it came out and I've seen it in it's final version, all of my predictions and opinions about interceptor were fully confirmed.
These people are at the same level with the amateur fan modders that would randomly form teams on forums to remake old games with new game engines and almost always end up quitting halfway through the project due to drama.
I was part of such a team too back in 2005 or so and I worked on Doom Reborn remake for Doom3 and a bit on Classic Doom3.
This is interceptor's level, they can't do more than that, not with their current members at least..
I won't go back to saying that if I would remove somebody from interceptor, I would start with Fresch himself, because I've been giving him shit for over 2 years and I've made my point long ago.
Based on what I've seen they can do, I have no expectations for this game.
If people here like what they did with the rise of the triad remake then maybe you will like this new game of theirs too... I personally can't take interceptor seriously and actually expect quality out of them.
This post has been edited by Mr.Deviance: 03 February 2014 - 08:30 PM
#173 Posted 03 February 2014 - 11:45 PM
Micky C, on 03 February 2014 - 01:42 AM, said:
Yeah, it was damn toasty here in S.A., and I'm sure I contributed to those stink lines too!
NUKEMDAVE, on 03 February 2014 - 08:02 PM, said:
The graphics don't look that bad in this with first-person view.
I imagine that switching the view from a top down perspective to a first person view isn't too hard to do, but there's probably quite a lot of work involved in making it function correctly and to make it feel and play right all the time rather than in just limited instances within the game. Here's hoping it's easy doable, but my guess is that it won't be so simple.
#174 Posted 04 February 2014 - 12:11 AM
LkMax, on 03 February 2014 - 02:19 PM, said:
the remake actually reminded me more of mortyr than the oiginal rott
#175 Posted 04 February 2014 - 01:40 AM
#176 Posted 04 February 2014 - 02:24 AM
Duel, on 04 February 2014 - 01:40 AM, said:
No, it's not related the DNF at all. I'm not too excited but whatever...
We can only wait when it come out...
#177 Posted 04 February 2014 - 02:55 AM
#178 Posted 04 February 2014 - 05:31 AM
Die Hard for the NES.
No, seriously.
This post has been edited by Comrade Major: 04 February 2014 - 05:31 AM
#179 Posted 04 February 2014 - 05:37 AM
#180 Posted 04 February 2014 - 07:28 AM
X-Vector, on 02 February 2014 - 04:02 AM, said:
Someone else likes one of my all time favourite games? Aww yeah.
This is the most valid reason to get excited for this Duke game.