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[RESOURCES] Community Stockpile  "Free to use resources for mappers and modders."

User is offline   DNSKILL5 

  • Honored Donor

#1141

The Defensor, a sniper alien. This alien is meant to stay-put and be used as a sniper. When killed, as a last defensive resort he explodes with a similar explosion to the Pig Cop tank only without any delay! So like a gib that can hurt Duke if too close. Could use the expander as its weapon.
https://i.imgur.com/gLMbjqq.png
Top frames are its idle/aim frames, bottom are the firing frame, and the frame on the right is meant for his death image right before he blows to bits.


This post has been edited by DNSKILL420: 24 April 2022 - 12:32 PM

8

User is offline   MObreck 

#1142

I went ahead and uploaded my Wolfenstein conversion mod I made back in the 90s. It only has a few stages (That are noticeable modded conversions of DOOM stages) so that's why I consider it a resource kit rather than a fully functional TC. But it does have around 40 custom enemies and large selection of textures, so a rather massive resource kit:

https://www.nexusmod...nukem3d/mods/2/

I won't personally be expanding on this, but if anyone else wants to use it as a starting point to develop a more refined Wolfenstein mod go right ahead. It was built with vanilla Atomic Edition (EDuke didn't even exist when I made it). But I tweaked it to run on modern EDuke (You'll a bunch of warnings in the bootup log though).

Some Preview Screens:

Attached thumbnail(s)

  • Attached Image: duke0011.png
  • Attached Image: duke0014.png
  • Attached Image: duke0010.png
  • Attached Image: duke0004.png


This post has been edited by MObreck: 30 April 2022 - 12:04 AM

5

User is offline   MObreck 

#1143

As an experiment I made a voxel floating platform. It didn't work out for the GZDoom project I'm working on, but it could still be useful for other projects so here it is.

Its intended to be used as a floating platform type object, similar to the non-3D ones seen in Rise of the Triad (In fact I used a Rise of the Triad sprite as the base).

I included the original Magicka VOX file and the Slab6 VOX version in case the KVX version is defective.

Attached thumbnail(s)

  • Attached Image: voxel1.png

Attached File(s)


3

User is offline   MObreck 

#1144

The original link to my Neptunian's and Orangomen assets has expired, so here is an updated version that should last as long as this forum site exist. A video reminder of what they were:



Keep in mind I only included the art and sound effects. All the coding is tethered to a very obsolete version of Alien Armageddon, thus was not included. As far as I know it would not work with the current version of Alien Armageddon.

Attached File(s)



This post has been edited by MObreck: 11 May 2022 - 02:00 PM

6

#1145

Decided to separate and clean some gifs prototype stuff.

Reconstructed "Brainy" Prototype Octobrain more similar to the original model.
Attached Image: Proto Octobrain.png

Prototype Assault Commander
Attached Image: Proto Assault Commander.png

Prototype of a weapon, hands added (reminds somehow that thing from the Day One Garry's Incident)
Attached Image: Prototype Weapon.png
10

#1146

Beta Laser Tripbomb, when it was still in Car Stereo phase. Four versions. Pickups has been made.
Attached Image: Beta Laser Tripbomb.png

Laser Saber Prototype Weapon.
Attached Image: Laser Saber Prototype Weapon.png

The arm that supposed to wield the saber, however not a frame match the saber position.
Attached Image: SaberHand.png

Beta closed hand, smooth movement instead of being just a single sprite (that in this is the third frame).
Attached Image: Beta Punch hand more frames.png

Lameduke but enriched with the kick+hud kick and the dying sequence of the final version.
Attached Image: Lame.png

Duke with the hawaiian singlet for Carribean, both as it appear on cover art and in shorts.
Attached Image: Duke hawaiian singlet.png

For some reason the ready-for-use Lameduke sprites rips are vanished from spriters-resource.com, so I post this Zero X. Diamond's pack that contains almost all Lameduke resources.
Attached File  LAMEDUKE_RES.zip (6.77MB)
Number of downloads: 34
6

User is online   Phredreeke 

#1147

View PostFantinaikos, on 27 November 2022 - 03:00 PM, said:

Decided to separate and clean some gifs prototype stuff.

Reconstructed "Brainy" Prototype Octobrain more similar to the original model.
Attachment Proto Octobrain.png


That actually looks a lot like the Total Meltdown sprite
2

#1148

Noticed that, but I think the one I've reconstructed is an even previous version that was then edited to make the Meltdown Octobrain (noticeable if you look the back part), which may itself have been used as base for the DN3D Octobrain.
1

User is offline   Mark 

#1149

In the Widescreen thread there was talk of having a stretched version of this screen. That reminded me that I made a high res version of it years ago for the HHR mod. I thought I would post these here in case someone might find a use for them. My original and a reduced, cropped, and 8 bit palette version.

Attached thumbnail(s)

  • Attached Image: 3292wide.png
  • Attached Image: 3292wide8bit2.png

6

User is offline   DNSKILL5 

  • Honored Donor

#1150

So I know I've said a few times before I don't really care for the new weapon in WT, mainly because of the look of it. The Shrinker and Expander make sense because it is basically the same weapon but with different ammo attachments. I feel it would've made more sense if the new weapon looked something like this, as it goes along with the same sort of concept:
https://i.imgur.com/49nPgTa.png
Credit to 3DR's and Gearbox.

View PostF!re-Fly, on 28 April 2020 - 04:03 AM, said:


Including this from F!re-Fly because I think it would work best as the ammo pickup for this.
2

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