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[RESOURCES] Community Stockpile  "Free to use resources for mappers and modders."

User is offline   Max Payne 

  • Skinny little Russian liberal faggot

#541

Did you have to use my girlfriend as a base to create this hehe? Pretty cool though :)
0

User is offline   DNSkill 

  • Honored Donor

#542

It might need some work but I made this, it's the Ripper's prototype, the "Splitter" and could shoot the barrels one at a time or simultaneously.
Posted Image
sources: 3DR, Duke 3d, Lameduke, and Cage's beta chaingun.
Earlier version has now been fixed by Captain J of ZDoom forums (he aligned the barrels properly, as mine the left barrel was slightly lower than the right).

I made this with the idea for a project where Duke must go back in time to where many of his weapons from DN3D are in "prototype" forms (the aliens try to destroy the weapons so that Duke has less of a chance to stop them, or some generic BS). The Ripper becomes a 2 barrel weapon called the "Splitter Chaingun", the RPG is held like the Lameduke one, and could be more powerful but harder to see your surroundings and more of a danger to the player, and lastly the Devastator, would be a prototype version that is just one blaster, and the rockets don't go the way they should (acting a lot like the drunken missile launcher in ROTT), and when Duke picks it up he would say "Eugh... This sucks!"

This post has been edited by gerolf: 06 April 2015 - 08:52 PM

4

User is offline   ReaperMan 

#543

Does that mean the shotgun becomes a blunderbuss then?
1

User is offline   DNSkill 

  • Honored Donor

#544

No, I would think the shotgun, pistol, and mighty boot would remain unchanged since they're not very futuristic weapons to begin with.
0

User is offline   ReaperMan 

#545

But.... you could have a Mighty sandal, Flint lock pistol and blunderbuss. Also if they have a time machine why don't they just kill Duke as a baby.... or destroy the human race when they all have spears.
1

User is offline   DNSkill 

  • Honored Donor

#546

I edited the post to include an updated version.
0

User is offline   Joshua 

#547

Here are the player sprites from Duke Nukem Total Meltdown. Credits go to 3D Realms and Aardvark Software.

Edit: I've updated the pack as I finally found the flying sprites.

Attached File(s)



This post has been edited by Joshua: 16 April 2015 - 02:23 PM

0

User is offline   xenoxols 

#548

Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Evil Dead style chainsaw.
Credits to Vegeta and 3d realms.
Edit: cleaned up edges and added blade rotating.

This post has been edited by xenoxols: 17 April 2015 - 08:13 AM

0

User is offline   Daedolon 

  • Ancient Blood God

#549

Nice idea, reminds me of the early DNF screenshots, though the arm seems completely flat and the perspective is off (alongside the detailing seems to have been lost during some sort of compression or resizing). With some work it could turn out great.
0

User is offline   xenoxols 

#550

Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Improved the arm. Credits to Vegeta for the chainsaw base, 3drealms for the arm, and Captain J for ripping the arm.
7

User is offline   Warhawk 

#551

Something I'm working on:

Attached Image: Teaser.PNG
5

User is offline   Warhawk 

#552

Duke could use a Super Shotgun too.

Attached Image: NewDukeSSG.PNG
5

User is offline   jet_nick 

#553

female alien sprites from chuck jones

http://www.chuckejon...duke_alienx.jpg

Posted Image
3

User is offline   brullov 

  • Senior Artist at TGK

#554

Posted Image

Did some water animation with 8 frames.
1

User is offline   Mark 

#555

It looks similar to the one in DukePlus.
0

User is offline   brullov 

  • Senior Artist at TGK

#556

Oh, maybe we have used 1 method to create it.
0

#557

Can someone teach me or give me advice on how to make stuff like this i have phtoshop i want to learn how to make sprites and new guns and stuff!
0

User is offline   Warhawk 

#558

Duke handed NAM's rifle (used that Duke arm from AMC), and one reload frame is wide-friendly.

Attached Image: NAMRifle.PNG
2

User is offline   jet_nick 

#559

smart shark is here :)) coming soon for female alien
Posted Image
4

User is offline   Jimmy 

  • Let's go Brandon!

#560

>posting .JPGs

Posted Image
7

User is offline   Warhawk 

#561

View Postjet_nick, on 21 June 2015 - 09:03 AM, said:

smart shark is here :)) coming soon for female alien
Posted Image


That's pretty cool dude! But use PNGs. That's JPEG lol.

Also, we need Octabrain variants. This is still WIP. I used Victimized's scouter(?) Octabrain as base.
Attached Image: WipOctVariants.PNG
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User is offline   Warhawk 

#562

Done!

Credits to the creator of that scouter Octobrain from Victimized mod.

Have fun!!

Attached thumbnail(s)

  • Attached Image: WipOctVariants.PNG

0

#563

View PostWarhawk, on 18 June 2015 - 09:26 AM, said:

Duke handed NAM's rifle (used that Duke arm from AMC), and one reload frame is wide-friendly.

Attachment NAMRifle.PNG

0

#564

What program did you use to get the hands on that gun I use photoshop !
0

User is offline   Max Payne 

  • Skinny little Russian liberal faggot

#565

Wow freaking awesome job here guys I like almost everything and unfortunately I don't have enough upvoting quota to do them all. Keep up the amazing work holy shit
1

User is offline   Warhawk 

#566

Just a concept. I may work on this.

Attached thumbnail(s)

  • Attached Image: PigSubConcept.PNG

1

User is offline   jet_nick 

#567

female hybrid alien
Posted Image
5

User is offline   xenoxols 

#568

A beginning of an attempt to recreate the DNF 1997/1998 M16
Posted Image
Credits to Eriance, Angel-Neko X, and Valve.
1

User is offline   xenoxols 

#569

Fixed M16 and started on Desert Eagle.
Posted Image
Posted Image
Same credits as above.
1

#570

View Postxenoxols, on 17 July 2015 - 04:29 AM, said:

Fixed M16 and started on Desert Eagle.
Posted Image
Posted Image
Same credits as above.



Looks amazing !
0

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