Duke Nukem: Mass Destruction "All Out Of Gum aka Gearbox foils Interceptor's plan again"
#181 Posted 04 February 2014 - 07:43 AM
#182 Posted 04 February 2014 - 12:27 PM
#183 Posted 04 February 2014 - 12:41 PM
I'm just hoping it's good.
#184 Posted 04 February 2014 - 01:09 PM
fuegerstef, on 04 February 2014 - 12:27 PM, said:
I like that they are using a new enemy and new weapons, we don't really know much else except that it's a top down action rpg, which would not be my first, second, or even third preferable viewpoint for a Duke game.
If it's good, it's good, until then we can only speculate.
#185 Posted 04 February 2014 - 02:02 PM
#186 Posted 04 February 2014 - 02:24 PM
Hooray for new toys for Duke.
This post has been edited by PikaCommando: 04 February 2014 - 02:29 PM
#187 Posted 04 February 2014 - 03:58 PM
xMobilemux, on 04 February 2014 - 02:02 PM, said:
I always thought of DHT as 3rd person shooter. But the camera always seems to stay well above the player, so I guess it is technically "top-down". But in the traditional sense, top-down is more Postal 1, the Diablo series, Fallout 1 & 2, and Killzone for the PSP.
#188 Posted 04 February 2014 - 05:39 PM
#189 Posted 04 February 2014 - 11:25 PM
Ronan, on 04 February 2014 - 01:09 PM, said:
If it's good, it's good, until then we can only speculate.
I agree about the new enemies and weapons. As much as the DN3D enemies and weapons are great, it will be refreshing to see something new.
#190 Posted 05 February 2014 - 01:45 AM
Duke Rocks, on 04 February 2014 - 03:58 PM, said:
The question is if Interceptor is going for a 'true' top-down view like Take No Prisoners or if the more usual isometric perspective will be used.
My guess is the latter.
#192 Posted 05 February 2014 - 04:10 AM
Duke Nukem Platformer Pack
June 2013 to Present
Team Members: Frederik Schreiber, Khaled Ibrahimi, Christian Sunesen, Chris Pollitt, Leon Zawada, Grzegorz Zawadzki
Developed and Published the "Duke Nukem Platformer Pack" for Steam and Mac.
Includes Full HD Ports of Duke Nukem 1, 2 and Manhattan Project.
"Full HD Ports of Duke Nukem 1, 2"
#193 Posted 06 February 2014 - 02:54 AM
Listen at 1:39 to the end. They remade that part and it sounds even more powerful than the original! I don't want to spoil it anymore beyond that, but I can confirm that you won't be disappointed in the music. What I heard sounds way better than the Grabbag themes that are in DNF. At least in my opinion.
This post has been edited by NUKEMDAVE: 06 February 2014 - 05:54 AM
#194 Posted 06 February 2014 - 03:32 AM
My best bet, it's going to bet a top-down shooting Action RPG. Think Hotline Miami, Take No Prisoners, Loaded (PSX), or something in between mixed with the ability to level up your abilities/upgrade your guns as you kill more enemies and gain experience points.
#195 Posted 06 February 2014 - 06:09 AM
This post has been edited by Pinkamena Diane Pie: 06 February 2014 - 06:09 AM
#196 Posted 06 February 2014 - 06:16 AM
This is the important part of the song:
No arrangement to date has beaten the Manhattan Project end-of-level theme in impact-making.
#197 Posted 06 February 2014 - 06:45 AM
Hendricks266, on 06 February 2014 - 06:16 AM, said:
This is the important part of the song:
No arrangement to date has beaten the Manhattan Project end-of-level theme in impact-making.
Totally agree!
This post has been edited by Norvak: 06 February 2014 - 06:45 AM
#198 Posted 06 February 2014 - 02:13 PM
X-Vector, on 02 February 2014 - 04:02 AM, said:
shiit I loved that game, gotta find my CD now.
If this duke game is anything like Raven's TNP, I could get on board.
#199 Posted 06 February 2014 - 02:30 PM
Pinkamena Diane Pie, on 06 February 2014 - 06:09 AM, said:
Huh??
When? Why? How?
Who are you that got to preview DN:MD before anyone else? And forget about the ending, what about the actual game itself?
#201 Posted 06 February 2014 - 02:37 PM
Duke Rocks, on 06 February 2014 - 02:30 PM, said:
When? Why? How?
Who are you that got to preview DN:MD before anyone else? And forget about the ending, what about the actual game itself?
Did you ever hear the expression "talking shite"?
#202 Posted 06 February 2014 - 05:23 PM
Meh.
Perhaps I need to give up on trying so hard to figure some people out.
#203 Posted 06 February 2014 - 05:33 PM
Duke Rocks, on 06 February 2014 - 05:23 PM, said:
He was making a reference to years ago when Rockmx8 made up a story here claiming he had seen the ending of DNF. I happened to play along with Rockmx8 on that back then, so I guess that somehow permanently damaged my credibility. Just remember my post describing the theme whenever it's revealed and you'll know I'm not making it up. I'm sure we'll probably be hearing it in a trailer soon.
I think it's safe to assume that all of the music that was used in this video is from the game:
#204 Posted 06 February 2014 - 06:25 PM
Edit: As suspected, the website will run out of gum eventually. There are 3 wrappers on the page now.
This post has been edited by Lunick: 06 February 2014 - 06:54 PM
#205 Posted 06 February 2014 - 07:04 PM
Is there some crappy member that works for them located here... how shameful. (probably that Wesker guy)
This post has been edited by The Commander: 06 February 2014 - 07:06 PM
#206 Posted 06 February 2014 - 09:04 PM
#207 Posted 06 February 2014 - 09:52 PM
The Commander, on 06 February 2014 - 07:04 PM, said:
Is there some crappy member that works for them located here... how shameful. (probably that Wesker guy)
I'm surprised anyone is alive there at all considering all the snakes.
#208 Posted 06 February 2014 - 10:41 PM
Duke Rocks, on 06 February 2014 - 05:23 PM, said:
Meh.
Perhaps I need to give up on trying so hard to figure some people out.
#209 Posted 06 February 2014 - 10:55 PM
Dial V for Viper, on 06 February 2014 - 09:52 PM, said:
Quote
Yes and no. New Zealand has no terrestrial (land) snakes either native or introduced. However due to New Zealands sub tropical climate it is visited irregularly by two species of sea snake. The yellow-bellied sea snake, Pelamis platurus, (the most widely distributed of all sea snakes) is an infrequent visitor to our shores with more than 35 sightings around New Zealand shores since 1930. An even more unusual visitor is the banded sea krait, Laticauda colubrina. The banded sea krait is distributed from India and South-east Asia through New Guinea, Australia and the Pacific Islands. Both species of snakes are highly venomous but, due to their size, are highly unlikely to be able to penetrate human skin.
#210 Posted 07 February 2014 - 06:44 AM
NUKEMDAVE, on 06 February 2014 - 05:33 PM, said:
Where is he anyways? Did DNF break him?