
Duke 3D Voxel Pack
#1921 Posted 13 November 2020 - 05:42 PM
#1923 Posted 13 November 2020 - 07:28 PM
Today's lesson: Don't use shitty antivirus like Avast, and don't use shitty internet browsers like Chrome. They hardly work and sell your data anyway.
This post has been edited by Striker: 13 November 2020 - 07:38 PM
#1924 Posted 13 November 2020 - 09:40 PM
#1925 Posted 14 November 2020 - 07:08 AM
Avast and Malwarebytes have kept my shit safe for as long as I can remember and I have had literally ZERO issue with Chrome, regardless of what people want to say about it.
#1926 Posted 14 November 2020 - 08:18 AM
This post has been edited by NightFright: 14 November 2020 - 08:19 AM
#1927 Posted 14 November 2020 - 06:16 PM
#1928 Posted 14 November 2020 - 09:27 PM
OpenMaw, on 14 November 2020 - 07:08 AM, said:
Avast and Malwarebytes have kept my shit safe for as long as I can remember and I have had literally ZERO issue with Chrome, regardless of what people want to say about it.
Malwarebytes is no problem. I've used it for years. Chrome, on the other hand has become a bloated memory whore that's steadily losing compatibility from my experiences from it.
Anyway, on the subject of the Voxel pack: While the rotate def token is garbage, would one that specifies speed and perhaps rotation vector be more fitting?
#1930 Posted 20 November 2020 - 03:12 PM

#1931 Posted 20 November 2020 - 03:24 PM
#1932 Posted 20 November 2020 - 03:43 PM
Cool.
#1933 Posted 20 November 2020 - 03:56 PM

#1934 Posted 20 November 2020 - 04:09 PM
Dzierzan, on 20 November 2020 - 02:51 PM, said:
Reputation given

Did you guys stage it or what?

#1935 Posted 21 November 2020 - 05:09 AM
#1937 Posted 21 November 2020 - 08:02 AM
Jimmy, on 21 November 2020 - 07:55 AM, said:
What? You've got Duke Nukem Forever flashbacks or something? But you're right, there's not enough shit!
#1938 Posted 21 November 2020 - 08:10 AM

Dookie Nukem 3D will be 10 times better with your voxels. I hope.
#1939 Posted 21 November 2020 - 10:33 AM
#1941 Posted 22 November 2020 - 07:17 AM
NightFright, on 21 November 2020 - 10:33 AM, said:
The missing brown puzzle is finally found, the path to voxel harmony is now clear and open.
Still needs some touch-ups, but almost done. Sorry for shitty preview:

#1942 Posted 22 November 2020 - 08:39 AM
This post has been edited by NightFright: 22 November 2020 - 08:39 AM
#1943 Posted 22 November 2020 - 08:51 AM
Borion, on 22 November 2020 - 07:17 AM, said:
Still needs some touch-ups, but almost done. Sorry for shitty preview:

Dear mother of god this looks so beautiful!
#1944 Posted 22 November 2020 - 10:37 AM

#1946 Posted 22 November 2020 - 11:09 AM
#1947 Posted 23 November 2020 - 10:25 AM
NightFright, on 22 November 2020 - 11:09 AM, said:
Thanks! Fire was indeed PITA, reflections on sides even bigger. There are four frames, each one has seven parts: jars bottom, "container" part, top, fire bottom inner circle, four flame parts. Of those only bottom is static. There was like 16-18 different 4 frame animations to in-paint and reproject on each part in different view. I always liked that sprite and i wanted voxel models to look just like what I imagine when I play old DN3D levels

This post has been edited by Borion: 23 November 2020 - 10:25 AM
#1949 Posted 23 November 2020 - 03:57 PM


#1950 Posted 23 November 2020 - 04:05 PM
Dzierzan, on 23 November 2020 - 03:57 PM, said:
I mean cool. But why? Rats are the worst. Blood teached me that.