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[RESOURCES] Community Stockpile  "Free to use resources for mappers and modders."

User is offline   xenoxols 

#601

http://i.imgur.com/eHLtBy5.png
Credits to jdredalert for the shotgun, and Monolith and 3dRealms for the hands.
4

User is offline   Minigunner 

#602

http://www.mediafire.com/file/cvc9cmjab94nwj1/dnfdevastator.pnghttp://www.mediafire.com/file/c8adrhtcxr8ne4j/dnfdevastator2.png
DNF Devastator given the Duke 3D treatment. Used the Duke 3D Devastator as positioning reference, so it may be used as a graphic replacement. As for the blue, I know it will be translated with player color, but I have it that way due to the bluish metal on the respective parts of the model.

This post has been edited by Minigunner: 14 May 2017 - 02:00 PM

10

User is offline   Hendricks266 

  • Weaponized Autism

  #603

View PostMinigunner, on 04 March 2016 - 09:01 PM, said:

As for the blue, I know it will be translated with player color,

The only firstperson tile that changes pal based on player pants color is the Mighty Foot.
1

#604

Maybe he has done some coding that will give it the same treatment as the Mighty Foot ?
0

User is offline   Minigunner 

#605

Oh?, Okay, that certainly works then. :whistling:
0

User is offline   Major Tom 

#606

View PostMinigunner, on 04 March 2016 - 09:01 PM, said:

https://dl.dropboxusercontent.com/u/85393552/Images/Graphics/dnfdevastator.pnghttps://dl.dropboxusercontent.com/u/85393552/Images/Graphics/dnfdevastator2.png
DNF Devastator given the Duke 3D treatment. Used the Duke 3D Devastator as positioning reference, so it may be used as a graphic replacement. As for the blue, I know it will be translated with player color, but I have it that way due to the bluish metal on the respective parts of the model.


Other than the one OCD part of my brain that screams "WHERE'S THE PICKUP SPRITE?!" (I'm currently telling that part of my brain to shut the hell up before I subject it to some random song I hate), I have no problems with this. :whistling:
2

User is offline   xenoxols 

#607

http://i.imgur.com/nUPqiie.png
Random thing that is probably useless to everyone.
0

User is offline   Minigunner 

#608

http://www.mediafire.com/file/6npxjuo8mzoatlw/dnfdevastator_p.png
I tried.

This post has been edited by Minigunner: 14 May 2017 - 02:02 PM

6

User is offline   Major Tom 

#609

View PostMinigunner, on 05 March 2016 - 01:21 PM, said:

https://dl.dropboxusercontent.com/u/85393552/Images/Graphics/dnfdevastator_p.png
I tried.


That actually looks pretty good! I may just go and replace the original Devastator in my EDuke32 folder for Duke It Out in DC with this one, now... :whistling:

This post has been edited by Major Tom: 05 March 2016 - 01:40 PM

0

User is offline   Minigunner 

#610

Cool, I'd like to see it in action! (I can't graphics replacement)
0

User is offline   Lunick 

  • Snazzy Ex Tazzy

#611

View PostMinigunner, on 05 March 2016 - 01:49 PM, said:

Cool, I'd like to see it in action! (I can't graphics replacement)




Drag the attached file onto EDUKE32.exe

Attached File(s)


10

User is offline   xenoxols 

#612

http://i.imgur.com/kd4oRuJ.png
Duke in the wild west! Credits to Doomnukem. In case you are wondering, the hand is for fanning.
4

User is offline   Daedolon 

  • Ancient Blood God

#613

View PostLunick, on 05 March 2016 - 06:02 PM, said:



Looks like a Dark Forces level.
0

User is offline   Lunick 

  • Snazzy Ex Tazzy

#614

View PostDaedolon, on 06 March 2016 - 01:51 AM, said:

Looks like a Dark Forces level.

It's Hoth. I only used Xtreme as a base since I actually had Minigunner's Xtreme Devastator 'widescreen extended' sprites so I swapped the sprites around.
0

User is offline   Major Tom 

#615

View Postxenoxols, on 05 March 2016 - 09:14 PM, said:

http://i.imgur.com/kd4oRuJ.png
Duke in the wild west! Credits to Doomnukem. In case you are wondering, the hand is for fanning.


I'd love to see this wielded akimbo, and to see Duke fanning both of them at once.... :whistling:

This post has been edited by Major Tom: 06 March 2016 - 05:27 AM

0

User is offline   Mike Norvak 

  • Music Producer

#616

View Postxenoxols, on 02 March 2016 - 07:13 AM, said:

This isn't gonna be in Duke Forces anymore, so I thought I'd put this here:
http://i.imgur.com/UmEgc3u.png
Paletted version:
http://i.imgur.com/YDfQpUV.png
It's an edit of dark forces' pistol, so credits to lucasarts and 3dRealms for the hands.


Do you have pick up sprite for this? I would really like to use this weapon on a mod I'm working atm.

This post has been edited by Mike Norvak: 06 March 2016 - 03:07 PM

0

#617

The pickup it's just the Bryar pistol. Here.

Attached Image: Bryar Pistol.png
1

User is offline   Jblade 

#618

FPS Creator Classic has gone open source, and they've also released what looks like all of the model packs that were commercially available for free as well. There's bound to be some useful stuff for either models or voxels, here's a list of what each model pack contains.
5

User is offline   Daedolon 

  • Ancient Blood God

#619

Now just to figure out how to export the models to something sensible.
0

User is offline   Jblade 

#620

Yeah the directory structure is a bit of a clusterfuck and all of the models are in *.X file format (Milkshape can open them, I'm guessing blender has plug-ins and stuff) but still, a huge pile of open source assets is pretty damn useful.
1

User is offline   Gambini 

#621

apart from tearing apart all of its content, I think it´s a good thing that the tool became open source. I don´t remember finding a good mod made with it but maybe now, who knows, people get to improve it and make good content with it.
0

User is offline   Major Tom 

#622

Apologies for bumping this just to ask a potentially stupid question, but did anyone ever sprite the Sonic Resonator that only appears as a pickup in LameDuke?
0

User is offline   Tea Monster 

  • Polymancer

#623

Talk to Drek, he did a model of it, which, if anything, you could make sprites or voxels from.

Oh, and Blender2.49 will read the files from FPS creator.
0

User is offline   xenoxols 

#624

http://i.imgur.com/vZGuLKi.png
Made from the DNA deagle.
http://i.imgur.com/zV70v5W.png
4

User is offline   MusicallyInspired 

  • The Sarien Encounter

#625

Where can I find ANM2PCX.EXE? Why isn't it on my Duke3D CD like I remember?
0

User is offline   Hank 

#626

View PostMusicallyInspired, on 05 April 2016 - 09:54 PM, said:

Where can I find ANM2PCX.EXE? Why isn't it on my Duke3D CD like I remember?

direct link
http://dukertcm.com/...rt/anim2pcx.zip

This post has been edited by Hank: 06 April 2016 - 06:15 PM

1

User is offline   HMNuke93 

#627

Hi guys, this is my first post :D Here's my version of the DNF M16 (unhanded and duke-paletted):

http://i.imgur.com/jcb17tN.png

Flag-less:

http://i.imgur.com/qi6I2sX.png

This post has been edited by HMNuke93: 19 May 2016 - 12:26 PM

16

User is offline   Jblade 

#628

Wow, that's pretty damn cool - nice work!
0

User is offline   Jimmy 

  • 1776 World Wide

#629

Originally posted this in the Supreme Topic of Miscellaneous Knowledge, but it belongs here too.

View PostJimmy Gnosis, on 29 April 2016 - 08:23 PM, said:

This is not official artwork (although it's based off of it, of course) but I made a Pig arm gib a few years ago. Also Duke's boot gib was pretty clearly made to double as a Pig gib, not sure why they never coded that in there.

animated:
http://i.imgur.com/v9GGqiz.gif
http://i.imgur.com/1joKOn0.gif
http://i.imgur.com/qLOceGT.gif
http://i.imgur.com/l24UkPc.gif

more 3DR styled animation:
http://i.imgur.com/rTWVRPd.gif
http://i.imgur.com/nZI0U9q.gif
http://i.imgur.com/Y4sU5M2.gif
http://i.imgur.com/seTux6y.gif
http://i.imgur.com/EMtyGv2.gif
http://i.imgur.com/hpOick2.gif

resting:
http://i.imgur.com/QyBdZGw.gif

2

User is offline   HMNuke93 

#630

View PostJblade, on 16 April 2016 - 05:52 AM, said:

Wow, that's pretty damn cool - nice work!


Thanks! :angry:

Classic styled Duke gloves, again duke-paletted.

http://i.imgur.com/dMoU5xI.png

This post has been edited by HMNuke93: 16 May 2016 - 08:18 AM

3

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