[RESOURCES] Community Stockpile "Free to use resources for mappers and modders."
#601 Posted 28 February 2016 - 08:58 AM
Does anyone here have them saved elsewhere, and can they be reposted for those of us who missed on on getting them the first time around?
#602 Posted 02 March 2016 - 07:13 AM
Paletted version:
It's an edit of dark forces' pistol, so credits to lucasarts and 3dRealms for the hands.
#603 Posted 02 March 2016 - 07:39 AM
xenoxols, on 02 March 2016 - 07:13 AM, said:
Paletted version:
It's an edit of dark forces' pistol, so credits to lucasarts and 3dRealms for the hands.
Sort of reminds me of Duke's nuclear pistol from the original Duke Nukem..... I like it!
#604 Posted 02 March 2016 - 11:19 AM
Duke Advance deagle, refurbished! Also incomplete.
EDIT:
Better version.
EDIT EDIT:
EDIT EDIT EDIT:
This post has been edited by xenoxols: 03 March 2016 - 09:49 AM
#606 Posted 04 March 2016 - 06:48 AM
Credits to jdredalert for the shotgun, and Monolith and 3dRealms for the hands.
#607 Posted 04 March 2016 - 09:01 PM
DNF Devastator given the Duke 3D treatment. Used the Duke 3D Devastator as positioning reference, so it may be used as a graphic replacement. As for the blue,
This post has been edited by Minigunner: 14 May 2017 - 02:00 PM
#608 Posted 04 March 2016 - 09:54 PM
Minigunner, on 04 March 2016 - 09:01 PM, said:
The only firstperson tile that changes pal based on player pants color is the Mighty Foot.
#609 Posted 04 March 2016 - 11:05 PM
#611 Posted 05 March 2016 - 06:05 AM
Minigunner, on 04 March 2016 - 09:01 PM, said:
DNF Devastator given the Duke 3D treatment. Used the Duke 3D Devastator as positioning reference, so it may be used as a graphic replacement. As for the blue,
Other than the one OCD part of my brain that screams "WHERE'S THE PICKUP SPRITE?!" (I'm currently telling that part of my brain to shut the hell up before I subject it to some random song I hate), I have no problems with this.
#613 Posted 05 March 2016 - 01:21 PM
I tried.
This post has been edited by Minigunner: 14 May 2017 - 02:02 PM
#614 Posted 05 March 2016 - 01:38 PM
Minigunner, on 05 March 2016 - 01:21 PM, said:
I tried.
That actually looks pretty good! I may just go and replace the original Devastator in my EDuke32 folder for Duke It Out in DC with this one, now...
This post has been edited by Major Tom: 05 March 2016 - 01:40 PM
#615 Posted 05 March 2016 - 01:49 PM
#616 Posted 05 March 2016 - 06:02 PM
Minigunner, on 05 March 2016 - 01:49 PM, said:
Drag the attached file onto EDUKE32.exe
Attached File(s)
-
Devastator.zip (13.84K)
Number of downloads: 502
#617 Posted 05 March 2016 - 09:14 PM
Duke in the wild west! Credits to Doomnukem. In case you are wondering, the hand is for fanning.
#618 Posted 06 March 2016 - 01:51 AM
#619 Posted 06 March 2016 - 02:14 AM
Daedolon, on 06 March 2016 - 01:51 AM, said:
It's Hoth. I only used Xtreme as a base since I actually had Minigunner's Xtreme Devastator 'widescreen extended' sprites so I swapped the sprites around.
#620 Posted 06 March 2016 - 05:27 AM
xenoxols, on 05 March 2016 - 09:14 PM, said:
Duke in the wild west! Credits to Doomnukem. In case you are wondering, the hand is for fanning.
I'd love to see this wielded akimbo, and to see Duke fanning both of them at once....
This post has been edited by Major Tom: 06 March 2016 - 05:27 AM
#621 Posted 06 March 2016 - 03:07 PM
xenoxols, on 02 March 2016 - 07:13 AM, said:
Paletted version:
It's an edit of dark forces' pistol, so credits to lucasarts and 3dRealms for the hands.
Do you have pick up sprite for this? I would really like to use this weapon on a mod I'm working atm.
This post has been edited by Mike Norvak: 06 March 2016 - 03:07 PM
#623 Posted 17 March 2016 - 05:19 AM
#624 Posted 17 March 2016 - 06:02 AM
#625 Posted 17 March 2016 - 06:06 AM
#626 Posted 17 March 2016 - 05:04 PM
#627 Posted 30 March 2016 - 12:51 PM
#628 Posted 31 March 2016 - 05:25 AM
Oh, and Blender2.49 will read the files from FPS creator.