Duke4.net Forums: What are you working on for Duke right now? - Duke4.net Forums

Jump to content

Hide message Show message
Welcome to the Duke4.net Forums!

Register an account now to get access to all board features. After you've registered and logged in, you'll be able to create topics, post replies, send and receive private messages, disable the viewing of ads and more!

  • 300 Pages +
  • « First
  • 287
  • 288
  • 289
  • 290
  • 291
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

What are you working on for Duke right now?  "Post about whatever Duke related stuff you're doing"

#8641

Originality FTW !!
BTW, although it must not be your priority, do you intend to (re)make weapons for the HRP version or will you keep them exactly the same ?

This post has been edited by TheDragonLiner: 26 December 2018 - 11:56 PM

0

User is offline   Zaxtor 

#8642

Well might improve (more colors)

Will be similar to Trequonia except better etc

Is still under construction.

Those trees shortly after got HRP'ized

This post has been edited by Zaxtor: 27 December 2018 - 12:35 AM

0

User is offline   Sanek 

#8643

The main menu screen...without the actual menu. :P

Attached Image: MENU.png

In theory, the thing is almost done. I really, really wanted to release it this year but since it takes Mblackwell the eternity to respond, it looks like we're not going to make it this year. Well, at least you know what's coming in January. Happy new year!
1

User is offline   Trooper Dan 

  • Duke Plus Developer

#8644

Are you waiting on some menu related knowledge?
0

User is offline   Sanek 

#8645

Yes. And one enemy don't work as it should.
0

User is offline   Photonic 

#8646

View PostMark, on 26 December 2018 - 08:03 PM, said:

Its good to see you back in action after all this time.

Thanks, I finally did get to play some dukematch on this. Converted the whole thing to SDM, it needs polymost and the extra weapons fit nicely. Great DM mod.
Attached Image: capt0000.png
0

User is offline   Trooper Dan 

  • Duke Plus Developer

#8647

View PostSanek, on 31 December 2018 - 05:49 AM, said:

Yes. And one enemy don't work as it should.


Did Mblackwell agree to be a co-creator on this project? If not, then it is extremely weak to allow your whole project to come to a screeching halt because someone isn't replying to a question.
0

User is offline   Sanek 

#8648

View PostTrooper Dan, on 31 December 2018 - 04:39 PM, said:

Did Mblackwell agree to be a co-creator on this project? If not, then it is extremely weak to allow your whole project to come to a screeching halt because someone isn't replying to a question.


Well, initially I stopped working on it, then he wrote to me and we worked on it again. But yeah, of 7+ month of continued development, about 3 was spent simply waiting for the code. He's busy with Ion Maiden so I understand why it takes him so long. On the other hand, it was painful but I guess it's too late to work with another person, so I guess we'll go all the way.
0

User is offline   Tea Monster 

  • Polymancer

#8649

Not right now, but recently.

I made the sub and it's interior, but the rest of the level geometry is by Syndroid.

https://i.imgur.com/es0WpgS.jpg
https://i.imgur.com/6cjX10j.jpg
https://i.imgur.com/Nytuo5m.png
https://i.imgur.com/rLjfeJS.png
https://i.imgur.com/yRDuhvU.png

This post has been edited by Tea Monster: 17 January 2019 - 10:15 AM

10

User is offline   brullov 

  • BAZINGA!

#8650

T, are you allowed to leak DNR stuff?
0

User is offline   Tekedon 

#8651

I thought DNR was cancelled? :huh:
0

User is offline   Ninety-Six 

#8652

Is that the Serious Engine...?

...Because that totally looks like SS3.

This post has been edited by Ninety-Six: 18 January 2019 - 05:46 AM

0

User is offline   Tea Monster 

  • Polymancer

#8653

View Postbrullov, on 18 January 2019 - 02:41 AM, said:

T, are you allowed to leak DNR stuff?


Probably not, no. I mean, I never asked them, but I'm assuming not. I've never had anything to do with that project, but It isn't something I'd do anyway, but thanks for asking.

View PostNinety-Six, on 18 January 2019 - 03:34 AM, said:

Is that the Serious Engine...?...Because that totally looks like SS3.


Yup!

https://steamcommuni.../?id=1432570016

https://www.shacknew...o-come-get-some
0

User is offline   Ninety-Six 

#8654

The HUD gave it away. Someone should upload a playthrough of that, too...
0

User is offline   Zaxtor 

#8655

worked on probably one of the coolest garage door I've ever made "soo far"

7

User is offline   brullov 

  • BAZINGA!

#8656

View PostZaxtor, on 18 January 2019 - 11:26 AM, said:

worked on probably one of the coolest garage door I've ever made "soo far"
https://www.youtube....h?v=QmIn10arB1U


View Postzykov eddy, on 03 December 2014 - 04:47 PM, said:

Gotta love the diagonal elevator effect, looks really cool. As for myself, I also have some interesting Build porn on my computer.

A tricky garage door.

A garage door that works almost like a real one!

http://i.imgur.com/CCXdEfs.gif

Can't explain how it works, though - download the example map and see for yourself. There's a lot of limits, for example you can't keep it in the middle of the room, it has to be in the corner so you could build a door mechanism inside the wall nearby.

1

User is offline   Zaxtor 

#8657

I saw that one, it's a classic.

Mine all the 2 ceiling segment becomes garage door texture and when closed (metal frame like in pic)
So mine uses code and duke effects hybrid (my door can actually crush you if you stand underneath it when closing)
Custom effectors too
Bright green, segment 1 (pal 6)
Dark green segment 2 (pal 8) like 6, they use "setsector[THISACTOR].ceilingypanning xxx" combined with vars for diff movements.
Black one controls texture change in small sector (pal 4)
brown one controls the timer and sounds (pal 7)

SE on ceiling lowers ceiling a bit while the effector with Pal 4 changes texture with "setsector[THISACTOR].ceilingpicnum xxxxx"
uses the slide door effect to stretch while the ceilingpanning calibrates with it

while the white garage door one in your pic you shown,
2nd ceiling segment becomes bricky ceiling while 1st one stays garage door texture.

here when is (in mapster mode) , is opened in mapster mode cus it uses the SE32 angle down

http://zaxtor.net/garagedoorinmapster.jpg

PS
I can add more segments to make it "rounder" but would requires more coding, more sectors etc

This post has been edited by Zaxtor: 18 January 2019 - 12:48 PM

2

User is offline   Sanek 

#8658

Attached Image: 2FfLA3ku7hg.jpg

I don't know what to do right now. Everything what I can possibly do on my TC is over, from art to levels to everything else. But it looks like Mblackwell just stopped checking his email, forum pm box and even steam messenger since the end of 2018, yet he's making new posts here constantly. I'm just exhausted of this waiting, because we could release it about 2 months before. Besides, there's other person who invested a considerable time and enegry into the project (please don't reveal yourself man ;) ), and I feel quite guilty for not releasing.

Yes, I'm whining.
0

User is offline   oasiz 

  • Dr. Effector

#8659

Mblackwell is very busy at the moment and I don't see him getting much spare time out of IM in the recent months. I don't think complaining and namedropping about it is going to make the situation any better. He has a lot of work still to do in a very short time.
1

User is offline   Sanek 

#8660

I know he's busy, but I just pissed at the situation, not him. I don't know if he's done anything since 2018, but I guess I must ask somebody else in case he don't answer soon. I'm still grateful for everything he did but if he's SO busy that he can't even PM about it, that's bullshit. Sure I can wait until IM will be released, but I already wasted so much time.
-3

User is offline   oasiz 

  • Dr. Effector

#8661

Out of respect to what the guy pulls of for us, cut him some slack. He is not your employee and you already know that he is busy, if he told you that before then complaining about it won't make him any less busy.
I'm sure he wants to get back to things when he has time but right now he doesn't. If you have more questions about this then take it to PM. But for now, please stop with the guilt tripping.
4

User is offline   ck3D 

#8662

View PostSanek, on 21 January 2019 - 01:40 AM, said:

I know he's busy, but I just pissed at the situation, not him. I don't know if he's done anything since 2018, but I guess I must ask somebody else in case he don't answer soon. I'm still grateful for everything he did but if he's SO busy that he can't even PM about it, that's bullshit. Sure I can wait until IM will be released, but I already wasted so much time.


I'm sure you know it already and maybe you're like that too but some people just work busy jobs and have a packed lifestyle already in addition to that for an infinity of reasons, when I was younger I probably wouldn't have understood people not making time even just to reply to messages either, now as an adult (especially as a freelancer in my field) I understand it a lot more. The older you get the more responsibilities and some are just too crucial not to prioritize over a hobby that's not monetized and practically useful, really. I know you don't mean any harm, just saying that not replying to messages (or postponing that forever till you finally find a serious moment to spare and devote to it) is not as uncommon, weird or personally offensive as you might think. I wish you good luck for the rest of your project, don't succumb to the pressure like you've done with maps before. I know it's tempting to get stuff out of the way but you can control that and maybe work on something else in the meantime instead.

This post has been edited by ck3D: 23 January 2019 - 05:36 PM

0

User is online   Fox 

  • Fraka kaka kaka kaka-kow!

#8663

View PostSanek, on 21 January 2019 - 01:15 AM, said:

Attachment 2FfLA3ku7hg.jpgI don't know what to do right now. Everything what I can possibly do on my TC is over, from art to levels to everything else. But it looks like Mblackwell just stopped checking his email, forum pm box and even steam messenger since the end of 2018, yet he's making new posts here constantly. I'm just exhausted of this waiting, because we could release it about 2 months before. Besides, there's other person who invested a considerable time and enegry into the project (please don't reveal yourself man ;) ), and I feel quite guilty for not releasing.Yes, I'm whining.

View PostSanek, on 21 January 2019 - 01:40 AM, said:

I know he's busy, but I just pissed at the situation, not him. I don't know if he's done anything since 2018, but I guess I must ask somebody else in case he don't answer soon. I'm still grateful for everything he did but if he's SO busy that he can't even PM about it, that's bullshit. Sure I can wait until IM will be released, but I already wasted so much time.

If I had helped you with your project and you talked about me like that, I would also ignore you...
2

User is offline   Forge 

#8664

View PostSanek, on 21 January 2019 - 01:15 AM, said:

Yes, I'm whining.

You've been down this road before.

Stop posting your dealings with other people in public. It makes you look bad, no matter what the circumstances are.
It leaves a bad impression and nobody will want to work with you.

If someone trustworthy said they would help you when they could, why are you making assumptions about their life and workload?

- learn to compartmentalize your impatience and shelve it for an indefinite period of time.


Some advice: Apologize, whether you think you did anything wrong, or not, and humble yourself a bit. Maybe you'll get lucky and they'll still be willing to help you with your project. When they have the time and motivation to do so.
3

User is offline   Sanek 

#8665

View PostFox, on 24 January 2019 - 10:27 AM, said:

If I had helped you with your project and you talked about me like that, I would also ignore you...

You and oasiz try very hard to picture me in a bad light, but it's just not like it. I waited very patiently for like 9+ months for updates. I never said anything bad about him (or to him), I always thanked him for everything he's done. What happened is that he stopped responding to me for over a month, after I send multiple messages saying that I've done all I can on my part. I have never been so patient as with this project, but everything has a limit. What I don't like is that he don't even bothered to write a letter saying that he's busier than usual, and he can't help me for quite a while.
0

User is offline   Forge 

#8666

View PostSanek, on 24 January 2019 - 11:32 AM, said:

You and oasiz try very hard to picture me in a bad light, but it's just not like it. I waited very patiently for like 9+ months for updates. I never said anything bad about him (or to him), I always thanked him for everything he's done. What happened is that he stopped responding to me for over a month, after I send multiple messages saying that I've done all I can on my part. I have never been so patient as with this project, but everything has a limit. What I don't like is that he don't even bothered to write a letter saying that he's busier than usual, and he can't help me for quite a while.

So you publicly call him out, which is a passive-aggressive ploy to make him look bad. Then you continue to justify yourself for calling him out.

Hope you don't expect him to help you again.

Nobody else will want to work with you now either, because if they don't jump when you crack your whip, you'll publicly humiliate them too.


This is how you're presenting yourself.
2

User is offline   Sanek 

#8667

View PostForge, on 24 January 2019 - 11:50 AM, said:

So you publicly call him out, which is a passive-aggressive ploy to make him look bad. Then you continue to justify yourself for calling him out.

Hope you don't expect him to help you again.

Nobody else will want to work with you now either, because if they don't jump when you crack your whip, you'll publicly humiliate them too.


This is how you're presenting yourself.


After trying to reach to him in every way possible, this is the last thing that I could do so he'll finally notice. At least, that's what I was thinking at the moment...

I was extemely patient with all of it. I waited and waited and waited. Almost a year of waiting is just way too long for something like that. When the project is all but completed, and you need to wait like another 6 months, for something that's just weeks before release...you can't help but loose patience.

I know that it's all just unfortunate circumstances. I apologise If I appear as rude and impatient, I don't really want to offend anybody. I just want to finally release this thing.
0

User is offline   Tea Monster 

  • Polymancer

#8668

View PostSanek, on 21 January 2019 - 01:15 AM, said:

Attachment 2FfLA3ku7hg.jpg

I don't know what to do right now. Everything what I can possibly do on my TC is over, from art to levels to everything else. But it looks like Mblackwell just stopped checking his email, forum pm box and even steam messenger since the end of 2018, yet he's making new posts here constantly. I'm just exhausted of this waiting, because we could release it about 2 months before. Besides, there's other person who invested a considerable time and enegry into the project (please don't reveal yourself man ;) ), and I feel quite guilty for not releasing.

Yes, I'm whining.


He's not your employee to demand time and effort from. People come and go as their lives take them. If you want to talk to them, PM them. Don't throw a fit in a public thread.

Much worse shit happens all the time where people evaporate into the ether and you never hear from them again. Pretty much every mod I've worked on has been ghosted by a member of the team, sometimes the organiser. There is nothing you can do as you have no hold against them.
1

User is offline   Forge 

#8669

View PostSanek, on 24 January 2019 - 12:51 PM, said:

I was extemely patient with all of it. I waited and waited and waited. Almost a year of waiting is just way too long for something like that.

Almost a year you say?

You probably could have figured out con coding and done it yourself in that amount of time.



Just so you see the other person's point of view.


edit: I edited out the rest of my post because it was unhelpful to the situation

This post has been edited by Forge: 24 January 2019 - 02:28 PM

0

User is offline   Tea Monster 

  • Polymancer

#8670

View PostForge, on 24 January 2019 - 01:22 PM, said:

Almost a year you say?

You probably could have figured out con coding and done it yourself in that amount of time.

*snip*


This.
1

Share this topic:


  • 300 Pages +
  • « First
  • 287
  • 288
  • 289
  • 290
  • 291
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks are property of their respective owners. Instead of reading this text, you could be playing Ion Fury! ;) © 2019 Voidpoint, LLC

Enter your sign in name and password


Sign in options