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Daily DNF Rant Thread  "Rants about DNF and its development go here."

User is offline   Kathy 

#961

If there won't be some kind of a PR campaign in 2009, then things really got wrong. I mean, 2 years since the teaser and no release? That's bullshit. Pure and utter bullshit.
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User is offline   Psyrgery 

#962

After 10 days of inactivity, George is back to his beloved Shacknews. I hope that means they have been working hard on something and that we'll be getting something soon.
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User is offline   zchri9 

  • Honored Donor

#963

Shouldn't that have been posted in the enthusiasm thread?
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User is offline   NUKEMDAVE 

#964

View PostLotan, on Mar 8 2009, 06:49 AM, said:

If there won't be some kind of a PR campaign in 2009, then things really got wrong. I mean, 2 years since the teaser and no release? That's bullshit. Pure and utter bullshit.


Well, a little over a year now to be exact, but I know how you feel. I'm betting on a media release anytime now, and possibly a late 2009 release if we're lucky.
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User is offline   Kathy 

#965

I meant that by the end of 2009 it'll be 2 years. And come on, between teaser and a release of the game more than 2 years? Yeah...
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User is offline   Dennis 

#966

If Take2 is still the publisher then George visited them to show the game and tell them the status of DNF, normally this
is done so that Take2 can reserve a amount for promoting & advertising for the coming fiscal year.

The fiscal year of 2009 ends 31 oktober 2009 for Take2, so we likely see something after that.
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User is offline   Kathy 

#967

Well, you might be right, but we don't know how many times and when did George visit them before. Maybe he visited them in 2005 and nothing, as you can see, happened. Maybe it's a standard meeting about prolonging the agreement of publishing.
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User is offline   kaisersoze 

  • Honored Donor

#968

/watching paint dry

sigh
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User is offline   crunchysuperman 

  • Honored Donor

#969

^ Hell, that only takes a couple of hours - we're on DNF time, don't forget.

/watching rocks decay.

sigh
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User is offline   Psyrgery 

#970

It's a pity to see that even Kaiser is ranting...

They better be making something substantial to justify this blackout, or else these guys are going to blow it yet AGAIN!.

Even rock is not making any comments on this.

Worst. Videogame. Management.

EVAR.

This post has been edited by Psyrgery: 10 March 2009 - 01:35 PM

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User is offline   Yatta 

  • Pizza Lawyer

  #971

There've been games of the same genre released whose production began from the time the DNF 2007 teaser trailer was shown. How sad is that?
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#972

Which games exactly ? I bet the examples you can think of fall into three categories:

1. Games that where announced back then but started development several years before that.
2. Games that sucked.
3. Games that had teams of like 100-200 people working on them(and probably not any of the ambitions of DNF or the problems that 3DR has experienced).

That being said. It sucks waiting for this game. ALOT.
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User is offline   Yatta 

  • Pizza Lawyer

  #973

I didn't have any specific games in mind, but the point I'm trying to make is that another period of development time has gone to waste.
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User is offline   Kathy 

#974

Considering that this build's development began in 2002, things are looking even worse. And I don't understand why don't 3dr hire more people to do this damn game. "We're small company with 30+ people". And you can't even develop the game in 10 years. Why not add another 30+ people then? Because, as I see now, this build is in the deep shit. Again.

And Yatta, you're point is clear, but I don't think there were any games started in the end 2007 that's being released now. Except maybe "movie games" or small/casual games.
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User is offline   Betelgeuse 

  • Honored Donor

#975

do you think George will be pissed when he get's many bug reports once it's released? i mean, the guy has polished the fuck out of this game... by the sounds of it.
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User is offline   Kathy 

#976

Who cares?

And there will be bugs no matter what. It all depends how crucial they'll be.
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User is offline   Sharpie 

#977

The most frustrating thing is that 3D Realms continually say they have learnt from their mistakes and that they are just trying to get the damn game done, yet once again they still fell into the same development pattern. It seems 3DR are just building us up so they can knock us down even harder.

We are getting teased the hell out of now as 3D Realms can't decide whether to show us something substantial or go into another complete black out. We are stuck in between both and as a consequence we have been mislead and we don't know what to think. Is it finally nearing completion or are we no where near it?

I have never seen a company go against their word so many times. There has been several terrible development choices made and it seems they still haven't changed their methods.

Prove me wrong 3D Realms and show me that you have changed your ways for the better. Regardless though your fans are sick of this shit you keep giving us. Show us some respect. You would be nothing without us loyal fans. Your company would not exist without all of us supporting you.

We want you to succeed 3D Realms and we want to support you but you are making it hard for us to. Just be straight with us for once. Tell us clearly what position and stage Duke Nukem Forever is at. I wouldn't care if it is 2 years away, at least we would know what to expect.

I hate being left in the dark and I hate seeing my favourite video game franchise being tarnished and turned into a joke of the industry. Turn it around 3D Realms. It isn't hard. No more teasing. Just be firm and direct with your fans and tell the situation like it really is, then you will gain respect back from us.

2009 has to be the year for Duke Nukem Forever. It needs to be. There is a void in the industry for DNF as the gaming world is now too mainstream. Show the world some personality and show the world that a First Person Shooter does not need to be generic.

In simple terms : JUST BE FRIGGEN STRAIGHT WITH YOUR FANS FOR ONCE 3D REALMS! THAT IS ALL I ASK!

/Rant by frustrated fan

This post has been edited by Sharpie: 10 March 2009 - 10:09 PM

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User is offline   zchri9 

  • Honored Donor

#978

Lotan, Do you understand the concept of builds?
Everytime there is a new feature or bug fix there is a new build.
They don't stay using a same build for years or there would be no progress.
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User is offline   Kathy 

#979

Ok, I meant game/project then. DNF - 1997-1998, DNF2 - 1998-2002, DNF3 - 2002-????
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User is offline   Kathy 

#980

View PostSharpie, on Mar 11 2009, 09:02 AM, said:

The most frustrating thing is that 3D Realms continually say they have learnt from their mistakes and that they are just trying to get the damn game done, yet once again they still fell into the same development pattern. It seems 3DR are just building us up so they can knock us down even harder.


That's why I'm so angry right now. I supported them because I knew blackout is for the best. It's because they realized their mistakes and didn't want to make them anymore. I understood this.

But what they're doing now... I don't understand any of this.
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#981

Well blackout is pretty risky too

you can blackout a game project for 2 or 3 years

after that it s like an echo chamber , you only hear yourself , questions and answer

it s all from you to you. You have no feedback from the fanbase or even the main press

it s really easy to lose yourself into the pitch black darkness of that strategy if it stretches out for 5+ years .

Feedback from the fans , press , random journals and so on , is vital for a videogame , a movie ...heck even music artists use to play new songs or at least "beta" versions of those at the final destinations of their live shows

( take for example SP , if you actually went to their live shows between 91 and 93 you would have heard a good portion of the soon to be Siamese Dream , i think that helped them create that masterpiece of polishing and overlays:) , i said SP but there are countless it just i think everyone knows them so it s easy to understand my example )
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User is offline   Kathy 

#982

SP? Who's that?

Btw, the example of Prey shows that the blackout is possible. I'm sure, there were other games.

P.S. Ok, that's Smashing Pumpkin. Never heard them. Except some video that I can't remember anyway.

This post has been edited by Lotan: 11 March 2009 - 12:49 AM

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#983

Wohoo!!!! We can now celebrate 50 pages of the rant thread. YAY!!!!!
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User is offline   Kathy 

#984

That's too enthusiastic, Kristian.

And that's only 33rd for me.

Anyway, soon there'll be 1000 posts.
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User is offline   zchri9 

  • Honored Donor

#985

I could have sworn I posted in here before and it disappeared..
I Just want 3DR to be straight forward with us. Don't go into a media blackout just show us something.
There has never been a playable demo or anything.
when ever 3D Realms is at something like E3 or GDC there is never a playable demo at the booth
Its bullshit, 3DR SHOW US SOMETHING
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User is offline   Dennis 

#986

You are all right, but you do have to understand that we are 0,005 % of the customers that will buy this game if it is released.

Most people just walk in the store and see this game on the shelves and say let's try this game it looks nice :rolleyes:, the point I am trying
to make is that most people don't follow the development of this game. People like us are checking the website several times a day for
new info, if you do that the last 13 years (like me) it gets pretty frustating and ridiculus. But 3DRealms don't gives a rat ass about us,
they just cares about releasing this game on multiple platforms and make this release as succesfully as possible, dollar wise ;)

Just think about it ;)
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#987

View PostLotan, on Mar 11 2009, 01:38 AM, said:

SP? Who's that?

Btw, the example of Prey shows that the blackout is possible. I'm sure, there were other games.

P.S. Ok, that's Smashing Pumpkin. Never heard them. Except some video that I can't remember anyway.


Yeah sorry i used SP for typing faster

anyway you should get Gish , Siamese Dream and Mellon Colie And The Infinite Sadness

great albums:)


Prey was a blackout of 4 years , and it was NOT anticipated

everyone simply thought it disappeared

DNF is another thing, everyone knows it s there , but no one has seen it , and who has can't speak ( even Hall couldn't say anything more than generic WOWs)

Prey went from its vaporware status in 2001 to media darling at E3 2005 , i remember a LOT of coverage trhoughout all 2005 and in 2006.

DNF was always "there" after 2001, you knew they were working on it , it was still a in house project where Prey was kept completely underwraps at HH ( and in fact it needed a full year of media releases and press talk . Hope you can understand what i mean :rolleyes:

This post has been edited by Luther Blissett: 11 March 2009 - 02:44 AM

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User is offline   Kathy 

#988

No, in 2005 DNF was almost like Prey. The difference is that Prey wasn't announced. In terms of public perception they were the same - vaporware.
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User is offline   X-Vector 

#989

View PostSharpie, on Mar 11 2009, 07:02 AM, said:

The most frustrating thing is that 3D Realms continually say they have learnt from their mistakes and that they are just trying to get the damn game done, yet once again they still fell into the same development pattern.


That's probably my biggest 'beef' with 3DR concerning DNF.
I've been a member of their board long enough to feel that they've used the "we screwed up before, but we've learned from our mistakes and are doing better than ever" routine so many times that it has just become boy crying wolf.
Of course, this means that 3DR can get it right at a certain point in time, but there's no gauging when exactly that will be, if ever.

Consider Scott Miller's comments in the podcast of October 2006; he mentioned the restructuring of the DNF project using sub-managers to get rid of the burden on George Broussard.
He also gave an estimate of the remaining development time as a couple of years, but definitely less than three, presumably based on having seen the new management structure at work for over half a year.
A more recent estimate from him dates back to early 2008, where he said that 3DR was shooting internally for a release that same year, but he didn't want to commit to that officially, because of the risk of missing their target by a few months.
We're now a few months into 2009 - no DNF in sight.
Considering that Miller has also mentioned at least twice that the media hype train would leave its station 10 to 12 months before release (took even longer than that with Prey), I think it's pretty safe to say that this year won't be the year of Duke Nukem Forever either.

If even these most recent cautionary estimates are so far off, then I can only conclude that, some 12 years after they started it, there is still no clear vision at 3DR HQ on what it takes to get this project over the finish line.
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User is offline   Kathy 

#990

Btw, right now, Miller isn't working in 3dr. He's working full-time in Radar group. Basically, what I'm trying to say that even Miller's estimates could be well off. Only George, it seems, knows for sure about the state of the game.

Anyway, most likely no DNF in 2009.

I'm even starting to doubt the trailer release this year. Though, it's my pessimism talking.
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