The Supreme Topic of Miscellaneous Knowledge "Trivia, Research, etc."
#1142 Posted 22 October 2016 - 04:41 AM
Any idea why they replaced and reduced?
This post has been edited by Micky C: 22 October 2016 - 04:43 AM
#1143 Posted 22 October 2016 - 07:56 AM
#1144 Posted 22 October 2016 - 09:40 AM
Taking in to account that LL's name was removed from atomic maps and replaced with randy's RSP signiature, this comes as no surprise..
That does stink though
A very petty thing to go ahead and erase original creators like that.
#1146 Posted 11 November 2016 - 03:23 PM
This tile for example replaces the "bleached blonde" poster in duke3d:
This post has been edited by HMNuke93: 11 November 2016 - 03:24 PM
#1147 Posted 11 November 2016 - 04:06 PM
#1148 Posted 12 November 2016 - 08:44 AM
HMNuke93, on 11 November 2016 - 03:23 PM, said:
This tile for example replaces the "bleached blonde" poster in duke3d:
Yeah, sure, a reference to a Nazi propaganda film is a great replacement for that poster
#1149 Posted 12 November 2016 - 02:06 PM
HMNuke93, on 11 November 2016 - 03:23 PM, said:
This tile for example replaces the "bleached blonde" poster in duke3d:
Interesting, I'll have to take a closer look at this version...
#1150 Posted 12 November 2016 - 03:57 PM
This post has been edited by Nancsi: 12 November 2016 - 03:58 PM
#1151 Posted 13 November 2016 - 09:53 AM
After spending last night by reading this theard, playing lameduke and some of the betas, my opinion about the final game grew more than ever. Most of us probably don't realise that we've got probably one of the best FPS's ever made! Sure, when we launch Duke almost every day our initial opinion will diminish rapidly and Duke3d will become a routine. Like the rest of you, I'm just as interested in the original concept - all the robots, weapons, space stations, futuristic cities and coca cola cans. But let's be honest - if Lameduke was somehow finished and released as Duke Nukem 3D, it will go pretty much unnoticed and fade into oblivion very fast. Just imagine - there will be no forums, no sites and user maps that we made over all these years! I have nothing against Lameduke enemies and levels, but there's just no atmosphere that made the final DN3D so cool and iconic. Lameduke is just a 3D version of the previous 2D games, somehow mixed with TekWar and Doom-engine shooters set in space. I feel some strange feel of nostalgia, through - thanks to Rise of the Triad soundtrack in the background and those generic 90s shooters feel. It's sad that most of the pre-release content is collecting dust somewhere in 3DRealms vaults (or Scott Miller's attic lol), because I would like to have a clear look on the aliens we saw on the promo materials.
And so, the developers was trying to make the coolest game possible and I think they pretty much achieved it. We take the original game for granted, but If you're a mapper my advice to you is to replay the original game and analyse every level of it, and if you somehow care about layout, design and progression, you'll find out that the original maps, despite very basic design, is better than 99% of the user maps released today(even great ones!), with all of it's fancy spritework and architecture. You can't ask for a better thing. What we've got in the end is the best version of Duke Nukem 3D ever, with the best maps ever, still fresh and interesting 20 years later. Long live Duke Nukem!
This post has been edited by Sanek: 13 November 2016 - 09:58 AM
#1153 Posted 14 November 2016 - 06:46 AM
I disagree with it not working as they had some really memorable stuff in store like the rooftop battle with the helicopter and whatnot, would have just been a very different experience.
These are kind of hard to compare since most of the design elements evolved through iterative design, some of the most memorable EP2 levels (dark side for example) actually got designed pretty early on and space stuff in general has a lot more of the "classic" feel to it. So much of the stuff simply evolved over time so had they got as much time with LD, things could be very different too.
When I have more time again, I really want to do a mini-episode series with stuff from lameduke tuned up. EP2 has some of the first levels that got started and first "story" bits water / nuclear reactor / bats / army guy and early city designs. There are couple of other snippets that could be restored rather faithfully. Loads of other cool stuff but would require too much fanfiction to fill in the parts.
These wouldn't be user maps but actual modifications instead due to major differences in weapon balancing / running speed and whatnot.
#1154 Posted 15 November 2016 - 06:37 AM
The new movie:
Replacement screens. I though it was an emulation bug on the left one, but it's probably a glitch. Note that you can't broke them.
Much censoring. Very Edited. Also the 'exotica' poster the replaces the 'hot hot hot' one.
Of course, some of Duke's quotes have been
- Those aliens are gonna pay for shooting down my ride
- So many aliens, so few butts
- Your face, your face, whats the difference?
- It's time to beat butts and chew bubblegum...
I'll try to rip the tiles, there's probably more censored stuff.
#1155 Posted 15 November 2016 - 07:19 AM
Darkus, on 15 November 2016 - 06:37 AM, said:
The new movie:
Replacement screens. I though it was an emulation bug on the left one, but it's probably a glitch. Note that you can't broke them.
Much censoring. Very Edited. Also the 'exotica' poster the replaces the 'hot hot hot' one.
Of course, some of Duke's quotes have been
- Those aliens are gonna pay for shooting down my ride
- So many aliens, so few butts
- Your face, your face, whats the difference?
- It's time to beat butts and chew bubblegum...
I'll try to rip the tiles, there's probably more censored stuff.
i ' am so curious to see that cinema animation with duke's face
#1156 Posted 15 November 2016 - 08:25 AM
Darkus, on 15 November 2016 - 06:37 AM, said:
Replacement screens. I though it was an emulation bug on the left one, but it's probably a glitch. Note that you can't broke them.
I wonder if the one on the left was the Title screen, for it does look like it. But it's probably messed up because the Title Screen uses a Different Palette than the one in game. Like for example here's what the Title Screen from Duke 3D would look like in that room.
Probably not as messed up as the one above but it's still messed up. It's just my guess though.
This post has been edited by Jolteon: 15 November 2016 - 08:26 AM
#1157 Posted 15 November 2016 - 10:39 AM
#1158 Posted 15 November 2016 - 02:47 PM
I made a quick playtrough, and I found that they removed all of the womens (strippers, slimed womens etc...), I mean that they're even not in the VRAM, that mean they're completely erased.
They also removed some gore effects in some maps; E3L1 for example.
Some other actors like the doomed spacemarine are also deleted (they forgot to remove the one-liner, haha)
Strange thing that they left the ending movies in all their glory.
The E3L4 'wink women' and the 'Alley Cat Lounge' signboard have not changed also.
However, they changed Luke into a piece of meat:
And also this:
This post has been edited by Darkus: 15 November 2016 - 02:59 PM
#1160 Posted 15 November 2016 - 05:58 PM
#1161 Posted 15 November 2016 - 07:00 PM
The Magnum P.I.G. poster is a scan from the strategy guide.
This post has been edited by Fox: 15 November 2016 - 07:03 PM
#1162 Posted 15 November 2016 - 11:54 PM
#1163 Posted 16 November 2016 - 04:03 AM
Darkus, on 15 November 2016 - 06:37 AM, said:
The new movie:
Replacement screens. I though it was an emulation bug on the left one, but it's probably a glitch. Note that you can't broke them.
Much censoring. Very Edited. Also the 'exotica' poster the replaces the 'hot hot hot' one.
Of course, some of Duke's quotes have been
- Those aliens are gonna pay for shooting down my ride
- So many aliens, so few butts
- Your face, your face, whats the difference?
- It's time to beat butts and chew bubblegum...
I'll try to rip the tiles, there's probably more censored stuff.
there is a possibility to extract these New Arts?
#1164 Posted 16 November 2016 - 04:28 AM
jet_nick, on 16 November 2016 - 04:03 AM, said:
Already done.
Not really censoring but a regional difference, if you can spot it:
Answer:
#1165 Posted 16 November 2016 - 04:50 AM
Art included as .PCX with a few .TGA tiles. All audio .WAV except for the music as .XM.
Would be fun to reverse engineer the level file format, too (.xff). I'd love to see a re-creation in EDuke32.
Some examples of files included:
Attached File(s)
-
game_tw.7z (2.38MB)
Number of downloads: 412 -
ent_tw.7z (1.39MB)
Number of downloads: 439
This post has been edited by Daedolon: 16 November 2016 - 04:51 AM
#1166 Posted 16 November 2016 - 05:12 AM
Darkus, on 16 November 2016 - 04:28 AM, said:
*Image of DNTM-J statistics screen*
Answer:
You know, all Japanese/Asia-region PSX games(most likely even all of PlayStation series are the same) used O as confirmed, and X as cancel, because their(symbols) directly means for them("O" means right. yes, "X" means wrong, no), so I don't think it's something very big deal.
This post has been edited by Player Lin: 16 November 2016 - 05:15 AM
#1167 Posted 16 November 2016 - 10:26 PM
Player Lin, on 16 November 2016 - 05:12 AM, said:
I believe this is handled at the OS level in the PS3 and 4, but feel free to correct me on that.
#1168 Posted 18 November 2016 - 04:16 PM
Nancsi, on 12 November 2016 - 03:57 PM, said:
Isn't it funny and ironic how absolutely the same shit happens to US right now? To the point that no sex allowed in almost every game (especially Japanese game) but violence is absolutely fine. "Seriously mericunts, get some sense!"
Anyway, I don't think the problem was Japan in case of TM censorship, not even Sony perhaps wanted to censor it (you could easily find lewd games in Japan for many platforms at those times, not just PSone), it's actually surprising that they left violence in, for example, that blood on walls mechanic especially was really great and not many games have it even to this day.
TM was an exception because it was and still is exactly opposite, sexual stuff is more acceptable than violence in video games to this day. The best example is MK series. Have you played Mega Drive version, you probably know about secret cheat code to enable blood and Japanese version had no such code.