Sharpie, on Mar 11 2009, 07:02 AM, said:
The most frustrating thing is that 3D Realms continually say they have learnt from their mistakes and that they are just trying to get the damn game done, yet once again they still fell into the same development pattern.
That's probably my biggest 'beef' with 3DR concerning DNF.
I've been a member of their board long enough to feel that they've used the "we screwed up before, but we've learned from our mistakes and are doing better than ever" routine so many times that it has just become boy crying wolf.
Of course, this means that 3DR
can get it right at a certain point in time, but there's no gauging when exactly that will be, if ever.
Consider Scott Miller's comments in the podcast of October 2006; he mentioned the restructuring of the DNF project using sub-managers to get rid of the burden on George Broussard.
He also gave an estimate of the remaining development time as a couple of years, but definitely less than three, presumably based on having seen the new management structure at work for over half a year.
A more recent estimate from him dates back to early 2008, where he said that 3DR was shooting internally for a release that same year, but he didn't want to commit to that officially, because of the risk of missing their target by a few months.
We're now a few months into 2009 - no DNF in sight.
Considering that Miller has also mentioned at least twice that the media hype train would leave its station 10 to 12 months before release (took even longer than that with Prey), I think it's pretty safe to say that this year won't be the year of Duke Nukem Forever either.
If even these most recent cautionary estimates are so far off, then I can only conclude that, some 12 years after they started it, there is still no clear vision at 3DR HQ on what it takes to get this project over the finish line.