The Supreme Topic of Miscellaneous Knowledge "Trivia, Research, etc."
#1051 Posted 27 March 2016 - 01:43 AM
You can also see screenshots of Shawn Swift's levels here and Robert Travis' levels here
#1052 Posted 27 March 2016 - 04:00 AM
Marphy Black, on 26 March 2016 - 10:51 PM, said:
Gothic Library was made by both Robert Travis and Shawn Swift (it has both of their signatures). Shawn made Abysmal Mine on his own, though.
#1053 Posted 28 March 2016 - 06:11 AM
Attached File(s)
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mancar2.zip (39.46K)
Number of downloads: 714
#1054 Posted 21 April 2016 - 11:30 AM
Posted by "Anomalous Entity" at the old 3DR forums apparently sourced from an unspecified Nintendo magazine that had Duke on the cover. The rest of his scans are of what would later appear in the XBLA release, of course.
#1056 Posted 29 April 2016 - 10:11 AM
#1059 Posted 29 April 2016 - 08:23 PM
animated:
more 3DR styled animation:
resting:
This post has been edited by Jimmy Gnosis: 29 April 2016 - 08:34 PM
#1060 Posted 01 May 2016 - 01:43 PM
#1061 Posted 05 May 2016 - 10:33 AM
Suddenly it occurred to me that the pre-release bullets kind of resemble Monk Crystals - I think it's particularly noticeable here:
Do you think it's a coincidence, or could there indeed be a connection?
#1062 Posted 09 May 2016 - 04:42 AM
#1063 Posted 17 May 2016 - 12:55 PM
#1064 Posted 18 May 2016 - 03:39 PM
Sanek, on 17 May 2016 - 12:55 PM, said:
lmao
#1065 Posted 19 May 2016 - 09:40 AM
Forge, on 18 May 2016 - 03:39 PM, said:
It's not that funny as you think. I'm srys. I really want to know why the city map has such a strange title, since we don't have maps with such a strange titles everyday.
#1066 Posted 19 May 2016 - 10:55 AM
http://www.amcwebfor...hp?topic=8034.0
starting around page 3 is where a certain person starts having "issues" with the title.
This post has been edited by Forge: 19 May 2016 - 02:56 PM
#1067 Posted 19 May 2016 - 02:46 PM
#1068 Posted 19 May 2016 - 04:22 PM
Forge, on 19 May 2016 - 10:55 AM, said:
http://www.amcwebfor...hp?topic=8034.0
starting around page 3 is where a certain person starts having "issues" with the title.
Oh. Now I understand. Thanks for the link.
Jblade, on 19 May 2016 - 02:46 PM, said:
Yea. Seems like only yesterday I take shit at Commander via DNR forums, which is only a memory right now. I don't know why, but somehow time starts to go faster as you get older.
#1069 Posted 19 May 2016 - 04:25 PM
Sanek, on 19 May 2016 - 04:22 PM, said:
Time goes "faster" because you are experiencing less and less "new" things. You get that - "if I've walked through one forest, I've walked through them all", phenomenon
This post has been edited by Forge: 19 May 2016 - 04:25 PM
#1070 Posted 19 May 2016 - 08:30 PM
MrFlibble, on 09 May 2016 - 04:42 AM, said:
You can run demos, I can't remember how to record them.
You can place demo cameras in the maps.
This post has been edited by Robman: 19 May 2016 - 08:31 PM
#1071 Posted 19 May 2016 - 08:37 PM
Forge, on 19 May 2016 - 04:25 PM, said:
Maybe it's linked to metabolic rate - it slows as you age, it was a thought I had while reading your post, I searched "metabolism linked to time experience" and this is what it gave me : http://www.scientifi...w-motion-world/
This post has been edited by Robman: 20 May 2016 - 06:39 PM
#1072 Posted 19 May 2016 - 08:57 PM
Forge, on 19 May 2016 - 04:25 PM, said:
I guess people tend to experience things in proportion... on kind of a logarithmic scale of sorts.
Like, if you're four something happening two years ago was half your life. However if you're 30 and something happened two years ago it was only about 6%. And so on.
#1073 Posted 19 May 2016 - 10:26 PM
#1074 Posted 19 May 2016 - 10:40 PM
MrFlibble, on 13 March 2014 - 04:41 AM, said:
blud0696.zip
blud0796.zip
blud0896.zip
blud0996.zip
blud1096.zip
blud1196.zip
blud951115.zip
The Blood folder at 3D Action Gamers' Archive also contains a couple of videos too.
The links are dead, and the screenshots from the other forum linked in the quote below also seem to be gone. Could you please reupload them if you still have them? Thanks.
MrFlibble, on 23 November 2012 - 05:51 AM, said:
RTCM also hosts collections of pre-release shots fr om Build engine games, some of which were found within official preview packs and others on CD releases of games by 3DR. However, magazines still use a number of shots that had not been officially released through other media, and only a few of those seem to have found their way into public, like the shot discussed here, which I think isn't part of any official preview release (download or CD/other physical medium).
This post has been edited by neznam: 19 May 2016 - 10:41 PM
#1075 Posted 20 May 2016 - 06:40 PM
thedrawliner, on 19 May 2016 - 10:26 PM, said:
I've experienced "bullet time" in fights and car/motocross accidents. It's pretty fascinating.
This post has been edited by Robman: 20 May 2016 - 06:41 PM
#1076 Posted 21 May 2016 - 03:01 AM
neznam, on 19 May 2016 - 10:40 PM, said:
I thought that I had re-uploaded the shots a while ago, but it seems that I only did that for Shadow Warrior. Attaching them now.
BTW, the original links are not dead, it's just that the Wayback Machine blocks access to these files because of robots.txt. Sometimes the WM allows to get through the robots.txt, maybe due to some error in their databases. I have been able to access the 3d Action Gamers' Archive twice that way.
As for the shots in the other forums, I'm afraid I don't have those shots. The stuff posted at Abandonia was probably identical to what we already know and is available at R.T.C.M. and/or from the official previews.
[Edit] It turns out that the Wayback Machine has preserved the shot found by Mikko Pekkola:
http://web.archive.o...format/5462.gif
Attached File(s)
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blud0696.zip (65.62K)
Number of downloads: 655 -
blud0796.zip (37.05K)
Number of downloads: 642 -
blud0896.zip (85.5K)
Number of downloads: 632 -
blud0996.zip (70.23K)
Number of downloads: 640 -
blud1096.zip (48.93K)
Number of downloads: 641 -
blud1196.zip (34.55K)
Number of downloads: 642 -
blud951115.zip (283.81K)
Number of downloads: 636
This post has been edited by MrFlibble: 21 May 2016 - 03:13 AM
#1078 Posted 21 May 2016 - 03:34 AM
#1079 Posted 21 May 2016 - 03:36 AM
MrFlibble, on 21 May 2016 - 03:01 AM, said:
http://web.archive.o...format/5462.gif
What's going on in here? The fire is drawn over the UI (the gun).
#1080 Posted 21 May 2016 - 03:39 AM
Nancsi, on 21 May 2016 - 03:34 AM, said:
You think so? Daedolon has a separate list but this is my list of the credits for the Duke 3D Addons http://pastebin.com/TvtZyurB