MusicallyInspired, on 11 January 2017 - 08:16 PM, said:
You are so awesome. You and everyone involved.
Thanks! It´s only me at the moment, at least to what this "update" is concerned.
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Ok, models for polymost, but either voxels or sprites for classic?
I wouldn´t waste my precious time in just some "compatibility filler" models. The idea is an unification, but I´m far from being sure of what it will be.
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Have you thought about adding additive blending for beams of light? It works in both classic and openGL, and looks pretty neat. Fairly easy to implement.
That does sound quite interesting, the name makes me think of Lezing´s additive flares. I would love to use anything like that, eventually.
xMobilemux, on 11 January 2017 - 07:57 PM, said:
Didn´t realize your line was a link. heh
Now that you know it, let´s compare: