Tea Monster, on Jul 7 2009, 10:14 PM, said:
That is looking very good. The ground texture is obviously repeating. Oh and loose the sector based vehicle parts on the right. Get some MD3's in there and it will REALLY start to look more like DNF!
Got to say, that IS starting to look the part. Once we have model-based normal mapping and lighting effects, its going to start looking really next-gen.
heh thats my crane & yes it works
the only real props i want are more dead bodys (i can only use that doom guy so many times) and cars, some would have to have open doors and smashed up windscreens to give that wartime feel.
i intend to loosly recreate the 1st episode with my project "Duke Nukem Eternity" hopefully it will be a good mix of d3d and dnf styles, maps linked via hubs so i can make them large using less sectors and still keep a high quality of detail whilst running nice.
ive got that constuction site and the other level almost done, iam just going to rip the cinema out of Tribute to action II for the 1st level, so there is 3 levels somewhat done.