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Duke 3D Voxel Pack
#271 Posted 11 November 2011 - 06:05 PM
Edit: Well, i sent them some messages about it. Hopefully they still have some of them.
This post has been edited by ReaperMan: 11 November 2011 - 06:59 PM
#272 Posted 11 November 2011 - 07:43 PM
NUKEMDAVE, on 11 November 2011 - 05:20 PM, said:
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Not sure if anyone is already aware of this. I didn't see that screenshot on his website.
It may just be the bad perspective that the image uses, but honestly most of those look pretty bad.
#273 Posted 11 November 2011 - 07:50 PM
Hendricks266, on 11 November 2011 - 07:43 PM, said:
I would use the armor and shotgun though.
#274 Posted 11 November 2011 - 09:21 PM
EDIT: And while it is true, some of those don't look like they're all too great (though it could be perspective) these would be very very helpful to projects such as this and the HRP. Finally we would actually know what some of these things were supposed to look like in a 3D manner.
This post has been edited by Captain Awesome: 11 November 2011 - 09:22 PM
#275 Posted 14 November 2011 - 11:42 AM
This post has been edited by ReaperMan: 14 November 2011 - 12:29 PM
#276 Posted 22 November 2011 - 07:25 AM
#277 Posted 22 November 2011 - 03:54 PM
Reaper, any news from the 3DR camp?
#278 Posted 22 November 2011 - 05:10 PM
Captain Awesome, on 22 November 2011 - 03:54 PM, said:
I am still waiting to hear back from them.
#279 Posted 13 December 2011 - 04:04 PM
"I am sorry but I have looked at where they would be and if we had them we do not any more."
Looks like they don't exist anymore.
#280 Posted 13 December 2011 - 05:27 PM
#281 Posted 13 December 2011 - 05:57 PM
ReaperMan, on 13 December 2011 - 04:04 PM, said:
"I am sorry but I have looked at where they would be and if we had them we do not any more."
Looks like they don't exist anymore.
Aww that sucks man, your voxels still rock though
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#283 Posted 14 December 2011 - 07:06 AM
Captain Awesome, on 13 December 2011 - 07:51 PM, said:
No, but i guess it would be worth a try.
#284 Posted 15 December 2011 - 05:54 AM
i like using your voxels models. I've made some changes for myself with SLAB6 voxel editor (tripmine and keys more thick)
I'd like to know if you've done others models, are you plan to put an update of your models soon ?
#285 Posted 16 December 2011 - 10:22 AM
Apiai, on 15 December 2011 - 05:54 AM, said:
Yes i have done more models.... and an update will be released as soon as i am done with all the weapons.
#286 Posted 02 January 2012 - 02:51 AM
List of file formats it exports
#287 Posted 03 January 2012 - 11:29 AM
#288 Posted 03 January 2012 - 04:33 PM
I remember there being talk of a lack of tools for voxel creation, so if I spot something, I'll point it out.
This post has been edited by Tea Monster: 03 January 2012 - 04:34 PM
#289 Posted 03 January 2012 - 09:38 PM
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Also, as a side note Spirrwell had put together a nice installer for the pack, so thats going to be a option to download for the next release.
This post has been edited by ReaperMan: 03 January 2012 - 09:40 PM
#290 Posted 03 January 2012 - 11:31 PM
ReaperMan, on 03 January 2012 - 09:38 PM, said:
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Also, as a side note Spirrwell had put together a nice installer for the pack, so thats going to be a option to download for the next release.
I'm excited
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#291 Posted 04 January 2012 - 10:47 AM
Also as an aside, I was looking into the Shadow Warrior voxels for something, and that camera voxel in Dirk Jones' picture up there is in Shadow Warrior. I can't remember if it was used in game or not.
#292 Posted 06 January 2012 - 05:48 PM
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EDIT: Nevermind, I looked very carefully through this thread and saw the 'replace palette and convert colors' and it actually turned out quite nice without changing the colors to much.
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This post has been edited by s.b.Newsom: 06 January 2012 - 07:25 PM
#294 Posted 23 January 2012 - 08:19 PM
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#297 Posted 23 January 2012 - 09:00 PM
Micky C, on 23 January 2012 - 08:51 PM, said:
So it dosen't look not similar to the shadow warrior riot gun?
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#298 Posted 27 January 2012 - 02:55 PM
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Also, i put warning stripes on the pipebomb so that Wolfe will be happy that he warned the aliens that they were bombs.
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One more piece of news, i will be putting a new download up since megaupload went down and thats were the first release was; so as soon as the devastator is finished expect a new release.
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This post has been edited by ReaperMan: 27 January 2012 - 03:03 PM
#300 Posted 27 January 2012 - 03:34 PM
ReaperMan, on 23 January 2012 - 08:19 PM, said:
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You should be able to see the rest of the barrels from the front view. That's how it is from first person view and also in Heavy Weapons Dude sprites.
This post has been edited by Fox: 27 January 2012 - 03:36 PM