[RESOURCES] Community Stockpile "Free to use resources for mappers and modders."
#812 Posted 11 December 2017 - 12:37 AM
Nice stuff! I bet I can find a good use for the Enforcer skin
#813 Posted 24 December 2017 - 07:15 PM
Some DN3D enemies which not have their own Christmas version in Nuclear Winter.
Octobrain Earmuffs
Protozoid Slimer Christmas Pudding
Battlelord with Christmas hat and scarf (based on completion and improvement of a conceptual edit of the Deviantarter chainspellxx7 https://chainspellxx...Style-579877885)
Octobrain Earmuffs
Protozoid Slimer Christmas Pudding
Battlelord with Christmas hat and scarf (based on completion and improvement of a conceptual edit of the Deviantarter chainspellxx7 https://chainspellxx...Style-579877885)
#814 Posted 25 December 2017 - 01:54 AM
Fantinaikos, on 24 December 2017 - 07:15 PM, said:
Some DN3D enemies which not have their own Christmas version in Nuclear Winter.
Now use your time machine and head straight to Joe Wilcox.
#815 Posted 25 December 2017 - 02:52 AM
Fantinaikos, on 09 December 2017 - 03:12 PM, said:
Beta Enforcer and Beta Enforcer with early concept art skulls necklace.
Beta Enforcer + Concept Art Skulls.png
You can notice that the chaingun still the one from the final version, so it it's actually an hybrid. All the findable frames (at least the good ones) are not enough for that.
I could try to replicate even the Beta Enforcer on the VPR vehicle in future.
You talking about this:
Beta Enforcer + Concept Art Skulls.png
You can notice that the chaingun still the one from the final version, so it it's actually an hybrid. All the findable frames (at least the good ones) are not enough for that.
I could try to replicate even the Beta Enforcer on the VPR vehicle in future.
You talking about this:
Yes I was talking about this one
I also like the Beta Duke's variant with the touches of red on the armor, it's kinda reminiscent of the fact it was supposed to wield a flamethrower ^^
#816 Posted 25 December 2017 - 08:41 PM
If you are among those who find particularly unprofessional that only the Caribbean Vacation addon has a themed edit of Duke while Nuclear Winter utilize the standard sprites, this may interest you.
As it appear on the cover art.
As it appear on the cover art.
#817 Posted 25 December 2017 - 11:53 PM
Fantinaikos, on 25 December 2017 - 08:41 PM, said:
If you are among those who find particularly unprofessional that only the Caribbean Vacation addon has a themed edit of Duke while Nuclear Winter utilize the standard sprites, this may interest you.
Duke Nukem Nuclear Winter.png
As it appear on the cover art.
Duke Nukem Nuclear Winter.png
As it appear on the cover art.
Yet on the Caribbean cover art he has a tropic bird on his shoulder, but it's true that it's sad they didn't edit the NW sprite accordingly >_>
#818 Posted 05 January 2018 - 02:37 PM
I made some sprite variants. I got inspired to do them after playing the Doom Project Brutality mod.
Babes (NSFW):
I plan on making some more in my free time.
Original thread
Babes (NSFW):
Spoiler
I plan on making some more in my free time.
Original thread
#819 Posted 13 January 2018 - 04:54 AM
The union of the helmet from the AA12 and nightstick pigcops by sebabdukeboss20 and my Pigcop with shield, it has higher protection so needs more shots for being beaten than his light counterpart. Thanks to the better equipment now he can even get closer and hazard melee attacks to calm down those pesky anti-alien protesters.
#820 Posted 04 February 2018 - 01:28 PM
Full disclosure: I take no credit for using any of the elements for this sprite sheet---as named in the sheet itself, jet_nick made the RPG Pig Cop, cage made the version with the heavy ballistic vest, and sebabdukeboss20 made the one with the riot helmet. All I did was figure out which head and body sprites from the Riot Helmet and Ballistic Vest Pig Cops matched up to jet_nick's work, and layered them in Paint.net---all credit goes to the three who made the original sprites. If I've broken some rule by posting this without asking for permission first, I humbly and wholeheartedly apologize.
With that out of the way.....
I picture this SOB as the last pig cop to emerge from the wreckage of sebabdukeboss20's Pig Cop SWAT Car. A Pig Cop with a rocket launcher would be bad enough under any circumstances, but slap a helmet on him? No way to head-shot the bacon-in-waiting. A heavy ballistic vest means that kicking him to death is out of the question---time to get creative....
#821 Posted 07 February 2018 - 06:51 AM
And here, we have more helmeted/armored Pig Cop "goodness": the Riot Pig Cop with a heavy ballistic vest.
Vest = no kicking to death/backpedaling with the pistol trying to get an easy kill
Helmet = headshots will probably be either impossible or a lot more difficult
Oh, and the shotgun is a full-auto AA-12, a la The Expendables, meaning that your window of opportunity to do ANYthing against these guys would be very, very small indeed.
Again, all credit goes to cage and sebabdukeboss20 for this.
#822 Posted 17 February 2018 - 08:21 PM
Sheriff Pig:
https://forums.duke4...attach_id=12603
Nightstick Pig:
https://forums.duke4...attach_id=12568
Riot Pig:
https://forums.duke4...attach_id=12569
Minigun Pig:
https://forums.duke4...attach_id=12719
MP Pig:
https://forums.duke4...attach_id=12717
Armored Pig:
https://forums.duke4...attach_id=12839
Visor Liz Troop:
https://forums.duke4...attach_id=12553
Spike Mohawk Liz Troop:
https://forums.duke4...attach_id=12554
Cyborg Liz Troop:
https://forums.duke4...attach_id=12552
Masked Liz Troop:
https://forums.duke4...attach_id=12665
Elite Liz Troop:
https://forums.duke4...attach_id=12737
"Action Figure" Octabrain:
https://forums.duke4...attach_id=12551
Gem Octabrain:
https://forums.duke4...attach_id=12555
1 Eye Octabrain:
https://forums.duke4...attach_id=12735
1 Eyed Slimer:
https://forums.duke4...attach_id=12550
Boss Hog:
https://forums.duke4...attach_id=12696
Big Head Alien:
https://forums.duke4...attach_id=12720
Baby Octabrain:
https://forums.duke4...attach_id=12636
The Creep:
https://forums.duke4...attach_id=12827
Masked Fat Commander:
https://forums.duke4...attach_id=12702
Duke Forever Fat Commander:
https://forums.duke4...attach_id=12703
Laser Enforcer:
https://forums.duke4...attach_id=12686
RPG Enforcer:
https://forums.duke4...attach_id=12687
Female Sniper:
https://forums.duke4...attach_id=12801
Dukenator:
TBR
Pigcop SWAT Car:
https://forums.duke4...attach_id=12761
Battlelord Sentry:
https://forums.duke4...attach_id=12699
Battlelord Gladiator:
https://forums.duke4...attach_id=12698
DNF Battlelord:
https://forums.duke4...attach_id=12734
EDF Mech:
https://forums.duke4...attach_id=12763
Mega Octabrain:
https://forums.duke4...attach_id=12840
Cyber Enforcer:
https://forums.duke4...attach_id=12801
Bad Pigcop:
https://forums.duke4...attach_id=12669
CrotchTurret Overlord
https://forums.duke4...attach_id=12738
Dr. Proton Form 1:
https://forums.duke4...attach_id=12730
Dr. Proton Form 2:
https://forums.duke4...attach_id=12727
Dr. Proton Form 3:
https://forums.duke4...attach_id=12729
Flying Cycloid:
https://forums.duke4...attach_id=12832
Whew.... that was a lot. And more to come....
#823 Posted 18 February 2018 - 11:41 AM
sebabdukeboss20, on 17 February 2018 - 08:21 PM, said:
Seriously, you made some of the best sprite work that I've seen. These sprites are really, really awesome! Keep it up! I'm looking forward to seeing more in the future!
#824 Posted 21 February 2018 - 02:59 PM
One little bit of critique: https://forums.duke4...attach_id=12699
In this one, on the right-hand angle, a few of the frames show the head drawn on top of the pauldrons, when it should be behind.
In this one, on the right-hand angle, a few of the frames show the head drawn on top of the pauldrons, when it should be behind.
#825 Posted 21 February 2018 - 03:05 PM
Striker, on 21 February 2018 - 02:59 PM, said:
One little bit of critique: https://forums.duke4...attach_id=12699
In this one, on the right-hand angle, a few of the frames show the head drawn on top of the pauldrons, when it should be behind.
In this one, on the right-hand angle, a few of the frames show the head drawn on top of the pauldrons, when it should be behind.
Thanks! That error is on 1 and 2.
This post has been edited by sebabdukeboss20: 21 February 2018 - 03:07 PM
#827 Posted 03 March 2018 - 02:19 PM
Just if anyone needs models for a project:
blizzart, on 03 March 2018 - 01:59 PM, said:
I found these two sites with md3 downloads:
https://ioquake3.org/extras/models/
http://www.thewolfte...egories/models/
I have packed most of the dowloads of the second link into this zip-archive:
files.der-jensemann.de/duke/models/md3-models.zip
The models by Black Rayne:
files.der-jensemann.de/duke/models/black-rayne.zip
And there was that EDuke32 mod calles "Irany Ghetto" which used a lot of models. IIRC there were plant models too:
files.der-jensemann.de/duke/models/IG.rar
https://ioquake3.org/extras/models/
http://www.thewolfte...egories/models/
I have packed most of the dowloads of the second link into this zip-archive:
files.der-jensemann.de/duke/models/md3-models.zip
The models by Black Rayne:
files.der-jensemann.de/duke/models/black-rayne.zip
And there was that EDuke32 mod calles "Irany Ghetto" which used a lot of models. IIRC there were plant models too:
files.der-jensemann.de/duke/models/IG.rar
#828 Posted 30 March 2018 - 03:18 PM
While I love using Lezing's Extended Color Lookup table it has the downside of it messing other palettes such as the ones used in .ANMs so I followed Fox's guide from this thread and converted it to a .raw palette file.
RAW file:
extclut.7z (7.63K)
Number of downloads: 303
DEF code:
RAW file:
extclut.7z (7.63K)
Number of downloads: 303
DEF code:
Spoiler
#829 Posted 30 March 2018 - 03:55 PM
Renegado, on 30 March 2018 - 03:18 PM, said:
While I love using Lezing's Extended Color Lookup table it has the downside of it messing other palettes such as the ones used in .ANMs so I followed Fox's guide from this thread and converted it to a .raw palette file.
Cool! I will try this out later.
#831 Posted 30 March 2018 - 05:39 PM
I messed up the #255 index in my previous image so here are the fixed versions of both image and palette file.
While the palette still worked fine in-game it's better to be safe than sorry in the future. Please, redownload if needed.
extclut.7z (7.64K)
Number of downloads: 300
While the palette still worked fine in-game it's better to be safe than sorry in the future. Please, redownload if needed.
extclut.7z (7.64K)
Number of downloads: 300
#833 Posted 03 April 2018 - 12:32 AM
Commando Nukem, on 02 April 2018 - 11:29 PM, said:
Anybody know of or have any decent horse sprites?
Daggerfall has tons of good horses with riders on them, and a few horses standing around.
#834 Posted 03 April 2018 - 01:39 AM
Trooper Dan, on 03 April 2018 - 12:32 AM, said:
Daggerfall has tons of good horses with riders on them, and a few horses standing around.
Ooh! Found a stockpile of the games resources. Thank you, sir.
#835 Posted 04 April 2018 - 12:04 AM
Here's a destroyed version of tile 875 that I put together, in-case anybody else might have a use for it.
#836 Posted 11 April 2018 - 10:27 AM
A post was removed just now due to an objection, and then an agreement about it by the parties involved. Let's move on, but if anyone wants to post about that please don't do it in this thread.
#837 Posted 18 May 2018 - 01:59 AM
I'm looking for a GIRL with a GUN, which also can crouch and don't like heavily clothed (shirt or swimsuit/underwear will do fine). Is there any sprites like this?
#838 Posted 25 May 2018 - 03:49 PM
Hippo Cop (or Hippolice)
Mini lore: Aliens decide to invade the African continent starting from the South. At first they stick to their usual plane of hybridize human with boars, but then they noticed in the local fauna a much more versatile and thicker creature with higher amphibious capacityes. How lose this opportunity? They wasted no time and started to they started to transmute the SAP (South African Police) officers into anthropomorphic hippos at their service.
Made just for fun, but now if someone has to do a level/mod setted in South Africa there is something appropriate. Eventually for the Center-Africa places use the Duke Xtreme Gorilla Captain instead. As you can see there is also one with the LARD uniform if you want hippos in Los Angeles for some reason or using as a base for create your own version.
L.A.R.D Officer (reupload)
Maybe you have already found it after more than 10 days passed, anyway...
There is this old Bombshell recreation attempt, it does not have crouch animations but you can easily make them with some relatively simple copy-paste spriting + pant recoloring on Duke's sheet.
https://forums.duke4...ndpost&p=196466
Alternately modify one of the NPC girls of sebabdukeboss20: https://forums.duke4...c-girl-sprites/
Mini lore: Aliens decide to invade the African continent starting from the South. At first they stick to their usual plane of hybridize human with boars, but then they noticed in the local fauna a much more versatile and thicker creature with higher amphibious capacityes. How lose this opportunity? They wasted no time and started to they started to transmute the SAP (South African Police) officers into anthropomorphic hippos at their service.
Made just for fun, but now if someone has to do a level/mod setted in South Africa there is something appropriate. Eventually for the Center-Africa places use the Duke Xtreme Gorilla Captain instead. As you can see there is also one with the LARD uniform if you want hippos in Los Angeles for some reason or using as a base for create your own version.
L.A.R.D Officer (reupload)
Quote
I'm looking for a GIRL with a GUN, which also can crouch and don't like heavily clothed (shirt or swimsuit/underwear will do fine). Is there any sprites like this?
Maybe you have already found it after more than 10 days passed, anyway...
There is this old Bombshell recreation attempt, it does not have crouch animations but you can easily make them with some relatively simple copy-paste spriting + pant recoloring on Duke's sheet.
https://forums.duke4...ndpost&p=196466
Alternately modify one of the NPC girls of sebabdukeboss20: https://forums.duke4...c-girl-sprites/
#840 Posted 26 May 2018 - 08:03 AM
Some time ago I used the Pig Cop with the riot shield for my own personal mod. However, I added lighting effects to it from the gun. I see that there's now a newer version of it with a helmet. I'll add my lighting effects to this new one and upload it, that is if the original creator doesn't mind... (not sure who it is).
But I'm not sure when I'll get around to it.
But I'm not sure when I'll get around to it.