MetHy, on 26 November 2013 - 12:21 PM, said:
Finally got around to beat this.
2nd level was horrible. On the 2nd or 3rd roof (the one where during the jump 2 tramway cars cross at the same time), if you brake while on the roof, you're fucked and can't do the jump. Miss it once, and you're fucked and have ot restart the whole level. After around 10 tries where I couldn't reach the next roof because of the lack of possible speed (and some in which I even ended up INSIDE the tramway cars), I said "fuck this shit" and decided to use DNCLIP for the rest of the level.
Your post intrigued me so I just went back to the map and tried every jump braking before and I could make them all sucessfully. Of course a straight line isn't always recommended , sometimes you have to build momentum by going around a corner and then straight to the ramp. But I see what you mean.
MetHy, on 26 November 2013 - 12:21 PM, said:
That map looks really cool in terms of scenario but gameplay is awful, too unforgiving. Plus at first before starting the bike I decided to kill all the enemies. Well, what was I thinking? Actually playing at killing the enemies? Sorry, that level won't let you do that, I ran out of ammo at the START of the map. In that level you have to pussy out and just run away. Duke is a pussy running off on his bike instead of klling the aliens, that's not what I call Duke Nukem. It just felt lame to have to run away from all those commanders. I did kill the liztroops by foot though and hoped, dear god HOPED, that they dropped ammo. Too bad they don't drop health because I would have hoped for that too, which the map doesn't offer either.
Unfortunately the map is only there to offer a different way of playing and was meant to be played that way. I'm sorry to didn't like that, At least you got to enjoy the other 2 maps
MetHy, on 26 November 2013 - 12:21 PM, said:
3rd map was great. Great fighting, great level design. Level layout and progression was basic Duke Nukem usermap stuff but I won't complain because the architecture, detailing, texturing as well as sprite work, shading and gameplay, kicked ass.
Thanks man I'm glad you enjoyed it
MetHy, on 26 November 2013 - 12:21 PM, said:
jumps that are impossible to make if you brake a little or miss once.
It isn't impossible but Maybe it's because I'm the one with the most practice on that map
![:D](https://forums.duke4.net/public/style_emoticons/default/tongue.gif)
(although braking and then jumping I didn't do much I admit)