aherin, on Jul 2 2009, 08:02 PM, said:
One bug i noticed though. When firing the dukeplus laser gun (default weapon 1), a white square appears over the muzzleflash. Should be an easy skin fix i suppose.
cheers
btw i would post a screen shot but it seems to make eduke crash
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thanks for pointing that out, i fixed it and re-uploaded the pack in my post above
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i've also run all the files through OptiPNG, so now some of them are a bit slimmer but with no loss of quality.
Jaxx, on Jul 2 2009, 08:33 PM, said:
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I'll complete the pack with a title screen I think, now it's time too see what else we could do the make DN3D DNF like
i wanted to add gloves to the title screen and to the end-level pics, but i figured it's not that important, a pair of gloves wouldn't make much of a difference
Geoffrey, on Jul 2 2009, 08:48 PM, said:
thanks for the support!
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Geoffrey, on Jul 2 2009, 08:48 PM, said:
EDIT: or retexture the existing models.
i think that if anyone is going to start modeling new enemies, i'll get to modeling a new Duke body and hands and before you know it it will grow into an effort to make a total conversion, which will be obliterated by the real DNF (which will be released 10 days before the TC is done).
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