Trooper Dan, on 02 May 2013 - 11:43 PM, said:
Now here are a few notes to no one in particular on things that I think need to be improved (mostly coding stuff that I or Mikko could do):
-Eliminate bike collision damage at low speeds
-Make steering easier at low speed
-Reduce number of octabrains in some areas
-Increase RPG and devastator ammo
-Perhaps beef up the devastator so it's more of a super weapon
-replace reloading sounds on M16 (it should not sound like the pistol)
-make all enemies shrinkable and freezable (terminators did not appear to be freezable)
-replace some projectile sprites with better looking ones
-improve gore (don't go nuts with it, but some bouncy chunks with blood spurting would be nice)
-add air timer when underwater (Davey did not even seem aware that he was starting to drown a few times)
-Give the boss more menacing attacks, and a second phase to the boss fight, also provide some devastator ammo
-female civilians who can run around (not really necessary though)
That's all I can think of at the moment.
Now what about the golden gun that Duke had in the 2001 trailer vs 2013 mod? I guess the one gun in the mod is the same thing as in Duke Nukem 3D. And I wonder where Dr. Proton is... I am talking about the one with the helment and with the gas mask.