custom DNF details for the HRP "DNF-ish gloves and crosshair"
#241 Posted 30 September 2011 - 09:05 AM
This post has been edited by The Commander: 30 September 2011 - 09:06 AM
#242 Posted 30 September 2011 - 12:26 PM
that1badcoder, on 30 September 2011 - 07:15 AM, said:
im only 12 and my dad lets me play duke 3d but I hope that you will all accept me as an individial and accept my imput as positive and not affiliate me with a trolling snot nosed 12 year old brat. so I just want to help contribute to this project
#243 Posted 18 November 2011 - 07:52 PM
#244 Posted 18 November 2011 - 10:58 PM
that1badcoder, on 30 September 2011 - 12:26 PM, said:
You have a cool dad. Does he still play it too?
And don't worry, young man. Your age don't matter and it's good to see someone as young get into DN3D.
Keep kicking ass, and I'm sure you have a huge supply of bubble gum!
#245 Posted 19 November 2011 - 01:20 AM
poop87, on 18 November 2011 - 07:52 PM, said:
This pack isn't compatible with the current HRP anyway.
VinsaneOne, on 18 November 2011 - 10:58 PM, said:
And don't worry, young man. Your age don't matter and it's good to see someone as young get into DN3D.
Keep kicking ass, and I'm sure you have a huge supply of bubble gum!
Judging by the age of the post and his ego, I don't think he's come back to this forum since then
#246 Posted 26 December 2011 - 07:06 PM
#247 Posted 27 December 2011 - 03:09 PM
poop87, on 26 December 2011 - 07:06 PM, said:
Try my Z-pack (follow the link in my signature, read the thread). Do not extract, put it into your autoload folder.
It will give you gloved weapons (plus the old devastator), a customized XXX-pack and then some, but no golden pistol.
However, the files for the golden pistol are contained (highres\sprites\firstperson\2524_pistol_gold_[a|b].png). You'll need to rename one of them to 2524_pistol.png.
poop87, on 26 December 2011 - 07:06 PM, said:
It's not too hard to customize the Z-pack or other stuff yourself. As for the XXX-pack part, only the images have been replaced for example. Otherwise have a look at the def/CON files and compare them to their originals (dex/COX).
#248 Posted 27 December 2011 - 06:22 PM
LeoD, on 27 December 2011 - 03:09 PM, said:
It will give you gloved weapons (plus the old devastator), a customized XXX-pack and then some, but no golden pistol.
However, the files for the golden pistol are contained (highres\sprites\firstperson\2524_pistol_gold_[a|b].png). You'll need to rename one of them to 2524_pistol.png.
It's not too hard to customize the Z-pack or other stuff yourself. As for the XXX-pack part, only the images have been replaced for example. Otherwise have a look at the def/CON files and compare them to their originals (dex/COX).
Does it include the DNF HUD?
#249 Posted 28 December 2011 - 11:57 AM
poop87, on 27 December 2011 - 06:22 PM, said:
It looks like this. Since some EDuke32 version the crosshair color can't be changed anymore. (Was 'CrosshairColor = "255,174,0"' in eduke32.cfg.)
This post has been edited by LeoD: 28 December 2011 - 11:58 AM
#250 Posted 29 December 2011 - 03:56 PM
daniel262b, on 27 March 2010 - 08:37 AM, said:
i got some inspiration a while ago and started modding textures again, i've attached a sneak peek of what i've modified so far.
Now, what i need some help with is removing those leftover flames from the chaingun (and shotgun) and adding new ones (will upload new muzzle flash soon) at the right position (last screenshot has the flames captured). Does anybody know how to do that in a clean way?
I'm re-texturing the Shrinker and Freezethrower too, though i have nothing screenshot-worthy yet.
edit: i forgot to ask, is there a mod that spawns a trigger hand for the quick pipebomb? if not, can it be done?
How do I get those looks for the weapons?
#251 Posted 05 January 2012 - 06:49 AM
This post has been edited by WheatleyNukem: 05 January 2012 - 06:50 AM
#252 Posted 05 January 2012 - 08:04 AM
WheatleyNukem, on 05 January 2012 - 06:49 AM, said:
I'm afraid this won't happen since daniel262b hasn't been active for a long time now.
#253 Posted 05 January 2012 - 08:56 AM
LeoD, on 05 January 2012 - 08:04 AM, said:
Really? That's sad It looked so promising, the shotgun looked better than the one currently in HRP Pack.
#254 Posted 09 January 2012 - 07:20 AM
WheatleyNukem, on 05 January 2012 - 08:56 AM, said:
Maybe someone should try to recreate the RPG, Pipebomb button, and Laser Tripbomb in the picture.